/external/deqp/framework/common/ |
tcuTexVerifierUtil.hpp | 40 inline Vector<float, Size> computeFloatingPointError (const Vector<float, Size>& value, const Vector<deInt32, Size>& numAccurateBits) 49 inline Vector<float, Size> computeFixedPointError (const Vector<deInt32, Size>& numAccurateBits)
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tcuCompressedTexture.cpp | 795 const deInt32 multiplier = (deInt32)getBits(src, 52, 55); 796 const deInt32 tableNdx = (deInt32)getBits(src, 48, 51); 797 deInt32 baseCodeword = (deInt32)getBits(src, 56, 63); [all...] |
tcuTexture.hpp | 422 Vec4 sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const; 424 float sampleCompareOffset (const Sampler& sampler, float ref, float s, float lod, deInt32 offset) const; 443 inline Vec4 Texture1DView::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const 453 inline float Texture1DView::sampleCompareOffset (const Sampler& sampler, float ref, float s, float lod, deInt32 offset) const 572 Vec4 sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const; 594 inline Vec4 Texture1D::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const 771 Vec4 sampleOffset (const Sampler& sampler, float s, float t, float lod, deInt32 offset) const; 773 float sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, deInt32 offset) const; 834 Vec4 sampleOffset (const Sampler& sampler, float s, float t, float lod, deInt32 offset) const; 836 float sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, deInt32 offset) const [all...] |
tcuTextureUtil.hpp | 107 union { float fv; deUint32 uv; deInt32 iv; } v;
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/external/deqp/framework/egl/ |
egluDefs.cpp | 55 Error::Error (deInt32 errCode, const char* errStr) 61 Error::Error (deInt32 errCode, const char* message, const char* expr, const char* file, int line)
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/external/deqp/modules/gles31/functional/ |
es31fMultisampleShaderRenderCase.hpp | 112 deInt32 m_numTargetSamples; 126 deInt32 m_renderCount;
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es31fShaderIntegerFunctionTests.cpp | 32 #include "deInt32.h" 96 case glu::TYPE_INT: str << ((const deInt32*)varValue.value)[compNdx]; break; 124 return deUint32(0 - deInt32((integer & (1 << (integerLength - 1))) << 1)) | integer; 677 in0[valueNdx*scalarSize + compNdx] = (deInt32)easyCases[easyCaseNdx].x; 678 in1[valueNdx*scalarSize + compNdx] = (deInt32)easyCases[easyCaseNdx].y; 688 const deInt32 base0 = (deInt32)rnd.getUint32(); 689 const deInt32 base1 = (deInt32)rnd.getUint32(); 707 const deInt32 in0 = ((const deInt32*)inputs[0])[compNdx] [all...] |
es31fMultisampleShaderRenderCase.cpp | 97 deInt32 queriedSampleCount = -1; 112 deInt32 maxTextureSamples = 0; 122 deInt32 maxRboSamples = 0; 484 const deInt32 location = gl.getAttribLocation(m_program->getProgram(), it->first.c_str()); 547 const deInt32 posLocation = gl.getAttribLocation(m_textureSamplerProgram->getProgram(), "a_position"); 548 const deInt32 samplerLocation = gl.getUniformLocation(m_textureSamplerProgram->getProgram(), "u_sampler"); 598 const deInt32 posLocation = gl.getAttribLocation(m_textureSamplerProgram->getProgram(), "a_position"); 599 const deInt32 samplerLocation = gl.getUniformLocation(m_textureSamplerProgram->getProgram(), "u_sampler"); 600 const deInt32 sampleLocation = gl.getUniformLocation(m_textureSamplerProgram->getProgram(), "u_sampleNdx");
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es31fShaderAtomicOpTests.cpp | 366 static bool intEqualsAfterUintCast (deInt32 value, deUint32 casted, glu::Precision precision) 393 static bool containsAfterUintCast (const std::set<deInt32>& haystack, deUint32 needle, glu::Precision precision) 395 for (std::set<deInt32>::const_iterator it = haystack.begin(); it != haystack.end(); ++it) 401 static bool containsAfterUintCast (const std::set<deUint32>& haystack, deInt32 needle, glu::Precision precision) 440 set<deInt32> inValues; 446 const deInt32 inputValue = *(const deInt32*)((const deUint8*)inputs + inputStride*(groupOffset+localNdx)); 467 !intEqualsAfterUintCast((deInt32)m_initialValue, outputValue, m_precision)) 528 const deInt32 inputValue = *(const deInt32*)((const deUint8*)inputs + inputStride*(groupOffset+localNdx)) [all...] |
/external/deqp/framework/delibs/debase/ |
deMath.h | 191 DE_INLINE float deInt32ToFloat (deInt32 x) { return (float)x; } 192 DE_INLINE deInt32 deChopFloatToInt32 (float x) { return (deInt32)x; } 194 DE_INLINE deInt32 deFloorFloatToInt32 (float x) { return (deInt32)(deFloatFloor(x)); } 195 DE_INLINE deInt32 deCeilFloatToInt32 (float x) { return (deInt32)(deFloatCeil(x)); } 199 DE_INLINE deInt32 deRoundFloatToInt32 (float x) { if(x >= 0.0f) return (deInt32)(x + 0.5f); else return (deInt32)(x - 0.5f); [all...] |
deDefs.c | 25 #include "deInt32.h" 34 DE_STATIC_ASSERT(sizeof(deInt32) == 4);
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/external/deqp/modules/gles2/functional/ |
es2fNegativeTextureApiTests.cpp | 73 static void getCompressedTexSubImage2DFormat(const vector<deInt32>& supported, vector<deInt32>& accepted) 89 vector<deInt32>::const_iterator fmt = std::find(supported.begin(), supported.end(), compressedTexSubImage2DFormats[i]); 144 vector<deInt32> compressedFormats; 180 vector<deInt32> compressedFormats; 192 vector<deInt32> compressedFormats; 214 vector<deInt32> compressedFormats; 227 vector<deInt32> compressedFormats; 250 vector<deInt32> compressedFormats; 266 vector<deInt32> compressedFormats [all...] |
es2fApiCase.cpp | 99 deInt32 numFormats;
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/external/deqp/framework/opengl/ |
gluProgramInterfaceQuery.hpp | 66 deInt32 arrayStride; //!< GL_ARRAY_STRIDE 67 deInt32 matrixStride; //!< GL_MATRIX_STRIDE 69 deInt32 topLevelArrayStride; //!< GL_TOP_LEVEL_ARRAY_STRIDE - set only for GL_BUFFER_VARIABLEs
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gluDrawUtil.hpp | 266 DECLARE_VA_CTOR(Int32, deInt32, VTX_COMP_SIGNED_INT32, VTX_COMP_CONVERT_NONE); 274 DECLARE_VA_CTOR(Snorm32, deInt32, VTX_COMP_SIGNED_INT32, VTX_COMP_CONVERT_NORMALIZE_TO_FLOAT); 282 DECLARE_VA_CTOR(Int32Float, deInt32, VTX_COMP_SIGNED_INT32, VTX_COMP_CONVERT_CAST_TO_FLOAT);
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gluES3PlusWrapperContext.cpp | 146 static GLW_APICALL void GLW_APIENTRY getIntegerv (deUint32 pname, deInt32* params) 153 *params = (deInt32)context->extensionList.size(); 334 static std::string translateShaderSources (deUint32 shaderType, deInt32 count, const char* const* strings, const int* length, const std::vector<std::string>& filteredExtensions) 350 static GLW_APICALL void GLW_APIENTRY shaderSource (deUint32 shader, deInt32 count, const char* const* strings, const int* length) 358 deInt32 shaderType = GL_NONE; 396 static GLW_APICALL deUint32 GLW_APIENTRY createShaderProgramv (deUint32 type, deInt32 count, const char* const* strings)
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/external/deqp/modules/gles3/functional/ |
es3fInstancedRenderingTests.cpp | 75 deInt32 i32; 79 VarComp(deInt32 v) : i32(v) {} 168 vec.push_back(VarComp((deInt32)(val*FLOAT_INT_SCALE + FLOAT_INT_BIAS))); 586 deInt32 intR = (deInt32)(r*FLOAT_INT_SCALE + FLOAT_INT_BIAS); 587 deInt32 intG = (deInt32)(g*FLOAT_INT_SCALE + FLOAT_INT_BIAS); 588 deInt32 intB = (deInt32)(b*FLOAT_INT_SCALE + FLOAT_INT_BIAS); 595 deUint32 uintR = (deInt32)(r*FLOAT_UINT_SCALE + FLOAT_UINT_BIAS) [all...] |
es3fApiCase.cpp | 101 deInt32 numFormats;
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/external/deqp/modules/glshared/ |
glsAttributeLocationTests.cpp | 66 deInt32 getBoundLocation (const map<string, deUint32>& bindings, const string& attrib) 70 return (iter == bindings.end() ? (deInt32)Attribute::LOC_UNDEF : iter->second); 79 const deInt32 location = getBoundLocation(bindings, attributes[attribNdx].getName()); 100 deInt32 getMaxAttributeLocations (glu::RenderContext& renderCtx) 103 deInt32 maxAttribs; 309 deInt32 length = 0; 325 deInt32 status; 335 deInt32 length = 0; 351 deInt32 status; 499 deInt32 activeAttribCount = 0 [all...] |
glsShaderLibraryCase.hpp | 83 deInt32 int32; 84 deInt32 bool32;
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glsVertexArrayTests.hpp | 280 typedef WrappedType<deInt32> Int; 318 static Fixed create (deInt32 value) { Fixed v; v.m_value = value; return v; } 319 inline deInt32 getValue (void) const { return m_value; } 338 inline operator deInt32 (void) const { return m_value; } 342 deInt32 m_value;
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/external/deqp/framework/referencerenderer/ |
rrVertexAttrib.cpp | 26 #include "deInt32.h" 128 deInt32 aligned[4]; 129 deMemcpy(aligned, ptr, size * sizeof(deInt32)); 149 inline deInt32 extendSign (deUint32 integer) 151 return deUint32(0 - deInt32((integer & (1 << (integerLen - 1))) << 1)) | integer; 291 case VERTEXATTRIBTYPE_NONPURE_SNORM32_CLAMP: readSnormClamp<deInt32> (dst, size, ptr); break; 295 case VERTEXATTRIBTYPE_NONPURE_SNORM32_SCALE: readSnormScale<deInt32> (dst, size, ptr); break; 302 case VERTEXATTRIBTYPE_NONPURE_INT32: read<deInt32> (dst, size, ptr); break; 329 case VERTEXATTRIBTYPE_PURE_INT32: read<deInt32> (dst, size, ptr); break; 524 dst = vertexAttrib.generic.get<deInt32>(); [all...] |
/external/deqp/modules/egl/ |
teglSwapBuffersTests.cpp | 138 deInt32 vertexCompileStatus; 140 deInt32 fragmentCompileStatus; 142 deInt32 linkStatus; 162 deInt32 infoLogLength = 0; 176 deInt32 infoLogLength = 0; 195 deInt32 infoLogLength = 0;
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teglCreateContextExtTests.cpp | 624 deInt32 profile = 0; 646 deInt32 profile = 0; 689 deInt32 majorVersion = 0; 690 deInt32 minorVersion = 0; 818 deInt32 contextFlagsGL; 848 deInt32 profileMaskGL = 0; 865 deInt32 strategy; 883 deInt32 strategy; 905 deInt32 strategy; 923 deInt32 strategy [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrShaderProgram.hpp | 198 deInt32 i; 199 deInt32 i4[4];
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