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    Searched refs:Uniform (Results 51 - 71 of 71) sorted by null

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  /external/deqp/modules/glshared/
glsRandomUniformBlockCase.cpp 21 * \brief Random uniform block layout case.
151 block.addUniform(Uniform(name.c_str(), type, flags));
glsUniformBlockCase.cpp 21 * \brief Uniform block case.
186 // Uniform implementation.
188 Uniform::Uniform (const char* name, const VarType& type, deUint32 flags)
594 const Uniform& uniform = *uniformIter; local
595 computeStd140Layout(layout, curOffset, activeBlockNdx, blockPrefix + uniform.getName(), uniform.getType(), mergeLayoutFlags(block.getFlags(), uniform.getFlags()));
612 // Compute active uniform set for block
1081 const Uniform& uniform = *uniformIter; local
1795 const UniformLayoutEntry& uniform = layout.uniforms[uniformNdx]; local
1830 const UniformLayoutEntry& uniform = layout.uniforms[uniformNdx]; local
    [all...]
glsRandomShaderProgram.cpp 89 const rsg::ShaderInput* uniform = unifiedUniforms[uniformNdx]; local
90 decl << sglr::pdec::Uniform(uniform->getVariable()->getName(), mapToBasicType(uniform->getVariable()->getType()));
glsVertexArrayTests.cpp 952 "uniform highp float u_coordScale;\n"
953 "uniform highp float u_colorScale;\n"
1168 decl << sglr::pdec::Uniform("u_coordScale", glu::TYPE_FLOAT);
1169 decl << sglr::pdec::Uniform("u_colorScale", glu::TYPE_FLOAT);
    [all...]
glsDrawTest.cpp     [all...]
  /external/chromium_org/third_party/leveldatabase/src/table/
table_test.cc 526 const int toss = rnd->Uniform(5);
616 const int index = rnd->Uniform(keys.size());
618 switch (rnd->Uniform(3)) {
  /external/deqp/modules/gles2/functional/
es2fUniformApiTests.cpp 21 * \brief Uniform API tests.
260 struct Uniform
265 Uniform (const char* const name_, const glu::VarType& type_) : name(name_), type(type_) {}
274 Uniform& getUniform (const int ndx) { return m_uniforms[ndx]; }
275 const Uniform& getUniform (const int ndx) const { return m_uniforms[ndx]; }
277 void addUniform (const Uniform& uniform) { m_uniforms.push_back(uniform); }
333 res->m_uniforms.push_back(Uniform((string("u_var") + nameSuffix).c_str(), glu::VarType(type, prec)));
341 res->m_uniforms.push_back(Uniform((string("u_var") + nameSuffix).c_str(), glu::VarType(glu::VarType(type, prec), 3)))
1364 const BasicUniform& uniform = basicUniforms[unifNdx]; local
1434 const BasicUniform& uniform = basicUniforms[unifNdx]; local
1487 const BasicUniform& uniform = basicUniforms[unifNdx]; local
1645 const BasicUniform& uniform = basicUniforms[unifNdx]; local
    [all...]
es2fFboRenderTest.cpp 71 << sglr::pdec::Uniform("u_color", glu::TYPE_FLOAT_VEC4)
79 "uniform mediump vec4 u_color;\n"
120 << sglr::pdec::Uniform("u_sampler0", glu::TYPE_SAMPLER_2D)
131 "uniform sampler2D u_sampler0;\n"
180 << sglr::pdec::Uniform("u_sampler0", glu::TYPE_SAMPLER_2D)
181 << sglr::pdec::Uniform("u_sampler1", glu::TYPE_SAMPLER_2D)
192 "uniform sampler2D u_sampler0;\n"
193 "uniform sampler2D u_sampler1;\n"
    [all...]
es2fStencilTests.cpp 66 << sglr::pdec::Uniform("u_color", glu::TYPE_FLOAT_VEC4)
72 << sglr::pdec::FragmentSource("uniform mediump vec4 u_color;\n"
es2fTextureUnitTests.cpp 148 samplersStr += string("") + "uniform mediump " + samplerType + " " + samplerName + ";\n";
149 matricesStr += "uniform mediump mat3 " + transformationName + ";\n";
186 decl << sglr::pdec::Uniform(samplerName, (unitTypes[ndx] == GL_TEXTURE_2D) ? (glu::TYPE_SAMPLER_2D) : (glu::TYPE_SAMPLER_CUBE));
187 decl << sglr::pdec::Uniform(transformationName, glu::TYPE_FLOAT_MAT3);
    [all...]
es2fTextureSpecificationTests.cpp 174 << sglr::pdec::Uniform("u_sampler0", glu::TYPE_SAMPLER_2D)
183 << sglr::pdec::FragmentSource("uniform sampler2D u_sampler0;\n"
252 << sglr::pdec::Uniform("u_sampler0", glu::TYPE_SAMPLER_CUBE)
262 "uniform samplerCube u_sampler0;\n"
    [all...]
  /external/deqp/modules/gles3/functional/
es3fUniformApiTests.cpp 21 * \brief Uniform API tests.
326 struct Uniform
331 Uniform (const char* const name_, const glu::VarType& type_) : name(name_), type(type_) {}
340 Uniform& getUniform (const int ndx) { return m_uniforms[ndx]; }
341 const Uniform& getUniform (const int ndx) const { return m_uniforms[ndx]; }
343 void addUniform (const Uniform& uniform) { m_uniforms.push_back(uniform); }
399 res->m_uniforms.push_back(Uniform((string("u_var") + nameSuffix).c_str(), glu::VarType(type, prec)));
407 res->m_uniforms.push_back(Uniform((string("u_var") + nameSuffix).c_str(), glu::VarType(glu::VarType(type, prec), 3)))
1721 const BasicUniform& uniform = basicUniforms[unifNdx]; local
1800 const BasicUniform& uniform = basicUniforms[unifNdx]; local
1858 const BasicUniform& uniform = basicUniforms[unifNdx]; local
2057 const BasicUniform& uniform = basicUniforms[unifNdx]; local
    [all...]
es3fTextureUnitTests.cpp 217 samplersStr += string("") + "uniform highp " + glu::getDataTypeName(samplerTypes[ndx]) + " " + samplerName + ";\n";
218 matricesStr += "uniform highp mat4 " + transformationName + ";\n";
219 scalesStr += "uniform highp vec4 " + scaleName + ";\n";
220 biasesStr += "uniform highp vec4 " + biasName + ";\n";
264 decl << sglr::pdec::Uniform(samplerName, samplerTypes[ndx]);
265 decl << sglr::pdec::Uniform(transformationName, glu::TYPE_FLOAT_MAT4);
266 decl << sglr::pdec::Uniform(scaleName, glu::TYPE_FLOAT_VEC4);
267 decl << sglr::pdec::Uniform(biasName, glu::TYPE_FLOAT_VEC4);
    [all...]
es3fStencilTests.cpp 66 << sglr::pdec::Uniform("u_color", glu::TYPE_FLOAT_VEC4)
74 "uniform highp vec4 u_color;\n"
  /external/chromium_org/third_party/leveldatabase/src/db/
db_test.cc     [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
ShaderD3D.cpp 269 const sh::Uniform &uniform = mUniforms[uniformIndex]; local
271 if (uniform.staticUse)
274 bool result = ShGetUniformRegister(compiler, uniform.name.c_str(), &index);
278 mUniformRegisterMap[uniform.name] = index;
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/
urlparse.py 5 RFC 3986 (STD66): "Uniform Resource Identifiers" by T. Berners-Lee, R. Fielding
11 RFC 2396: "Uniform Resource Identifiers (URI)": Generic Syntax by T.
16 RFC 1808: "Relative Uniform Resource Locators", by R. Fielding, UC Irvine, June
19 RFC 1738: "Uniform Resource Locators (URL)" by T. Berners-Lee, L. Masinter, M.
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/
urlparse.py 5 RFC 3986 (STD66): "Uniform Resource Identifiers" by T. Berners-Lee, R. Fielding
11 RFC 2396: "Uniform Resource Identifiers (URI)": Generic Syntax by T.
16 RFC 1808: "Relative Uniform Resource Locators", by R. Fielding, UC Irvine, June
19 RFC 1738: "Uniform Resource Locators (URL)" by T. Berners-Lee, L. Masinter, M.
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/test/
test_urllib.py 455 According to RFC 2396 ("Uniform Resource Identifiers), to escape a
    [all...]
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/
test_urllib.py 455 According to RFC 2396 ("Uniform Resource Identifiers), to escape a
    [all...]
  /external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp     [all...]

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