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    Searched refs:deInt32 (Results 26 - 50 of 109) sorted by null

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  /external/deqp/framework/common/
tcuTexVerifierUtil.hpp 40 inline Vector<float, Size> computeFloatingPointError (const Vector<float, Size>& value, const Vector<deInt32, Size>& numAccurateBits)
49 inline Vector<float, Size> computeFixedPointError (const Vector<deInt32, Size>& numAccurateBits)
tcuCompressedTexture.cpp 795 const deInt32 multiplier = (deInt32)getBits(src, 52, 55);
796 const deInt32 tableNdx = (deInt32)getBits(src, 48, 51);
797 deInt32 baseCodeword = (deInt32)getBits(src, 56, 63);
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tcuTexture.hpp 422 Vec4 sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const;
424 float sampleCompareOffset (const Sampler& sampler, float ref, float s, float lod, deInt32 offset) const;
443 inline Vec4 Texture1DView::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const
453 inline float Texture1DView::sampleCompareOffset (const Sampler& sampler, float ref, float s, float lod, deInt32 offset) const
572 Vec4 sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const;
594 inline Vec4 Texture1D::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const
771 Vec4 sampleOffset (const Sampler& sampler, float s, float t, float lod, deInt32 offset) const;
773 float sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, deInt32 offset) const;
834 Vec4 sampleOffset (const Sampler& sampler, float s, float t, float lod, deInt32 offset) const;
836 float sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, deInt32 offset) const
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tcuTextureUtil.hpp 107 union { float fv; deUint32 uv; deInt32 iv; } v;
  /external/deqp/framework/egl/
egluDefs.cpp 55 Error::Error (deInt32 errCode, const char* errStr)
61 Error::Error (deInt32 errCode, const char* message, const char* expr, const char* file, int line)
  /external/deqp/modules/gles31/functional/
es31fMultisampleShaderRenderCase.hpp 112 deInt32 m_numTargetSamples;
126 deInt32 m_renderCount;
es31fShaderIntegerFunctionTests.cpp 32 #include "deInt32.h"
96 case glu::TYPE_INT: str << ((const deInt32*)varValue.value)[compNdx]; break;
124 return deUint32(0 - deInt32((integer & (1 << (integerLength - 1))) << 1)) | integer;
677 in0[valueNdx*scalarSize + compNdx] = (deInt32)easyCases[easyCaseNdx].x;
678 in1[valueNdx*scalarSize + compNdx] = (deInt32)easyCases[easyCaseNdx].y;
688 const deInt32 base0 = (deInt32)rnd.getUint32();
689 const deInt32 base1 = (deInt32)rnd.getUint32();
707 const deInt32 in0 = ((const deInt32*)inputs[0])[compNdx]
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es31fMultisampleShaderRenderCase.cpp 97 deInt32 queriedSampleCount = -1;
112 deInt32 maxTextureSamples = 0;
122 deInt32 maxRboSamples = 0;
484 const deInt32 location = gl.getAttribLocation(m_program->getProgram(), it->first.c_str());
547 const deInt32 posLocation = gl.getAttribLocation(m_textureSamplerProgram->getProgram(), "a_position");
548 const deInt32 samplerLocation = gl.getUniformLocation(m_textureSamplerProgram->getProgram(), "u_sampler");
598 const deInt32 posLocation = gl.getAttribLocation(m_textureSamplerProgram->getProgram(), "a_position");
599 const deInt32 samplerLocation = gl.getUniformLocation(m_textureSamplerProgram->getProgram(), "u_sampler");
600 const deInt32 sampleLocation = gl.getUniformLocation(m_textureSamplerProgram->getProgram(), "u_sampleNdx");
es31fShaderAtomicOpTests.cpp 366 static bool intEqualsAfterUintCast (deInt32 value, deUint32 casted, glu::Precision precision)
393 static bool containsAfterUintCast (const std::set<deInt32>& haystack, deUint32 needle, glu::Precision precision)
395 for (std::set<deInt32>::const_iterator it = haystack.begin(); it != haystack.end(); ++it)
401 static bool containsAfterUintCast (const std::set<deUint32>& haystack, deInt32 needle, glu::Precision precision)
440 set<deInt32> inValues;
446 const deInt32 inputValue = *(const deInt32*)((const deUint8*)inputs + inputStride*(groupOffset+localNdx));
467 !intEqualsAfterUintCast((deInt32)m_initialValue, outputValue, m_precision))
528 const deInt32 inputValue = *(const deInt32*)((const deUint8*)inputs + inputStride*(groupOffset+localNdx))
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  /external/deqp/framework/delibs/debase/
deMath.h 191 DE_INLINE float deInt32ToFloat (deInt32 x) { return (float)x; }
192 DE_INLINE deInt32 deChopFloatToInt32 (float x) { return (deInt32)x; }
194 DE_INLINE deInt32 deFloorFloatToInt32 (float x) { return (deInt32)(deFloatFloor(x)); }
195 DE_INLINE deInt32 deCeilFloatToInt32 (float x) { return (deInt32)(deFloatCeil(x)); }
199 DE_INLINE deInt32 deRoundFloatToInt32 (float x) { if(x >= 0.0f) return (deInt32)(x + 0.5f); else return (deInt32)(x - 0.5f);
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deDefs.c 25 #include "deInt32.h"
34 DE_STATIC_ASSERT(sizeof(deInt32) == 4);
  /external/deqp/modules/gles2/functional/
es2fNegativeTextureApiTests.cpp 73 static void getCompressedTexSubImage2DFormat(const vector<deInt32>& supported, vector<deInt32>& accepted)
89 vector<deInt32>::const_iterator fmt = std::find(supported.begin(), supported.end(), compressedTexSubImage2DFormats[i]);
144 vector<deInt32> compressedFormats;
180 vector<deInt32> compressedFormats;
192 vector<deInt32> compressedFormats;
214 vector<deInt32> compressedFormats;
227 vector<deInt32> compressedFormats;
250 vector<deInt32> compressedFormats;
266 vector<deInt32> compressedFormats
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es2fApiCase.cpp 99 deInt32 numFormats;
  /external/deqp/framework/opengl/
gluProgramInterfaceQuery.hpp 66 deInt32 arrayStride; //!< GL_ARRAY_STRIDE
67 deInt32 matrixStride; //!< GL_MATRIX_STRIDE
69 deInt32 topLevelArrayStride; //!< GL_TOP_LEVEL_ARRAY_STRIDE - set only for GL_BUFFER_VARIABLEs
gluDrawUtil.hpp 266 DECLARE_VA_CTOR(Int32, deInt32, VTX_COMP_SIGNED_INT32, VTX_COMP_CONVERT_NONE);
274 DECLARE_VA_CTOR(Snorm32, deInt32, VTX_COMP_SIGNED_INT32, VTX_COMP_CONVERT_NORMALIZE_TO_FLOAT);
282 DECLARE_VA_CTOR(Int32Float, deInt32, VTX_COMP_SIGNED_INT32, VTX_COMP_CONVERT_CAST_TO_FLOAT);
gluES3PlusWrapperContext.cpp 146 static GLW_APICALL void GLW_APIENTRY getIntegerv (deUint32 pname, deInt32* params)
153 *params = (deInt32)context->extensionList.size();
334 static std::string translateShaderSources (deUint32 shaderType, deInt32 count, const char* const* strings, const int* length, const std::vector<std::string>& filteredExtensions)
350 static GLW_APICALL void GLW_APIENTRY shaderSource (deUint32 shader, deInt32 count, const char* const* strings, const int* length)
358 deInt32 shaderType = GL_NONE;
396 static GLW_APICALL deUint32 GLW_APIENTRY createShaderProgramv (deUint32 type, deInt32 count, const char* const* strings)
  /external/deqp/modules/gles3/functional/
es3fInstancedRenderingTests.cpp 75 deInt32 i32;
79 VarComp(deInt32 v) : i32(v) {}
168 vec.push_back(VarComp((deInt32)(val*FLOAT_INT_SCALE + FLOAT_INT_BIAS)));
586 deInt32 intR = (deInt32)(r*FLOAT_INT_SCALE + FLOAT_INT_BIAS);
587 deInt32 intG = (deInt32)(g*FLOAT_INT_SCALE + FLOAT_INT_BIAS);
588 deInt32 intB = (deInt32)(b*FLOAT_INT_SCALE + FLOAT_INT_BIAS);
595 deUint32 uintR = (deInt32)(r*FLOAT_UINT_SCALE + FLOAT_UINT_BIAS)
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es3fApiCase.cpp 101 deInt32 numFormats;
  /external/deqp/modules/glshared/
glsAttributeLocationTests.cpp 66 deInt32 getBoundLocation (const map<string, deUint32>& bindings, const string& attrib)
70 return (iter == bindings.end() ? (deInt32)Attribute::LOC_UNDEF : iter->second);
79 const deInt32 location = getBoundLocation(bindings, attributes[attribNdx].getName());
100 deInt32 getMaxAttributeLocations (glu::RenderContext& renderCtx)
103 deInt32 maxAttribs;
309 deInt32 length = 0;
325 deInt32 status;
335 deInt32 length = 0;
351 deInt32 status;
499 deInt32 activeAttribCount = 0
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glsShaderLibraryCase.hpp 83 deInt32 int32;
84 deInt32 bool32;
glsVertexArrayTests.hpp 280 typedef WrappedType<deInt32> Int;
318 static Fixed create (deInt32 value) { Fixed v; v.m_value = value; return v; }
319 inline deInt32 getValue (void) const { return m_value; }
338 inline operator deInt32 (void) const { return m_value; }
342 deInt32 m_value;
  /external/deqp/framework/referencerenderer/
rrVertexAttrib.cpp 26 #include "deInt32.h"
128 deInt32 aligned[4];
129 deMemcpy(aligned, ptr, size * sizeof(deInt32));
149 inline deInt32 extendSign (deUint32 integer)
151 return deUint32(0 - deInt32((integer & (1 << (integerLen - 1))) << 1)) | integer;
291 case VERTEXATTRIBTYPE_NONPURE_SNORM32_CLAMP: readSnormClamp<deInt32> (dst, size, ptr); break;
295 case VERTEXATTRIBTYPE_NONPURE_SNORM32_SCALE: readSnormScale<deInt32> (dst, size, ptr); break;
302 case VERTEXATTRIBTYPE_NONPURE_INT32: read<deInt32> (dst, size, ptr); break;
329 case VERTEXATTRIBTYPE_PURE_INT32: read<deInt32> (dst, size, ptr); break;
524 dst = vertexAttrib.generic.get<deInt32>();
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  /external/deqp/modules/egl/
teglSwapBuffersTests.cpp 138 deInt32 vertexCompileStatus;
140 deInt32 fragmentCompileStatus;
142 deInt32 linkStatus;
162 deInt32 infoLogLength = 0;
176 deInt32 infoLogLength = 0;
195 deInt32 infoLogLength = 0;
teglCreateContextExtTests.cpp 624 deInt32 profile = 0;
646 deInt32 profile = 0;
689 deInt32 majorVersion = 0;
690 deInt32 minorVersion = 0;
818 deInt32 contextFlagsGL;
848 deInt32 profileMaskGL = 0;
865 deInt32 strategy;
883 deInt32 strategy;
905 deInt32 strategy;
923 deInt32 strategy
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  /external/deqp/framework/opengl/simplereference/
sglrShaderProgram.hpp 198 deInt32 i;
199 deInt32 i4[4];

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