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    Searched refs:GL_NEAREST (Results 76 - 100 of 441) sorted by null

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  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
LabelMaker.java 89 GL10.GL_NEAREST);
91 GL10.GL_NEAREST);
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
i830_texstate.c 199 case GL_NEAREST:
233 case GL_NEAREST:
  /external/deqp/modules/gles3/functional/
es3fFboColorbufferTests.cpp 264 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST);
265 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST);
389 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST);
390 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST);
519 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST);
520 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST);
643 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
644 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
es3fTextureWrapTests.cpp 331 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST;
386 { "nearest", GL_NEAREST },
  /external/deqp/modules/gles31/functional/
es31fFboColorbufferTests.cpp 172 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MIN_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST);
173 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MAG_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST);
es31fMultisampleShaderRenderCase.cpp 177 gl.texParameteri(textureTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
178 gl.texParameteri(textureTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
243 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
244 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
531 gl.blitFramebuffer(0, 0, m_renderSize, m_renderSize, 0, 0, m_renderSize, m_renderSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
es31fStencilTexturingTests.cpp 247 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
248 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
312 gl.texParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
313 gl.texParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
371 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
372 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i915/
i830_texstate.c 199 case GL_NEAREST:
233 case GL_NEAREST:
  /frameworks/native/opengl/tests/gl_basic/
gl_basic.cpp 332 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
333 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
  /frameworks/native/opengl/tests/gl_yuvtex/
gl_yuvtex.cpp 144 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
146 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
  /sdk/emulator/opengl/host/libs/libOpenglRender/
ColorBuffer.cpp 85 s_gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
86 s_gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
  /external/deqp/modules/gles2/accuracy/
es2aTextureFilteringTests.cpp 659 { "nearest", GL_NEAREST },
673 { "nearest", GL_NEAREST },
721 bool isMipmap = minFilterModes[minFilter].mode != GL_NEAREST && minFilterModes[minFilter].mode != GL_LINEAR;
724 bool isMagNearest = magFilterModes[magFilter].mode == GL_NEAREST;
755 bool isMipmap = minFilterModes[minFilter].mode != GL_NEAREST && minFilterModes[minFilter].mode != GL_LINEAR;
758 bool isMagNearest = magFilterModes[magFilter].mode == GL_NEAREST;
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_texfilter.c 424 * Do clamp/wrap for a texture rectangle coord, GL_NEAREST filter mode.
844 * Return the texture sample for coordinate (s) using GL_NEAREST filter.
1051 case GL_NEAREST:
1086 case GL_NEAREST:
1110 * Return the texture sample for coordinate (s,t) using GL_NEAREST filter.
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_texfilter.c 424 * Do clamp/wrap for a texture rectangle coord, GL_NEAREST filter mode.
844 * Return the texture sample for coordinate (s) using GL_NEAREST filter.
1051 case GL_NEAREST:
1086 case GL_NEAREST:
1110 * Return the texture sample for coordinate (s,t) using GL_NEAREST filter.
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/
Texture.cpp 32 case GL_NEAREST:
47 return (samplerState.magFilter == GL_NEAREST && (samplerState.minFilter == GL_NEAREST || samplerState.minFilter == GL_NEAREST_MIPMAP_NEAREST));
341 if ((samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST) ||
342 samplerState.magFilter != GL_NEAREST)
  /external/chromium_org/gpu/command_buffer/service/
texture_manager_unittest.cc 143 SetParameter(texture_ref, GL_TEXTURE_MIN_FILTER, GL_NEAREST, GL_NO_ERROR);
144 EXPECT_EQ(static_cast<GLenum>(GL_NEAREST), texture->min_filter());
145 SetParameter(texture_ref, GL_TEXTURE_MAG_FILTER, GL_NEAREST, GL_NO_ERROR);
146 EXPECT_EQ(static_cast<GLenum>(GL_NEAREST), texture->mag_filter());
155 EXPECT_EQ(static_cast<GLenum>(GL_NEAREST), texture->min_filter());
158 EXPECT_EQ(static_cast<GLenum>(GL_NEAREST), texture->min_filter());
159 SetParameter(texture_ref, GL_TEXTURE_WRAP_S, GL_NEAREST, GL_INVALID_ENUM);
161 SetParameter(texture_ref, GL_TEXTURE_WRAP_T, GL_NEAREST, GL_INVALID_ENUM);
    [all...]
  /frameworks/base/libs/hwui/
LayerRenderer.cpp 306 layer->setFilter(GL_NEAREST, false, true);
420 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
421 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);