/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
LabelMaker.java | 89 GL10.GL_NEAREST); 91 GL10.GL_NEAREST);
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/ |
i830_texstate.c | 199 case GL_NEAREST: 233 case GL_NEAREST:
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/external/deqp/modules/gles3/functional/ |
es3fFboColorbufferTests.cpp | 264 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST); 265 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST); 389 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST); 390 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST); 519 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST); 520 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST); 643 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 644 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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es3fTextureWrapTests.cpp | 331 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; 386 { "nearest", GL_NEAREST },
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/external/deqp/modules/gles31/functional/ |
es31fFboColorbufferTests.cpp | 172 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MIN_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST); 173 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MAG_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST);
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es31fMultisampleShaderRenderCase.cpp | 177 gl.texParameteri(textureTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 178 gl.texParameteri(textureTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 243 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 244 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 531 gl.blitFramebuffer(0, 0, m_renderSize, m_renderSize, 0, 0, m_renderSize, m_renderSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
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es31fStencilTexturingTests.cpp | 247 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 248 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 312 gl.texParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 313 gl.texParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 371 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 372 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST); [all...] |
/external/mesa3d/src/mesa/drivers/dri/i915/ |
i830_texstate.c | 199 case GL_NEAREST: 233 case GL_NEAREST:
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/frameworks/native/opengl/tests/gl_basic/ |
gl_basic.cpp | 332 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 333 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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/frameworks/native/opengl/tests/gl_yuvtex/ |
gl_yuvtex.cpp | 144 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 146 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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/sdk/emulator/opengl/host/libs/libOpenglRender/ |
ColorBuffer.cpp | 85 s_gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 86 s_gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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/external/deqp/modules/gles2/accuracy/ |
es2aTextureFilteringTests.cpp | 659 { "nearest", GL_NEAREST }, 673 { "nearest", GL_NEAREST }, 721 bool isMipmap = minFilterModes[minFilter].mode != GL_NEAREST && minFilterModes[minFilter].mode != GL_LINEAR; 724 bool isMagNearest = magFilterModes[magFilter].mode == GL_NEAREST; 755 bool isMipmap = minFilterModes[minFilter].mode != GL_NEAREST && minFilterModes[minFilter].mode != GL_LINEAR; 758 bool isMagNearest = magFilterModes[magFilter].mode == GL_NEAREST;
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_texfilter.c | 424 * Do clamp/wrap for a texture rectangle coord, GL_NEAREST filter mode. 844 * Return the texture sample for coordinate (s) using GL_NEAREST filter. 1051 case GL_NEAREST: 1086 case GL_NEAREST: 1110 * Return the texture sample for coordinate (s,t) using GL_NEAREST filter. [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_texfilter.c | 424 * Do clamp/wrap for a texture rectangle coord, GL_NEAREST filter mode. 844 * Return the texture sample for coordinate (s) using GL_NEAREST filter. 1051 case GL_NEAREST: 1086 case GL_NEAREST: 1110 * Return the texture sample for coordinate (s,t) using GL_NEAREST filter. [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/ |
Texture.cpp | 32 case GL_NEAREST: 47 return (samplerState.magFilter == GL_NEAREST && (samplerState.minFilter == GL_NEAREST || samplerState.minFilter == GL_NEAREST_MIPMAP_NEAREST)); 341 if ((samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST) || 342 samplerState.magFilter != GL_NEAREST)
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/external/chromium_org/gpu/command_buffer/service/ |
texture_manager_unittest.cc | 143 SetParameter(texture_ref, GL_TEXTURE_MIN_FILTER, GL_NEAREST, GL_NO_ERROR); 144 EXPECT_EQ(static_cast<GLenum>(GL_NEAREST), texture->min_filter()); 145 SetParameter(texture_ref, GL_TEXTURE_MAG_FILTER, GL_NEAREST, GL_NO_ERROR); 146 EXPECT_EQ(static_cast<GLenum>(GL_NEAREST), texture->mag_filter()); 155 EXPECT_EQ(static_cast<GLenum>(GL_NEAREST), texture->min_filter()); 158 EXPECT_EQ(static_cast<GLenum>(GL_NEAREST), texture->min_filter()); 159 SetParameter(texture_ref, GL_TEXTURE_WRAP_S, GL_NEAREST, GL_INVALID_ENUM); 161 SetParameter(texture_ref, GL_TEXTURE_WRAP_T, GL_NEAREST, GL_INVALID_ENUM); [all...] |
/frameworks/base/libs/hwui/ |
LayerRenderer.cpp | 306 layer->setFilter(GL_NEAREST, false, true); 420 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 421 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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