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  /external/deqp/modules/gles31/functional/
es31fShaderAtomicOpTests.cpp 87 deUint32 m_initialValue;
123 const deUint32 numValues = product(m_workGroupSize)*product(m_numWorkGroups);
193 const deUint32 program = m_program->getProgram();
195 const deUint32 blockNdx = gl.getProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "InOut");
197 const deUint32 inVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.inputValues[0]");
199 const deUint32 outVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.outputValues[0]");
201 const deUint32 groupVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.groupValues[0]");
203 const deUint32 numValues = product(m_workGroupSize)*product(m_numWorkGroups);
220 for (deUint32 valNdx = 0; valNdx < product(m_numWorkGroups); valNdx++)
221 *(deUint32*)(&bufData[0] + groupVarInfo.offset + groupVarInfo.arrayStride*valNdx) = m_initialValue
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es31fUniformBlockTests.cpp 47 void createRandomCaseGroup (tcu::TestCaseGroup* parentGroup, Context& context, const char* groupName, const char* description, UniformBlockCase::BufferMode bufferMode, deUint32 features, int numCases, deUint32 baseSeed)
52 baseSeed += (deUint32)context.getTestContext().getCommandLine().getBaseSeed();
56 de::toString(ndx).c_str(), "", bufferMode, features, (deUint32)ndx+baseSeed));
62 BlockBasicTypeCase (Context& context, const char* name, const char* description, const VarType& type, deUint32 layoutFlags, int numInstances)
77 static void createBlockBasicTypeCases (tcu::TestCaseGroup* group, Context& context, const char* name, const VarType& type, deUint32 layoutFlags, int numInstances = 0)
89 Block2LevelStructArrayCase (Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances)
117 deUint32 m_layoutFlags;
166 deUint32 flags;
177 deUint32 flags
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es31fSSBOLayoutCase.hpp 69 BufferVar (const char* name, const glu::VarType& type, deUint32 flags);
73 deUint32 getFlags (void) const { return m_flags; }
78 deUint32 m_flags;
93 deUint32 getFlags (void) const { return m_flags; }
96 void setFlags (deUint32 flags) { m_flags = flags; }
114 deUint32 m_flags;
166 bool checkIndexQueries (deUint32 program, const bb::BufferLayout& layout) const;
168 bool execute (deUint32 program);
  /external/deqp/modules/gles3/functional/
es3fFboDepthbufferTests.cpp 52 BasicFboDepthCase (Context& context, const char* name, const char* desc, deUint32 format, int width, int height)
68 const deUint32 colorFormat = GL_RGBA8;
69 deUint32 fbo = 0;
70 deUint32 colorRbo = 0;
71 deUint32 depthRbo = 0;
74 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader);
75 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader);
111 const deUint32 format = GL_RGBA;
112 const deUint32 dataType = GL_UNSIGNED_BYTE;
115 deUint32 gridTex = 0
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es3fFboColorbufferTests.cpp 81 FboColorbufferCase (Context& context, const char* name, const char* desc, const deUint32 format)
97 const deUint32 m_format;
103 FboColorClearCase (Context& context, const char* name, const char* desc, deUint32 format, int width, int height)
123 deUint32 fbo = 0;
124 deUint32 rbo = 0;
182 glClearBufferuiv(GL_COLOR, 0, color.cast<deUint32>().getPtr());
207 FboColorMultiTex2DCase (Context& context, const char* name, const char* description, deUint32 tex0Fmt, const IVec2& tex0Size, deUint32 tex1Fmt, const IVec2& tex1Size)
234 deUint32 texToFbo0ShaderID = getCurrentContext()->createProgram(&texToFbo0Shader);
235 deUint32 texToFbo1ShaderID = getCurrentContext()->createProgram(&texToFbo1Shader)
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es3fTextureWrapTests.cpp 84 TextureWrapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* description, deUint32 format, deUint32 dataType, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, int width, int height);
85 TextureWrapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* description, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, const std::vector<std::string>& filenames)
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es3fFboMultisampleTests.cpp 57 BasicFboMultisampleCase (Context& context, const char* name, const char* desc, deUint32 colorFormat, deUint32 depthStencilFormat, const IVec2& size, int numSamples)
88 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader);
89 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader);
90 deUint32 msaaFbo = 0;
91 deUint32 resolveFbo = 0;
92 deUint32 msaaColorRbo = 0;
93 deUint32 resolveColorRbo = 0;
94 deUint32 msaaDepthStencilRbo = 0;
95 deUint32 resolveDepthStencilRbo = 0
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es3fTextureSizeTests.cpp 53 Texture2DSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps);
66 deUint32 m_format;
67 deUint32 m_dataType;
76 Texture2DSizeCase::Texture2DSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps)
125 deUint32 wrapS = GL_CLAMP_TO_EDGE;
126 deUint32 wrapT = GL_CLAMP_TO_EDGE;
127 deUint32 minFilter = m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
128 deUint32 magFilter = GL_NEAREST
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es3fTextureShadowTests.cpp 155 Texture2DShadowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, deUint32 compareFunc);
166 const deUint32 m_minFilter;
167 const deUint32 m_magFilter;
168 const deUint32 m_wrapS;
169 const deUint32 m_wrapT
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es3fFboInvalidateTests.cpp 54 static std::vector<deUint32> getDefaultFBDiscardAttachments (deUint32 discardBufferBits)
56 vector<deUint32> attachments;
70 static std::vector<deUint32> getFBODiscardAttachments (deUint32 discardBufferBits)
72 vector<deUint32> attachments;
88 static inline bool hasAttachment (const std::vector<deUint32>& attachmentList, deUint32 attachment)
93 static deUint32 getCompatibleColorFormat (const tcu::RenderTarget& renderTargetInfo)
117 static deUint32 getCompatibleDepthStencilFormat (const tcu::RenderTarget& renderTargetInfo
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  /external/deqp/modules/gles3/accuracy/
es3aTextureFilteringTests.cpp 52 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 internalFormat, int width, int height);
53 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, const std::vector<std::string>& filenames);
67 deUint32 m_minFilter
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  /external/deqp/framework/common/
tcuFuzzyImageCompare.cpp 38 static inline deUint8 getChannel (deUint32 color)
43 static inline deUint8 getChannel (deUint32 color, int channel)
48 static inline deUint32 setChannel (deUint32 color, int channel, deUint8 val)
53 static inline Vec4 toFloatVec (deUint32 color)
63 static inline deUint32 toColor (Vec4 v)
69 static inline deUint32 readUnorm8 (const tcu::ConstPixelBufferAccess& src, int x, int y)
72 deUint32 v = 0;
85 inline deUint32 readUnorm8<4> (const tcu::ConstPixelBufferAccess& src, int x, int y)
87 return *(const deUint32*)((const deUint8*)src.getDataPtr() + src.getRowPitch()*y + x*4)
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tcuRandomValueIterator.hpp 40 deUint32 rval = rnd.getUint32();
50 template <> inline deUint32 getRandomValue<deUint32> (de::Random& rnd) { return rnd.getUint32(); }
61 static RandomValueIterator begin (deUint32 seed, int numValues) { return RandomValueIterator<T>(seed, numValues); }
73 RandomValueIterator (deUint32 seed, int numLeft);
81 RandomValueIterator<T>::RandomValueIterator (deUint32 seed, int numLeft)
tcuCompressedTexture.cpp 341 static inline deUint32 getBit (deUint64 src, int bit)
346 static inline deUint32 getBits (deUint64 src, int low, int high)
407 const deUint32 table[2] = { getBits(src, 37, 39), getBits(src, 34, 36) };
461 const deUint32 tableNdx = table[subBlock];
462 const deUint32 modifierNdx = (getBit(src, 16+pixelNdx) << 1) | getBit(src, pixelNdx);
522 const deUint32 table[2] = { getBits(src, 37, 39), getBits(src, 34, 36) };
556 const deUint32 tableNdx = table[subBlock];
557 const deUint32 modifierNdx = (getBit(src, 16+pixelNdx) << 1) | getBit(src, pixelNdx);
606 const deUint32 distNdx = (getBits(src, 34, 35) << 1) | getBit(src, 32);
636 deUint32 baseValue[2]
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  /external/deqp/framework/delibs/debase/
deString.c 43 deUint32 deStringHash (const char* str)
48 deUint32 hash = 5381;
58 deUint32 deStringHashLeading (const char* str, int numLeadingChars)
60 deUint32 hash = 5381;
70 deUint32 deMemoryHash (const void* ptr, int numBytes)
74 deUint32 hash = 5381;
  /external/deqp/framework/opengl/
gluCallLogWrapper.cpp 47 inline tcu::Format::ArrayPointer<T> getPointerStr (const T* arr, deUint32 size)
58 inline detail::EnumPointerFmt getEnumPointerStr (const deUint32* value, glw::GLsizei size, detail::EnumPointerFmt::GetEnumNameFunc getName)
60 return detail::EnumPointerFmt(value, (deUint32)de::max(0, size), getName);
85 deUint32 param;
88 FboParamPtrFmt (deUint32 param_, const int* value_) : param(param_), value(value_) {}
131 inline FboParamPtrFmt getFramebufferAttachmentParameterValueStr (deUint32 param, const int* value)
gluObjectWrapper.hpp 69 inline deUint32 get (void) const { return m_object; }
70 inline deUint32 operator* (void) const { return m_object; }
75 deUint32 m_object;
108 deUint32 get (size_t ndx) const { return m_objects[ndx]; }
109 deUint32 operator[] (size_t ndx) const { return get(ndx); }
117 std::vector<deUint32> m_objects;
  /external/deqp/framework/egl/
egluCallLogWrapper.cpp 52 deUint32 size;
54 PointerFmt (const T* arr_, deUint32 size_) : arr(arr_), size(size_) {}
63 for (deUint32 ndx = 0; ndx < fmt.size; ndx++)
77 inline PointerFmt<T> getPointerStr (const T* arr, deUint32 size)
129 deUint32 attrib;
131 ConfigAttribValuePointerFmt (deUint32 attrib_, const int* value_) : attrib(attrib_), value(value_) {}
134 inline ConfigAttribValuePointerFmt getConfigAttribValuePointerStr (deUint32 attrib, const int* value) { return ConfigAttribValuePointerFmt(attrib, value); }
149 deUint32 attrib;
151 ContextAttribValuePointerFmt (deUint32 attrib_, const int* value_) : attrib(attrib_), value(value_) {}
154 inline ContextAttribValuePointerFmt getContextAttribValuePointerStr (deUint32 attrib, const int* value) { return ContextAttribValuePointerFmt(attrib, value);
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  /external/deqp/modules/gles2/functional/
es2fTextureSizeTests.cpp 53 Texture2DSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps);
66 deUint32 m_format;
67 deUint32 m_dataType;
76 Texture2DSizeCase::Texture2DSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps)
125 deUint32 wrapS = GL_CLAMP_TO_EDGE;
126 deUint32 wrapT = GL_CLAMP_TO_EDGE;
127 deUint32 minFilter = m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
128 deUint32 magFilter = GL_NEAREST
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es2fTextureFilteringTests.cpp 63 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, deUint32 dataType, int width, int height);
64 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, const std::vector<std::string>& filenames)
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  /external/deqp/modules/glshared/
glsFragOpInteractionCase.hpp 79 deUint32 m_glProgram;
80 deUint32 m_refProgram;
glsShaderPerformanceMeasurer.hpp 80 void init (deUint32 program, const std::vector<AttribSpec>& attributes, int calibratorInitialNumCalls);
122 deUint32 m_indexBuffer;
124 std::vector<deUint32> m_attribBuffers;
125 deUint32 m_vao;
glsMemoryStressCase.cpp 45 static const char* glErrorToString (deUint32 error)
100 void render (deUint32 texture);
106 deUint32 m_coordBuffer;
107 deUint32 m_indexBuffer;
108 deUint32 m_vao;
220 void TextureRenderer::render (deUint32 texture)
222 deUint32 coordLoc = -1;
223 deUint32 texLoc = -1;
229 TCU_CHECK(coordLoc != (deUint32)-1);
244 TCU_CHECK(texLoc != (deUint32)-1)
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  /external/deqp/framework/delibs/decpp/
deSemaphore.hpp 45 Semaphore (int initialValue, deUint32 flags = 0);
  /external/deqp/framework/delibs/dethread/
deThread.h 56 void deSleep (deUint32 milliseconds);

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