/external/deqp/framework/delibs/decpp/ |
deBlockBuffer.cpp | 41 deUint32 data; 71 Random rnd ((deUint32)m_lastPayload.size()); 105 m_payloadSum[threadId] += (deUint32)msg.getPayload(); 111 deUint32 getPayloadSum (deUint16 threadId) const 119 vector<deUint32> m_payloadSum; 203 deUint32 refSum = 0; 205 refSum += (deUint32)(deUint16)i; 209 deUint32 cmpSum = 0; 231 Producer (BlockBuffer<deUint8>* buffer, deUint32 seed) 262 deUint32 m_seed [all...] |
deThreadSafeRingBuffer.cpp | 40 deUint32 data; 81 m_payloadSum[threadId] += (deUint32)msg.getPayload(); 85 deUint32 getPayloadSum (deUint16 threadId) const 93 vector<deUint32> m_payloadSum; 164 deUint32 refSum = 0; 166 refSum += (deUint32)(deUint16)i; 170 deUint32 cmpSum = 0;
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/external/deqp/framework/randomshaders/ |
rsgGeneratorState.hpp | 80 deUint32 getExpressionFlags (void) const { return m_exprFlagStack.back(); } 81 void pushExpressionFlags (deUint32 flags) { m_exprFlagStack.push_back(flags); } 100 std::vector<deUint32> m_exprFlagStack;
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/external/deqp/modules/gles3/functional/ |
es3fFboTestCase.hpp | 57 void checkFormatSupport (deUint32 sizedFormat); 58 void checkSampleCount (deUint32 sizedFormat, int numSamples); 61 void checkFramebufferStatus (deUint32 target);
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es3fFboTestUtil.hpp | 61 void setColor (sglr::Context& context, deUint32 program, const tcu::Vec4& color); 76 void setGradient (sglr::Context& context, deUint32 program, const tcu::Vec4& gradientMin, const tcu::Vec4& gradientMax); 95 void setUniforms (sglr::Context& context, deUint32 program) const; 124 void setUniforms (sglr::Context& context, deUint32 program) const; 146 void setUniforms (sglr::Context& context, deUint32 program) const; 168 void setUniforms (sglr::Context& context, deUint32 program) const; 187 void setUniforms (sglr::Context& context, deUint32 program, const float gradientMin, const float gradientMax, const tcu::Vec4& color); 203 FboIncompleteException (deUint32 reason, const char* file, int line); 206 deUint32 getReason (void) const { return m_reason; } 209 deUint32 m_reason [all...] |
es3fPrimitiveRestartTests.cpp | 49 static const deUint32 MAX_UNSIGNED_BYTE = (1<<8) - 1; 50 static const deUint32 MAX_UNSIGNED_SHORT = (1<<16) - 1; 51 static const deUint32 MAX_UNSIGNED_INT = (deUint32)((1ULL << 32) - 1); 55 static const deUint32 RESTART_INDEX_UNSIGNED_INT = MAX_UNSIGNED_INT; 108 void addIndex (deUint32 index); 109 deUint32 getIndex (int indexNdx); 116 std::vector<deUint32> m_indicesUI; 154 void PrimitiveRestartCase::addIndex (deUint32 index) 158 DE_ASSERT(de::inRange(index, (deUint32)0, MAX_UNSIGNED_BYTE)) [all...] |
es3fFramebufferBlitTests.cpp | 58 BlitRectCase (Context& context, const char* name, const char* desc, deUint32 filter, const IVec2& srcSize, const IVec4& srcRect, const IVec2& dstSize, const IVec4& dstRect, int cellSize = 8) 73 const deUint32 colorFormat = GL_RGBA8; 77 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); 78 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader); 80 deUint32 srcFbo, dstFbo; 81 deUint32 srcRbo, dstRbo; 90 deUint32& fbo = ndx ? dstFbo : srcFbo; 91 deUint32& rbo = ndx ? dstRbo : srcRbo; 114 const deUint32 format = GL_RGBA; 115 const deUint32 dataType = GL_UNSIGNED_BYTE [all...] |
es3fBufferWriteTests.cpp | 63 DataStoreSpec (deUint32 target_, deUint32 usage_, int size_) 70 deUint32 target; 71 deUint32 usage; 180 BasicBufferDataCase (Context& context, const char* name, const char* desc, deUint32 target, deUint32 usage, int size, VerifyType verify) 191 const deUint32 dataSeed = deStringHash(getName()) ^ 0x125; 199 deUint32 buf = genBuffer(); 215 deUint32 m_target; 216 deUint32 m_usage [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboTestCase.hpp | 57 void checkFormatSupport (deUint32 sizedFormat); 58 void checkSampleCount (deUint32 sizedFormat, int numSamples); 61 void checkFramebufferStatus (deUint32 target);
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es31fProgramInterfaceDefinition.hpp | 104 void setTransformFeedbackMode (deUint32 mode); 105 deUint32 getTransformFeedbackMode (void) const; 116 deUint32 m_xfbMode;
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es31fSSBOArrayLengthTests.cpp | 69 deUint32 m_targetBufferID; 70 deUint32 m_outputBufferID; 93 const deUint32 invalidValue = 0xFFFFFFFFUL; 105 gl.bufferData(GL_SHADER_STORAGE_BUFFER, 2 * (int)sizeof(deUint32), &invalidValue, GL_DYNAMIC_COPY); 119 const deUint32 index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Out.outLength"); 132 const deUint32 index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Out.unused"); 145 const deUint32 index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Target.array"); 208 ptr = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, (int)sizeof(deUint32), GL_MAP_READ_BIT); 214 if (*(const deUint32*)ptr != (deUint32)s_fixedBufferSize [all...] |
es31fFboTestUtil.hpp | 65 void setUniforms (sglr::Context& context, deUint32 program) const; 95 void setUniforms (sglr::Context& context, deUint32 program) const; 113 FboIncompleteException (deUint32 reason, const char* file, int line); 116 deUint32 getReason (void) const { return m_reason; } 119 deUint32 m_reason; 127 const char* getFormatName (deUint32 format); 133 tcu::RGBA getFormatThreshold (const deUint32 glFormat);
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es31fFboColorbufferTests.cpp | 95 FboColorbufferCase (Context& context, const char* name, const char* desc, const deUint32 format) 111 const deUint32 m_format; 117 FboColorTexCubeArrayCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize) 143 deUint32 texToFboShaderID = getCurrentContext()->createProgram(&texToFboShader); 144 deUint32 arrayTexShaderID = getCurrentContext()->createProgram(&arrayTexShader); 151 std::vector<deUint32> fbos; 152 deUint32 tex; 181 deUint32 layerFbo; 205 const deUint32 format = GL_RGBA; 206 const deUint32 dataType = GL_UNSIGNED_BYTE [all...] |
/external/deqp/framework/common/ |
tcuTextureUtil.hpp | 93 void fillWithMetaballs (const PixelBufferAccess& access, int numMetaballs, deUint32 seed); 107 union { float fv; deUint32 uv; deInt32 iv; } v; 110 const deUint32 e = (deUint32)(126-(v.iv>>23)); 111 deUint32 m = v.uv;
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/external/deqp/framework/opengl/simplereference/ |
sglrReferenceUtils.cpp | 32 rr::VertexAttribType mapGLPureIntegerVertexAttributeType (deUint32 type) 48 rr::VertexAttribType mapGLFloatVertexAttributeType (deUint32 type, bool normalizedInteger, int size, glu::ContextType ctxType) 146 rr::PrimitiveType mapGLPrimitiveType (deUint32 type) 167 rr::IndexType mapGLIndexType (deUint32 type) 181 rr::GeometryShaderOutputType mapGLGeometryShaderOutputType (deUint32 primitive) 194 rr::GeometryShaderInputType mapGLGeometryShaderInputType (deUint32 primitive) 215 rr::TestFunc mapGLTestFunc (deUint32 func) 233 rr::StencilOp mapGLStencilOp (deUint32 op) 251 rr::BlendEquation mapGLBlendEquation (deUint32 equation) 266 rr::BlendEquationAdvanced mapGLBlendEquationAdvanced (deUint32 equation [all...] |
sglrContextUtil.cpp | 31 void drawQuad (sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1) 44 void drawQuadWithVaoBuffers (sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1) 66 deUint32 vaoID; 67 deUint32 bufIDs[2]; 98 deUint32 ndxID; 114 void drawQuadWithClientPointers (sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1)
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/external/deqp/modules/gles2/accuracy/ |
es2aTextureMipmapTests.cpp | 82 deUint32 minFilter, 83 deUint32 wrapS, 84 deUint32 wrapT, 85 deUint32 format, 86 deUint32 dataType, 103 deUint32 m_minFilter; 104 deUint32 m_wrapS; 105 deUint32 m_wrapT; 106 deUint32 m_format; 107 deUint32 m_dataType [all...] |
/external/deqp/modules/gles3/accuracy/ |
es3aTextureMipmapTests.cpp | 79 deUint32 minFilter, 80 deUint32 wrapS, 81 deUint32 wrapT, 82 deUint32 format, 83 deUint32 dataType, 100 deUint32 m_minFilter; 101 deUint32 m_wrapS; 102 deUint32 m_wrapT; 103 deUint32 m_format; 104 deUint32 m_dataType [all...] |
/external/deqp/framework/delibs/debase/ |
deInt32.c | 58 void deRcp32 (deUint32 a, deUint32* rcp, int* exp) 61 static const deUint32 s_rcpLUT[1<<RCP_LUT_BITS] = 132 deUint32 normalized = (deUint32)a << shift; /* Highest bit is always 1. */ 134 deUint32 result; 135 deUint32 tmp;
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/external/deqp/modules/gles2/functional/ |
es2fTextureSpecificationTests.cpp | 62 tcu::TextureFormat mapGLUnsizedInternalFormat (deUint32 internalFormat) 192 void setUniforms (sglr::Context& ctx, deUint32 program) const 274 void setUniforms (sglr::Context& ctx, deUint32 program) const 344 static const deUint32 s_cubeMapFaces[] = 357 TextureSpecCase (Context& context, const char* name, const char* desc, const TextureType type, const tcu::TextureFormat format, const deUint32 flags, int width, int height); 367 const deUint32 m_flags; 393 TextureSpecCase::TextureSpecCase (Context& context, const char* name, const char* desc, const TextureType type, const tcu::TextureFormat format, const deUint32 flags, int width, int height) 456 deUint32 texTarget = m_texType == TEXTURETYPE_2D ? GL_TEXTURE_2D : GL_TEXTURE_CUBE_MAP; 571 deUint32 shaderID = getCurrentContext()->createProgram(&m_tex2DShader); 598 deUint32 shaderID = getCurrentContext()->createProgram(shaders[face]) [all...] |
es2fTextureMipmapTests.cpp | 83 deUint32 minFilter, 84 deUint32 wrapS, 85 deUint32 wrapT, 86 deUint32 format, 87 deUint32 dataType, 104 deUint32 m_minFilter; 105 deUint32 m_wrapS; 106 deUint32 m_wrapT; 107 deUint32 m_format; 108 deUint32 m_dataType [all...] |
es2fBufferWriteTests.cpp | 63 DataStoreSpec (deUint32 target_, deUint32 usage_, int size_) 70 deUint32 target; 71 deUint32 usage; 180 BasicBufferDataCase (Context& context, const char* name, const char* desc, deUint32 target, deUint32 usage, int size, VerifyType verify) 191 const deUint32 dataSeed = deStringHash(getName()) ^ 0x125; 199 deUint32 buf = genBuffer(); 215 deUint32 m_target; 216 deUint32 m_usage [all...] |
/external/deqp/framework/opengl/ |
gluFboRenderContext.cpp | 38 static tcu::PixelFormat getPixelFormat (deUint32 colorFormat) 44 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits) 51 deUint32 chooseColorFormat (const glu::RenderConfig& config) 53 static const deUint32 s_formats[] = 67 const deUint32 format = s_formats[fmtNdx]; 92 deUint32 chooseDepthStencilFormat (const glu::RenderConfig& config) 94 static const deUint32 s_formats[] = 106 const deUint32 format = s_formats[fmtNdx]; 181 const deUint32 colorFormat = chooseColorFormat(config); 182 const deUint32 depthStencilFormat = chooseDepthStencilFormat(config) [all...] |
gluPixelTransfer.cpp | 68 void texImage2D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src) 87 void texImage3D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src) 107 void texSubImage2D (const RenderContext& context, deUint32 target, int level, int x, int y, const tcu::ConstPixelBufferAccess& src) 126 void texSubImage3D (const RenderContext& context, deUint32 target, int level, int x, int y, int z, const tcu::ConstPixelBufferAccess& src)
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/external/deqp/framework/opengl/wrapper/ |
glwTypes.inl | 54 typedef deUint32 GLuint; 67 typedef deUint32 GLenum; 68 typedef deUint32 GLbitfield;
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