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    Searched refs:deUint32 (Results 101 - 125 of 393) sorted by null

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  /external/deqp/framework/delibs/decpp/
deBlockBuffer.cpp 41 deUint32 data;
71 Random rnd ((deUint32)m_lastPayload.size());
105 m_payloadSum[threadId] += (deUint32)msg.getPayload();
111 deUint32 getPayloadSum (deUint16 threadId) const
119 vector<deUint32> m_payloadSum;
203 deUint32 refSum = 0;
205 refSum += (deUint32)(deUint16)i;
209 deUint32 cmpSum = 0;
231 Producer (BlockBuffer<deUint8>* buffer, deUint32 seed)
262 deUint32 m_seed
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deThreadSafeRingBuffer.cpp 40 deUint32 data;
81 m_payloadSum[threadId] += (deUint32)msg.getPayload();
85 deUint32 getPayloadSum (deUint16 threadId) const
93 vector<deUint32> m_payloadSum;
164 deUint32 refSum = 0;
166 refSum += (deUint32)(deUint16)i;
170 deUint32 cmpSum = 0;
  /external/deqp/framework/randomshaders/
rsgGeneratorState.hpp 80 deUint32 getExpressionFlags (void) const { return m_exprFlagStack.back(); }
81 void pushExpressionFlags (deUint32 flags) { m_exprFlagStack.push_back(flags); }
100 std::vector<deUint32> m_exprFlagStack;
  /external/deqp/modules/gles3/functional/
es3fFboTestCase.hpp 57 void checkFormatSupport (deUint32 sizedFormat);
58 void checkSampleCount (deUint32 sizedFormat, int numSamples);
61 void checkFramebufferStatus (deUint32 target);
es3fFboTestUtil.hpp 61 void setColor (sglr::Context& context, deUint32 program, const tcu::Vec4& color);
76 void setGradient (sglr::Context& context, deUint32 program, const tcu::Vec4& gradientMin, const tcu::Vec4& gradientMax);
95 void setUniforms (sglr::Context& context, deUint32 program) const;
124 void setUniforms (sglr::Context& context, deUint32 program) const;
146 void setUniforms (sglr::Context& context, deUint32 program) const;
168 void setUniforms (sglr::Context& context, deUint32 program) const;
187 void setUniforms (sglr::Context& context, deUint32 program, const float gradientMin, const float gradientMax, const tcu::Vec4& color);
203 FboIncompleteException (deUint32 reason, const char* file, int line);
206 deUint32 getReason (void) const { return m_reason; }
209 deUint32 m_reason
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es3fPrimitiveRestartTests.cpp 49 static const deUint32 MAX_UNSIGNED_BYTE = (1<<8) - 1;
50 static const deUint32 MAX_UNSIGNED_SHORT = (1<<16) - 1;
51 static const deUint32 MAX_UNSIGNED_INT = (deUint32)((1ULL << 32) - 1);
55 static const deUint32 RESTART_INDEX_UNSIGNED_INT = MAX_UNSIGNED_INT;
108 void addIndex (deUint32 index);
109 deUint32 getIndex (int indexNdx);
116 std::vector<deUint32> m_indicesUI;
154 void PrimitiveRestartCase::addIndex (deUint32 index)
158 DE_ASSERT(de::inRange(index, (deUint32)0, MAX_UNSIGNED_BYTE))
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es3fFramebufferBlitTests.cpp 58 BlitRectCase (Context& context, const char* name, const char* desc, deUint32 filter, const IVec2& srcSize, const IVec4& srcRect, const IVec2& dstSize, const IVec4& dstRect, int cellSize = 8)
73 const deUint32 colorFormat = GL_RGBA8;
77 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader);
78 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader);
80 deUint32 srcFbo, dstFbo;
81 deUint32 srcRbo, dstRbo;
90 deUint32& fbo = ndx ? dstFbo : srcFbo;
91 deUint32& rbo = ndx ? dstRbo : srcRbo;
114 const deUint32 format = GL_RGBA;
115 const deUint32 dataType = GL_UNSIGNED_BYTE
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es3fBufferWriteTests.cpp 63 DataStoreSpec (deUint32 target_, deUint32 usage_, int size_)
70 deUint32 target;
71 deUint32 usage;
180 BasicBufferDataCase (Context& context, const char* name, const char* desc, deUint32 target, deUint32 usage, int size, VerifyType verify)
191 const deUint32 dataSeed = deStringHash(getName()) ^ 0x125;
199 deUint32 buf = genBuffer();
215 deUint32 m_target;
216 deUint32 m_usage
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  /external/deqp/modules/gles31/functional/
es31fFboTestCase.hpp 57 void checkFormatSupport (deUint32 sizedFormat);
58 void checkSampleCount (deUint32 sizedFormat, int numSamples);
61 void checkFramebufferStatus (deUint32 target);
es31fProgramInterfaceDefinition.hpp 104 void setTransformFeedbackMode (deUint32 mode);
105 deUint32 getTransformFeedbackMode (void) const;
116 deUint32 m_xfbMode;
es31fSSBOArrayLengthTests.cpp 69 deUint32 m_targetBufferID;
70 deUint32 m_outputBufferID;
93 const deUint32 invalidValue = 0xFFFFFFFFUL;
105 gl.bufferData(GL_SHADER_STORAGE_BUFFER, 2 * (int)sizeof(deUint32), &invalidValue, GL_DYNAMIC_COPY);
119 const deUint32 index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Out.outLength");
132 const deUint32 index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Out.unused");
145 const deUint32 index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Target.array");
208 ptr = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, (int)sizeof(deUint32), GL_MAP_READ_BIT);
214 if (*(const deUint32*)ptr != (deUint32)s_fixedBufferSize
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es31fFboTestUtil.hpp 65 void setUniforms (sglr::Context& context, deUint32 program) const;
95 void setUniforms (sglr::Context& context, deUint32 program) const;
113 FboIncompleteException (deUint32 reason, const char* file, int line);
116 deUint32 getReason (void) const { return m_reason; }
119 deUint32 m_reason;
127 const char* getFormatName (deUint32 format);
133 tcu::RGBA getFormatThreshold (const deUint32 glFormat);
es31fFboColorbufferTests.cpp 95 FboColorbufferCase (Context& context, const char* name, const char* desc, const deUint32 format)
111 const deUint32 m_format;
117 FboColorTexCubeArrayCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize)
143 deUint32 texToFboShaderID = getCurrentContext()->createProgram(&texToFboShader);
144 deUint32 arrayTexShaderID = getCurrentContext()->createProgram(&arrayTexShader);
151 std::vector<deUint32> fbos;
152 deUint32 tex;
181 deUint32 layerFbo;
205 const deUint32 format = GL_RGBA;
206 const deUint32 dataType = GL_UNSIGNED_BYTE
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  /external/deqp/framework/common/
tcuTextureUtil.hpp 93 void fillWithMetaballs (const PixelBufferAccess& access, int numMetaballs, deUint32 seed);
107 union { float fv; deUint32 uv; deInt32 iv; } v;
110 const deUint32 e = (deUint32)(126-(v.iv>>23));
111 deUint32 m = v.uv;
  /external/deqp/framework/opengl/simplereference/
sglrReferenceUtils.cpp 32 rr::VertexAttribType mapGLPureIntegerVertexAttributeType (deUint32 type)
48 rr::VertexAttribType mapGLFloatVertexAttributeType (deUint32 type, bool normalizedInteger, int size, glu::ContextType ctxType)
146 rr::PrimitiveType mapGLPrimitiveType (deUint32 type)
167 rr::IndexType mapGLIndexType (deUint32 type)
181 rr::GeometryShaderOutputType mapGLGeometryShaderOutputType (deUint32 primitive)
194 rr::GeometryShaderInputType mapGLGeometryShaderInputType (deUint32 primitive)
215 rr::TestFunc mapGLTestFunc (deUint32 func)
233 rr::StencilOp mapGLStencilOp (deUint32 op)
251 rr::BlendEquation mapGLBlendEquation (deUint32 equation)
266 rr::BlendEquationAdvanced mapGLBlendEquationAdvanced (deUint32 equation
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sglrContextUtil.cpp 31 void drawQuad (sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1)
44 void drawQuadWithVaoBuffers (sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1)
66 deUint32 vaoID;
67 deUint32 bufIDs[2];
98 deUint32 ndxID;
114 void drawQuadWithClientPointers (sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1)
  /external/deqp/modules/gles2/accuracy/
es2aTextureMipmapTests.cpp 82 deUint32 minFilter,
83 deUint32 wrapS,
84 deUint32 wrapT,
85 deUint32 format,
86 deUint32 dataType,
103 deUint32 m_minFilter;
104 deUint32 m_wrapS;
105 deUint32 m_wrapT;
106 deUint32 m_format;
107 deUint32 m_dataType
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  /external/deqp/modules/gles3/accuracy/
es3aTextureMipmapTests.cpp 79 deUint32 minFilter,
80 deUint32 wrapS,
81 deUint32 wrapT,
82 deUint32 format,
83 deUint32 dataType,
100 deUint32 m_minFilter;
101 deUint32 m_wrapS;
102 deUint32 m_wrapT;
103 deUint32 m_format;
104 deUint32 m_dataType
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  /external/deqp/framework/delibs/debase/
deInt32.c 58 void deRcp32 (deUint32 a, deUint32* rcp, int* exp)
61 static const deUint32 s_rcpLUT[1<<RCP_LUT_BITS] =
132 deUint32 normalized = (deUint32)a << shift; /* Highest bit is always 1. */
134 deUint32 result;
135 deUint32 tmp;
  /external/deqp/modules/gles2/functional/
es2fTextureSpecificationTests.cpp 62 tcu::TextureFormat mapGLUnsizedInternalFormat (deUint32 internalFormat)
192 void setUniforms (sglr::Context& ctx, deUint32 program) const
274 void setUniforms (sglr::Context& ctx, deUint32 program) const
344 static const deUint32 s_cubeMapFaces[] =
357 TextureSpecCase (Context& context, const char* name, const char* desc, const TextureType type, const tcu::TextureFormat format, const deUint32 flags, int width, int height);
367 const deUint32 m_flags;
393 TextureSpecCase::TextureSpecCase (Context& context, const char* name, const char* desc, const TextureType type, const tcu::TextureFormat format, const deUint32 flags, int width, int height)
456 deUint32 texTarget = m_texType == TEXTURETYPE_2D ? GL_TEXTURE_2D : GL_TEXTURE_CUBE_MAP;
571 deUint32 shaderID = getCurrentContext()->createProgram(&m_tex2DShader);
598 deUint32 shaderID = getCurrentContext()->createProgram(shaders[face])
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es2fTextureMipmapTests.cpp 83 deUint32 minFilter,
84 deUint32 wrapS,
85 deUint32 wrapT,
86 deUint32 format,
87 deUint32 dataType,
104 deUint32 m_minFilter;
105 deUint32 m_wrapS;
106 deUint32 m_wrapT;
107 deUint32 m_format;
108 deUint32 m_dataType
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es2fBufferWriteTests.cpp 63 DataStoreSpec (deUint32 target_, deUint32 usage_, int size_)
70 deUint32 target;
71 deUint32 usage;
180 BasicBufferDataCase (Context& context, const char* name, const char* desc, deUint32 target, deUint32 usage, int size, VerifyType verify)
191 const deUint32 dataSeed = deStringHash(getName()) ^ 0x125;
199 deUint32 buf = genBuffer();
215 deUint32 m_target;
216 deUint32 m_usage
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  /external/deqp/framework/opengl/
gluFboRenderContext.cpp 38 static tcu::PixelFormat getPixelFormat (deUint32 colorFormat)
44 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits)
51 deUint32 chooseColorFormat (const glu::RenderConfig& config)
53 static const deUint32 s_formats[] =
67 const deUint32 format = s_formats[fmtNdx];
92 deUint32 chooseDepthStencilFormat (const glu::RenderConfig& config)
94 static const deUint32 s_formats[] =
106 const deUint32 format = s_formats[fmtNdx];
181 const deUint32 colorFormat = chooseColorFormat(config);
182 const deUint32 depthStencilFormat = chooseDepthStencilFormat(config)
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gluPixelTransfer.cpp 68 void texImage2D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src)
87 void texImage3D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src)
107 void texSubImage2D (const RenderContext& context, deUint32 target, int level, int x, int y, const tcu::ConstPixelBufferAccess& src)
126 void texSubImage3D (const RenderContext& context, deUint32 target, int level, int x, int y, int z, const tcu::ConstPixelBufferAccess& src)
  /external/deqp/framework/opengl/wrapper/
glwTypes.inl 54 typedef deUint32 GLuint;
67 typedef deUint32 GLenum;
68 typedef deUint32 GLbitfield;

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