/external/deqp/modules/gles31/functional/ |
es31fOpaqueTypeIndexingTests.cpp | 315 SamplerIndexingCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType, glu::DataType samplerType, IndexExprType indexExprType); 327 const glu::ShaderType m_shaderType; 332 SamplerIndexingCase::SamplerIndexingCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType, glu::DataType samplerType, IndexExprType indexExprType) 334 , m_shaderType (shaderType) 650 BlockArrayIndexingCase (Context& context, const char* name, const char* description, BlockType blockType, IndexExprType indexExprType, ShaderType shaderType); 664 const ShaderType m_shaderType; 669 BlockArrayIndexingCase::BlockArrayIndexingCase (Context& context, const char* name, const char* description, BlockType blockType, IndexExprType indexExprType, ShaderType shaderType [all...] |
es31fShaderPackingFunctionTests.cpp | 72 ShaderPackingFunctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType); 79 glu::ShaderType m_shaderType; 88 ShaderPackingFunctionCase::ShaderPackingFunctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) 90 , m_shaderType (shaderType) 133 static const char* getShaderTypePostfix (glu::ShaderType shaderType) 144 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); 145 return s_postfix[shaderType]; [all...] |
es31fProgramInterfaceQueryTests.cpp | 222 Shader (const SharedPtr& enclosingNode, glu::ShaderType type, glu::GLSLVersion version) 230 const glu::ShaderType m_type; 378 void setStage (glu::ShaderType type, bool referencing); 379 bool isStagePresent (glu::ShaderType stage) const; 380 bool isStageReferencing (glu::ShaderType stage) const; 398 void ShaderSet::setStage (glu::ShaderType type, bool referencing) 404 bool ShaderSet::isStagePresent (glu::ShaderType stage) const 410 bool ShaderSet::isStageReferencing (glu::ShaderType stage) const 650 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; ++shaderType [all...] |
es31fSeparateShaderTests.cpp | 88 using glu::ShaderType; 620 ShaderType shaderType, 623 , m_shaderType (shaderType) 633 ShaderType m_shaderType; 1030 MovePtr<ProgramWrapper> createSingleShaderProgram (ShaderType shaderType, 1106 MovePtr<ProgramWrapper> SeparateShaderTest::createSingleShaderProgram (ShaderType shaderType, 1114 const GLenum glType = glu::getGLShaderType(shaderType); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderIndexingTests.cpp | 1003 static const ShaderType s_shaderTypes[] = [all...] |
es2fShaderLoopTests.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderIndexingTests.cpp | 968 static const ShaderType s_shaderTypes[] = [all...] |
es3fShaderCommonFunctionTests.cpp | 167 CommonFunctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType); 181 glu::ShaderType m_shaderType; 191 CommonFunctionCase::CommonFunctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) 193 , m_shaderType (shaderType) 403 static const char* getShaderTypePostfix (glu::ShaderType shaderType) 410 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); 411 return s_postfix[shaderType]; [all...] |
es3fShaderLoopTests.cpp | [all...] |
es3fShaderBuiltinVarTests.cpp | 91 ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, GetConstantValueFunc getValue, glu::ShaderType shaderType); 99 const glu::ShaderType m_shaderType; 102 ShaderBuiltinConstantCase::ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, GetConstantValueFunc getValue, glu::ShaderType shaderType) 106 , m_shaderType (shaderType) 114 static gls::ShaderExecUtil::ShaderExecutor* createGetConstantExecutor (const glu::RenderContext& renderCtx, glu::ShaderType shaderType, const std::string& varName) 124 return createExecutor(renderCtx, shaderType, shaderSpec); [all...] |
/external/deqp/framework/opengl/ |
gluShaderUtil.hpp | 64 // ShaderType 66 enum ShaderType 78 const char* getShaderTypeName (ShaderType shaderType);
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gluShaderUtil.cpp | 131 // ShaderType 133 const char* getShaderTypeName (ShaderType shaderType) 146 DE_ASSERT(deInBounds32((int)shaderType, 0, SHADERTYPE_LAST)); 147 return s_names[(int)shaderType];
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/external/deqp/modules/gles2/stress/ |
es2sSpecialFloatTests.cpp | 516 enum ShaderType 524 VertexAttributeCase (Context& context, const char* name, const char* desc, Storage storage, ShaderType type); 536 const ShaderType m_type; 542 VertexAttributeCase::VertexAttributeCase (Context& context, const char* name, const char* desc, Storage storage, ShaderType type) 780 enum ShaderType 786 UniformCase (Context& context, const char* name, const char* desc, ShaderType type); 797 const ShaderType m_type; 800 UniformCase::UniformCase (Context& context, const char* name, const char* desc, ShaderType type) [all...] |
/external/deqp/modules/glshared/ |
glsLifetimeTests.hpp | 196 class ShaderType : public Type 199 ShaderType (const Context& ctx) : Type(ctx) {} 368 ShaderType m_shaderType;
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glsShaderLibraryCase.cpp | 659 if (program->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).compileOk) 684 if (program->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).compileOk) 703 builder << glu::getShaderTypeName((glu::ShaderType)stage); 781 shaderFlags |= glu::getGLShaderTypeBit((glu::ShaderType)stage); [all...] |
/external/chromium_org/content/common/gpu/client/ |
gl_helper_scaling.cc | 248 GLHelperScaling::ScalerStage::ScalerStage(ShaderType shader_, 294 ShaderType current_shader = SHADER_BILINEAR; 484 ShaderType shader) { 511 scoped_refptr<ShaderProgram> GLHelperScaling::GetShaderProgram(ShaderType type, [all...] |
/external/deqp/modules/gles3/stress/ |
es3sSpecialFloatTests.cpp | 528 enum ShaderType 536 VertexAttributeCase (Context& context, const char* name, const char* desc, Storage storage, ShaderType type); 548 const ShaderType m_type; 554 VertexAttributeCase::VertexAttributeCase (Context& context, const char* name, const char* desc, Storage storage, ShaderType type) 795 enum ShaderType 801 UniformCase (Context& context, const char* name, const char* desc, ShaderType type); 812 const ShaderType m_type; 815 UniformCase::UniformCase (Context& context, const char* name, const char* desc, ShaderType type) [all...] |
es3sLongRunningShaderTests.cpp | 80 glu::ShaderType shaderType; 125 const bool isVertCase = params.shaderType == glu::SHADERTYPE_VERTEX; 264 ^ deInt32Hash(params.shaderType)
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/external/deqp/executor/ |
xeTestCaseResult.hpp | 304 enum ShaderType 316 Shader (void) : Item(TYPE_SHADER), shaderType(SHADERTYPE_LAST), compileStatus(false) {} 319 ShaderType shaderType;
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/external/llvm/lib/Target/R600/ |
R600ControlFlowFinalizer.cpp | 49 CFStack(const AMDGPUSubtarget &st, unsigned ShaderType) : ST(st), 51 MaxStackSize(ShaderType == ShaderType::VERTEX ? 1 : 0), 484 CFStack CFStack(ST, MFI->ShaderType); 491 if (MFI->ShaderType == 1) {
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SIISelLowering.cpp | 327 if (Info->ShaderType == ShaderType::PIXEL && !Arg.Flags.isInReg() && 343 if (Info->ShaderType != ShaderType::COMPUTE && Arg.VT.isVector()) { 359 } else if (Info->ShaderType != ShaderType::COMPUTE) { 369 if (Info->ShaderType == ShaderType::PIXEL && (Info->PSInputAddr & 0x7F) == 0) { 376 if (Info->ShaderType == ShaderType::COMPUTE) [all...] |
R600InstrInfo.cpp | 213 return MFI->ShaderType != ShaderType::COMPUTE && usesVertexCache(MI->getOpcode()); 222 return (MFI->ShaderType == ShaderType::COMPUTE && usesVertexCache(MI->getOpcode())) || [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
Renderer11.h | 148 virtual ShaderExecutable *loadExecutable(const void *function, size_t length, rx::ShaderType type, 151 virtual ShaderExecutable *compileToExecutable(gl::InfoLog &infoLog, const char *shaderHLSL, rx::ShaderType type,
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
Renderer9.h | 152 virtual ShaderExecutable *loadExecutable(const void *function, size_t length, rx::ShaderType type, 155 virtual ShaderExecutable *compileToExecutable(gl::InfoLog &infoLog, const char *shaderHLSL, rx::ShaderType type,
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/external/deqp/executor/tools/ |
xeExtractShaderPrograms.cpp | 53 static const char* getShaderTypeSuffix (const xe::ri::Shader::ShaderType shaderType) 55 switch (shaderType) 75 const string shaderPath = basePath + "." + getShaderTypeSuffix(shader.shaderType);
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