/external/compiler-rt/lib/sanitizer_common/tests/ |
sanitizer_printf_test.cc | 146 TEST(Printf, Precision) {
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/external/chromium_org/chrome/third_party/chromevox/third_party/closure-library/closure/goog/i18n/ |
ordinalrules.js | 46 * @param {number=} opt_precision optional, precision. 71 * @param {number=} opt_precision optional, precision. 116 * @param {number=} opt_precision Precision for number formatting, if not default. 137 * @param {number=} opt_precision Precision for number formatting, if not default. 152 * @param {number=} opt_precision Precision for number formatting, if not default. 167 * @param {number=} opt_precision Precision for number formatting, if not default. 182 * @param {number=} opt_precision Precision for number formatting, if not default. 203 * @param {number=} opt_precision Precision for number formatting, if not default. 221 * @param {number=} opt_precision Precision for number formatting, if not default. 245 * @param {number=} opt_precision Precision for number formatting, if not default [all...] |
/external/chromium_org/third_party/WebKit/Source/platform/ |
Decimal.cpp | 47 static int const Precision = 18; 213 ASSERT(n < Precision); 582 const int overflow = numberOfLHSDigits + lhsShiftAmount - Precision; 596 const int overflow = numberOfRHSDigits + rhsShiftAmount - Precision; 732 if (numberOfDigits < Precision) { 749 if (numberOfDigits < Precision) { 787 if (exponent > ExponentMax + Precision) { 873 if (overflow + numberOfDigits - numberOfDigitsAfterDot > Precision)
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/ |
i915_context.c | 251 /* i915 stores all values in single-precision floats. Values aren't set 256 ctx->Const.FragmentProgram.MediumFloat.Precision = 23; 261 ctx->Const.FragmentProgram.MediumInt.Precision = 0;
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/external/deqp/framework/opengl/ |
gluShaderUtil.hpp | 80 // Precision 82 enum Precision 91 const char* getPrecisionName (Precision precision);
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
i915_context.c | 251 /* i915 stores all values in single-precision floats. Values aren't set 256 ctx->Const.FragmentProgram.MediumFloat.Precision = 23; 261 ctx->Const.FragmentProgram.MediumInt.Precision = 0;
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/external/deqp/modules/gles2/functional/ |
es2fShaderInvarianceTests.cpp | 466 glu::Precision prec; 491 const glu::Precision precision = precisions[precNdx].prec; local 492 tcu::TestCaseGroup* const group = new tcu::TestCaseGroup(m_testCtx, precisionName, "Invariance tests using the given precision."); 632 // shared subexpression of different precision 636 const char* const unrelatedPrec = glu::getPrecisionName((glu::Precision)precisionOther); 637 const glu::Precision minPrecision = (precisionOther < (int)precision) ? ((glu::Precision)precisionOther) : (precision); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderInvarianceTests.cpp | 468 glu::Precision prec; 493 const glu::Precision precision = precisions[precNdx].prec; local 494 tcu::TestCaseGroup* const group = new tcu::TestCaseGroup(m_testCtx, precisionName, "Invariance tests using the given precision."); 634 // shared subexpression of different precision 638 const char* const unrelatedPrec = glu::getPrecisionName((glu::Precision)precisionOther); 639 const glu::Precision minPrecision = (precisionOther < (int)precision) ? ((glu::Precision)precisionOther) : (precision); [all...] |
es3fTransformFeedbackTests.cpp | 529 glu::Precision precision = attrib.type.getPrecision(); local 540 switch (precision) 552 switch (precision) 564 switch (precision) 714 glu::Precision precision = attribute.type.getPrecision(); local 733 switch (precision) [all...] |
es3fShaderPackingFunctionTests.cpp | 120 static const char* getPrecisionPostfix (glu::Precision precision) 129 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix))); 130 return s_postfix[precision]; 147 PackSnorm2x16Case (Context& context, glu::ShaderType shaderType, glu::Precision precision) 148 : ShaderPackingFunctionCase (context, (string("packsnorm2x16") + getPrecisionPostfix(precision) + getShaderTypePostfix(shaderType)).c_str(), "packSnorm2x16", shaderType) 149 , m_precision (precision) 151 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_FLOAT_VEC2, precision))); 245 glu::Precision m_precision [all...] |
es3fShaderLoopTests.cpp | 243 static ShaderLoopCase* createGenericLoopCase (Context& context, const char* caseName, const char* description, bool isVertexCase, LoopType loopType, LoopCountType loopCountType, Precision loopCountPrecision, DataType loopCountDataType) 304 vtx << " ${PRECISION} vec4 coords = a_coords;\n"; 306 frag << " ${PRECISION} vec4 coords = v_coords;\n"; 327 op << " ${PRECISION} vec4 res = coords;\n"; 427 params.insert(pair<string, string>("PRECISION", "mediump")); 503 vtx << " ${PRECISION} vec4 coords = a_coords;\n"; 505 frag << " ${PRECISION} vec4 coords = v_coords;\n"; 508 op << " ${PRECISION} vec4 res = coords;\n"; 1107 params.insert(pair<string, string>("PRECISION", "mediump")); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fShaderPackingFunctionTests.cpp | 120 static const char* getPrecisionPostfix (glu::Precision precision) 129 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix))); 130 return s_postfix[precision]; 151 PackSnorm2x16Case (Context& context, glu::ShaderType shaderType, glu::Precision precision) 152 : ShaderPackingFunctionCase (context, (string("packsnorm2x16") + getPrecisionPostfix(precision) + getShaderTypePostfix(shaderType)).c_str(), "packSnorm2x16", shaderType) 153 , m_precision (precision) 155 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_FLOAT_VEC2, precision))); 249 glu::Precision m_precision [all...] |
es31fSSBOLayoutTests.cpp | 293 glu::Precision precision; local 297 // Precision. 298 static const glu::Precision precisionCandidates[] = { glu::PRECISION_LOWP, glu::PRECISION_MEDIUMP, glu::PRECISION_HIGHP }; 299 precision = rnd.choose<glu::Precision>(&precisionCandidates[0], &precisionCandidates[DE_LENGTH_OF_ARRAY(precisionCandidates)]); 302 precision = glu::PRECISION_LAST; 304 return glu::VarType(type, precision); 823 const glu::Precision precision = glu::Precision(precNdx) local 836 const glu::Precision precision = glu::Precision(precNdx); local [all...] |
/external/clang/lib/Analysis/ |
PrintfFormatString.cpp | 136 // Look for the precision (if any). 431 Precision.setHowSpecified(OptionalAmount::NotSpecified); 553 Precision.setHowSpecified(OptionalAmount::NotSpecified); 596 // Precision 597 Precision.toString(os); 742 if (Precision.getHowSpecified() == OptionalAmount::NotSpecified) 745 // Precision is only valid with the diouxXaAeEfFgGs conversions
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
fpieee.h | 139 unsigned int Precision : 3;
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/external/llvm/include/llvm/Support/ |
ScaledNumber.h | 279 /// losing precision only when necessary. 330 /// Get the sum of two scaled numbers with as much precision as possible. 370 /// Get LHS minus RHS with as much precision as possible. 427 unsigned Precision); 429 unsigned Precision); 475 /// ScaledNumber implements most arithmetic operations. Precision is kept 584 /// \c Precision indicates the number of decimal digits of precision to use; 588 /// to convert without scientific notation and has more than \c Precision 590 /// digit past zero. E.g., assuming 10 digits of precision [all...] |
/external/deqp/modules/glshared/ |
glsTextureTestUtil.hpp | 192 ProgramLibrary (const glu::RenderContext& context, tcu::TestContext& testCtx, glu::GLSLVersion glslVersion, glu::Precision texCoordPrecision); 205 glu::Precision m_texCoordPrecision; 212 TextureRenderer (const glu::RenderContext& context, tcu::TestContext& testCtx, glu::GLSLVersion glslVersion, glu::Precision texCoordPrecision); 557 qpTestResult compareGenMipmapResult (tcu::TestLog& log, const tcu::Texture2D& resultTexture, const tcu::Texture2D& level0Reference, const GenMipmapPrecision& precision); 558 qpTestResult compareGenMipmapResult (tcu::TestLog& log, const tcu::TextureCube& resultTexture, const tcu::TextureCube& level0Reference, const GenMipmapPrecision& precision);
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/external/chromium_org/third_party/mesa/src/src/mesa/program/ |
prog_instruction.c | 59 inst[i].Precision = FLOAT32;
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prog_instruction.h | 109 * Instruction precision for GL_NV_fragment_program 380 * Per-instruction selectable precision: FLOAT32, FLOAT16, FIXED12. 385 GLuint Precision:3;
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/external/chromium_org/third_party/skia/src/gpu/gl/builders/ |
GrGLFullProgramBuilder.cpp | 67 GrGLShaderVar::Precision fsPrecision) {
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/external/deqp/modules/gles3/performance/ |
es3pTextureCases.cpp | 97 const glu::Precision samplerPrec = (texFormat.type == tcu::TextureFormat::FLOAT ||
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es3pShaderOperatorTests.cpp | [all...] |
/external/mesa3d/src/mesa/program/ |
prog_instruction.c | 59 inst[i].Precision = FLOAT32;
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prog_instruction.h | 109 * Instruction precision for GL_NV_fragment_program 380 * Per-instruction selectable precision: FLOAT32, FLOAT16, FIXED12. 385 GLuint Precision:3;
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/external/deqp/modules/gles2/performance/ |
es2pShaderOperatorTests.cpp | [all...] |