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    Searched refs:GLboolean (Results 151 - 175 of 1268) sorted by null

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  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
gl_base_types.h 31 typedef unsigned char GLboolean;
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
r200_tex.h 53 extern void set_re_cntl_d3d( struct gl_context *ctx, int unit, GLboolean use_d3d );
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
multisample.c 37 _mesa_SampleCoverageARB(GLclampf value, GLboolean invert)
texstate.h 81 extern GLboolean
framebuffer.h 87 extern GLboolean
90 extern GLboolean
get.h 39 _mesa_GetBooleanv( GLenum pname, GLboolean *params );
57 _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params );
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_glsl_to_tgsi.h 48 const GLboolean is_centroid[],
69 GLboolean st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
st_mesa_to_tgsi.h 69 st_translate_texture_target(GLuint textarget, GLboolean shadow);
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl/
t_vertex.h 87 GLboolean force_boundary );
154 GLboolean match_strides );
165 GLboolean force_boundary );
172 GLboolean force_boundary );
  /external/chromium_org/third_party/mesa/src/src/mesa/vbo/
vbo_split.h 50 GLboolean split_prim_inplace(GLenum mode, GLuint *first, GLuint *incr);
  /external/deqp/framework/opengl/wrapper/
glwDefs.cpp 50 DE_STATIC_ASSERT(sizeof(GLboolean) == 1);
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_tex.h 53 extern void set_re_cntl_d3d( struct gl_context *ctx, int unit, GLboolean use_d3d );
  /external/mesa3d/src/mesa/main/
multisample.c 37 _mesa_SampleCoverageARB(GLclampf value, GLboolean invert)
texstate.h 81 extern GLboolean
  /external/mesa3d/src/mesa/state_tracker/
st_glsl_to_tgsi.h 48 const GLboolean is_centroid[],
69 GLboolean st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
st_mesa_to_tgsi.h 69 st_translate_texture_target(GLuint textarget, GLboolean shadow);
  /external/mesa3d/src/mesa/tnl/
t_vertex.h 87 GLboolean force_boundary );
154 GLboolean match_strides );
165 GLboolean force_boundary );
172 GLboolean force_boundary );
  /external/mesa3d/src/mesa/vbo/
vbo_split.h 50 GLboolean split_prim_inplace(GLenum mode, GLuint *first, GLuint *incr);
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
gl_base_types.h 31 typedef unsigned char GLboolean;
  /external/chromium_org/gpu/command_buffer/client/
gles2_interface_stub_impl_autogen.h 76 void GLES2InterfaceStub::ColorMask(GLboolean /* red */,
77 GLboolean /* green */,
78 GLboolean /* blue */,
79 GLboolean /* alpha */) {
147 void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) {
228 GLboolean* /* params */) {
316 GLboolean GLES2InterfaceStub::IsBuffer(GLuint /* buffer */) {
319 GLboolean GLES2InterfaceStub::IsEnabled(GLenum /* cap */) {
322 GLboolean GLES2InterfaceStub::IsFramebuffer(GLuint /* framebuffer */) {
325 GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_renderbuffer.c 55 static GLboolean
240 static GLboolean
243 GLboolean frontLeft, GLboolean backLeft,
244 GLboolean frontRight, GLboolean backRight)
294 static GLboolean
339 static GLboolean
369 static GLboolean
402 static GLboolean
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_renderbuffer.c 55 static GLboolean
240 static GLboolean
243 GLboolean frontLeft, GLboolean backLeft,
244 GLboolean frontRight, GLboolean backRight)
294 static GLboolean
339 static GLboolean
369 static GLboolean
402 static GLboolean
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/
Buffer.h 44 GLboolean isMapped() const { return mMapped; }
65 GLboolean mMapped;
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
radeon_texture.h 50 void radeon_teximage_map(radeon_texture_image *image, GLboolean write_enable);
69 GLenum type, GLboolean fbo);
  /external/chromium_org/third_party/mesa/src/src/mesa/program/
prog_print.h 63 _mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended);
103 GLboolean lineNumbers);

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