/external/deqp/modules/gles3/accuracy/ |
es3aVaryingInterpolationTests.cpp | 242 static const deUint16 indices[] = { 0, 1, 2, 2, 1, 3 }; 301 float minF16 = tcu::Float16((deUint16)((0u<<15) | (0x1cu<<10) | 0x0u)).asFloat(); 302 float maxF16 = tcu::Float16((deUint16)((1u<<15) | (0x1cu<<10) | 0x0u)).asFloat();
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/external/deqp/modules/gles3/functional/ |
es3fPrimitiveRestartTests.cpp | 54 static const deUint16 RESTART_INDEX_UNSIGNED_SHORT = (deUint16)MAX_UNSIGNED_SHORT; 115 std::vector<deUint16> m_indicesUS; 164 m_indicesUS.push_back((deUint16)index);
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es3fShaderPrecisionTests.cpp | 358 const deUint16 indices[] = { 0, 1, 2, 2, 1, 3 }; 577 const deUint16 indices[] = { 0, 1, 2, 2, 1, 3 }; 771 const deUint16 indices[] = { 0, 1, 2, 2, 1, 3 }; 866 float minF16 = tcu::Float16((deUint16)((1u<<15) | (0x1du<<10) | 0x0u)).asFloat(); 867 float maxF16 = tcu::Float16((deUint16)((0u<<15) | (0x1du<<10) | 0x0u)).asFloat(); [all...] |
es3fFragDepthTests.cpp | 144 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 317 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 };
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/external/deqp/framework/delibs/decpp/ |
dePoolArray.cpp | 36 PoolArray<deUint16> arr16 (&pool); 110 PoolArray<deUint16, 8> arr16 (&pool);
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dePoolArray.hpp | 206 DE_SPECIALIZE_POOL_ARRAY_ELEMENT_BASIC_TYPE(deUint16);
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/external/deqp/framework/common/ |
tcuTexture.cpp | 269 case TextureFormat::UNORM_INT16: return (float)*((const deUint16*)value) / 65535.0f; 275 case TextureFormat::UNSIGNED_INT16: return (float)*((const deUint16*)value); 293 case TextureFormat::UNORM_INT16: return (int)*((const deUint16*)value); 299 case TextureFormat::UNSIGNED_INT16: return (int)*((const deUint16*)value); 317 case TextureFormat::UNORM_INT16: *((deUint16*)dst) = convertSatRte<deUint16> (src * 65535.0f); break; 323 case TextureFormat::UNSIGNED_INT16: *((deUint16*)dst) = convertSatRte<deUint16> (src); break; 353 case TextureFormat::UNORM_INT16: *((deUint16*)dst) = convertSat<deUint16> (src); break [all...] |
tcuCompressedTexture.cpp | 389 static inline deUint16 extend11To16 (deUint16 src) 826 *(deUint16*)&dst[dstOffset] = (deUint16)deClamp32(baseCodeword*8 + 4 + multiplier*modifier*8, 0, 2047); 828 *(deUint16*)&dst[dstOffset] = (deUint16)deClamp32(baseCodeword*8 + 4 + modifier, 0, 2047); [all...] |
tcuFloat.hpp | 131 typedef Float<deUint16, 5, 10, 15, FLOAT_HAS_SIGN|FLOAT_SUPPORT_DENORM> Float16; //!< IEEE 754-2008 16-bit floating-point value
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/external/deqp/modules/glshared/ |
glsVertexArrayTests.hpp | 272 typedef WrappedType<deUint16> Ushort; 457 tcu::Float<deUint16, 5, 10, 15, tcu::FLOAT_HAS_SIGN> v(f); 464 return tcu::Float16((deUint16)h).asFloat();
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glsScissorTests.cpp | 84 const deUint16 indices[] = { 0, 1, 2, 2, 1, 3 }; 98 void drawPrimitives (const glw::Functions& gl, deUint32 program, const deUint32 type, const vector<float>& vertices, const vector<deUint16>& indices) 353 const deUint16 baseIndices[] = { 0, 1, 2, 2, 1, 3 }; 360 vector<deUint16> indices (indexCount*m_primitiveCount);
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glsLongStressCase.hpp | 327 std::vector<deUint16> m_vertexIndices;
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glsLongStressCase.cpp | 300 vector<deUint16> m_ndxBuf; [all...] |
glsDrawTest.cpp | 439 typedef WrappedType<deUint16> Ushort; 550 tcu::Float<deUint16, 5, 10, 15, tcu::FLOAT_HAS_SIGN> v(f); 557 return tcu::Float16((deUint16)h).asFloat(); [all...] |
glsShaderRenderCase.cpp | 168 const deUint16* getIndices (void) const { return &m_indices[0]; } 190 vector<deUint16> m_indices;
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/external/deqp/framework/delibs/debase/ |
deDefs.h | 138 typedef unsigned short deUint16;
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/external/deqp/framework/delibs/depool/ |
dePoolArray.h | 295 DE_DECLARE_POOL_ARRAY(deUint16Array, deUint16);
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/external/deqp/modules/gles2/functional/ |
es2fShaderBuiltinVarTests.cpp | 309 const deUint16 indices[] = { 0, 1, 2, 2, 1, 3 }; 403 const deUint16 indices[] = { 0, 1, 2, 2, 1, 3 }; 615 const deUint16 indicesCCW[] = { 0, 1, 2, 2, 1, 3 }; 616 const deUint16 indicesCW[] = { 2, 1, 0, 3, 1, 2 };
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es2fDepthRangeTests.cpp | 175 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; 325 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 };
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es2fVertexTextureTests.cpp | 196 const deUint16* getIndexPtr (void) const { return &m_indices[0]; } 204 vector<deUint16> m_indices; 229 DE_ASSERT(m_gridSize > 0 && m_gridSize*m_gridSize <= (int)std::numeric_limits<deUint16>::max() + 1); [all...] |
/external/deqp/modules/gles2/stress/ |
es2sSpecialFloatTests.cpp | 606 std::vector<deUint16> indices ((DE_LENGTH_OF_ARRAY(s_specialFloats) - 1) * (DE_LENGTH_OF_ARRAY(s_specialFloats) - 1) * 6); 655 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indices.size() * sizeof(deUint16)), &indices[0], GL_STATIC_DRAW); 827 std::vector<deUint16> indices (DE_LENGTH_OF_ARRAY(s_specialFloats) * DE_LENGTH_OF_ARRAY(s_specialFloats) * 6); [all...] |
/external/deqp/modules/gles3/stress/ |
es3sSpecialFloatTests.cpp | 618 std::vector<deUint16> indices ((DE_LENGTH_OF_ARRAY(s_specialFloats) - 1) * (DE_LENGTH_OF_ARRAY(s_specialFloats) - 1) * 6); 667 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indices.size() * sizeof(deUint16)), &indices[0], GL_STATIC_DRAW); 842 std::vector<deUint16> indices (DE_LENGTH_OF_ARRAY(s_specialFloats) * DE_LENGTH_OF_ARRAY(s_specialFloats) * 6); [all...] |
/external/deqp/modules/gles31/stress/ |
es31sDrawTests.cpp | 197 std::vector<deUint16> indices (indexBufferSize); 204 gl.glBufferData(GL_ELEMENT_ARRAY_BUFFER, (int)(indices.size() * sizeof(deUint16)), &indices[0], GL_STATIC_DRAW);
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/external/deqp/modules/egl/ |
teglGLES2SharedRenderingPerfTests.cpp | 140 vector<deUint16> m_indexData; 238 void createIndexData (vector<deUint16>& data, const TestConfig& config) 260 vector<deUint16> data; 268 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizei)(data.size() * sizeof(deUint16)), &(data[0]), GL_STATIC_DRAW); [all...] |
/external/deqp/framework/delibs/deutil/ |
deSocket.c | 291 addr4->sin_port = htons((deUint16)address->port);
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