/external/deqp/modules/glshared/ |
glsLongStressCase.hpp | 315 deUint64 m_startTimeSeconds; //!< Set at beginning of first iteration. 316 deUint64 m_lastLogTime;
|
glsMemoryStressCase.cpp | 500 const deUint64 timeoutUs = 10000000; // 10s 501 deUint64 beginTimeUs = deGetMicroseconds(); 502 deUint64 currentTimeUs;
|
/external/deqp/modules/gles3/functional/ |
es3fShaderPrecisionTests.cpp | 332 const deUint64 refBits = tcu::Float64(reference).bits(); 333 const deUint64 resBits = tcu::Float64(result).bits(); 334 const deUint64 accurateRefBits = refBits >> maskBits; 335 const deUint64 accurateResBits = resBits >> maskBits; 336 const deUint64 ulpDiff = (deUint64)de::abs((deInt64)accurateRefBits - (deInt64)accurateResBits); 338 if (ulpDiff > (deUint64)roundingUlpError) [all...] |
es3fFragmentOutputTests.cpp | 663 const UVec4 fmtMaxVal = ((tcu::Vector<deUint64, 4>(1) << fmtBits.cast<deUint64>())-deUint64(1)).asUint(); [all...] |
/external/deqp/framework/common/ |
tcuCompressedTexture.cpp | 242 m_data.resize(blockSizeMultiplier * sizeof(deUint64) * divRoundUp(m_width, 4) * divRoundUp(m_height, 4)); 320 static inline deUint64 get64BitBlock (const deUint8* src, int blockNdx) 323 deUint64 block = 0; 325 block = (block << 8ull) | (deUint64)(src[blockNdx*8+i]); 330 static inline deUint64 get128BitBlockStart (const deUint8* src, int blockNdx) 336 static inline deUint64 get128BitBlockEnd (const deUint8* src, int blockNdx) 341 static inline deUint32 getBit (deUint64 src, int bit) 346 static inline deUint32 getBits (deUint64 src, int low, int high) 403 static void decompressETC1Block (deUint8 dst[ETC2_UNCOMPRESSED_BLOCK_SIZE_RGB8], deUint64 src) 472 static void decompressETC2Block (deUint8 dst[ETC2_UNCOMPRESSED_BLOCK_SIZE_RGB8], deUint64 src, deUint8 alphaDst[ETC2_UNCOMPRESSED_BLOCK_SIZE_A8], bool alphaMode [all...] |
tcuTextureUtil.cpp | 450 deUint64 val; 454 ((deUint64*)dstPtr)[i] = val; 482 deUint64 u64; // Forces 64-bit alignment. 510 deUint64 u64; // Forces 64-bit alignment. 538 deUint64 u64; // Forces 64-bit alignment. 566 deUint64 u64; // Forces 64-bit alignment. [all...] |
/external/deqp/modules/egl/ |
teglMultiThreadTests.cpp | 63 Message (deUint64 timeUs_, const char* msg_) : timeUs(timeUs_), msg(msg_) {} 65 deUint64 timeUs; 136 MultiThreadedTest (EglTestContext& eglTestCtx, const char* name, const char* description, int threadCount, deUint64 timeoutUs); 150 deUint64 m_startTimeUs; 151 const deUint64 m_timeoutUs; 242 MultiThreadedTest::MultiThreadedTest (EglTestContext& eglTestCtx, const char* name, const char* description, int threadCount, deUint64 timeoutUs) 354 deUint64 nextThreadTimeUs = 0; 399 const deUint64 currentTimeUs = deGetMicroseconds(); 412 deUint64 nextThreadTimeUs = 0; [all...] |
teglMemoryStressTests.cpp | 134 const deUint64 timeLimitUs = 10000000; // 10s 135 deUint64 beginTimeUs = deGetMicroseconds();
|
/external/deqp/framework/opengl/ |
gluShaderProgram.cpp | 82 deUint64 compileStart = deGetMicroseconds(); 206 deUint64 linkStart = deGetMicroseconds();
|
/external/deqp/framework/platform/android/ |
tcuAndroidExecService.cpp | 225 deUint64 curTime = deGetMicroseconds();
|
/external/deqp/framework/referencerenderer/ |
rrRasterizer.cpp | 134 const deUint64 pixelSize = 1ll << (RASTERIZER_SUBPIXEL_BITS); 135 const deUint64 halfPixel = 1ll << (RASTERIZER_SUBPIXEL_BITS-1); 499 const deUint64 halfPixel = 1ll << (RASTERIZER_SUBPIXEL_BITS-1); 529 deUint64 coverage = 0; 665 const deUint64 halfPixel = 1ll << (RASTERIZER_SUBPIXEL_BITS-1); 705 deUint64 coverage = 0; [all...] |
/external/deqp/modules/gles3/performance/ |
es3pDepthTests.cpp | 799 deUint64 now = 0; 800 deUint64 prev = 0; 974 deUint64 now = 0; 975 deUint64 prev = 0; [all...] |
es3pShaderCompilationCases.cpp | [all...] |
/external/deqp/modules/gles2/performance/ |
es2pShaderCompilationCases.cpp | [all...] |
es2pShaderOperatorTests.cpp | 296 deUint64 renderAndMeasure (int numDrawCalls); 854 deUint64 OperatorPerformanceCase::renderAndMeasure (int numDrawCalls) 856 const deUint64 startTime = deGetMicroseconds(); [all...] |
/external/deqp/execserver/ |
xsWin32TestProcess.cpp | 230 deUint64 offset = 0; // Overlapped IO requires manual offset keeping. 297 offset += (deUint64)numBytesRead;
|
/external/deqp/framework/delibs/decpp/ |
deCommandLine.cpp | 345 DE_DECLARE_COMMAND_LINE_OPT(TestNamedOpt, deUint64); 399 static const NamedValue<deUint64> s_namedValues[] =
|
dePoolArray.hpp | 208 DE_SPECIALIZE_POOL_ARRAY_ELEMENT_BASIC_TYPE(deUint64);
|
/external/deqp/framework/platform/ios/ |
tcuIOSApp.mm | 143 deUint64 m_processStartTime;
|
/external/deqp/framework/egl/ |
egluUtil.cpp | 319 const deUint64 attribMask = 0xffffffffull; //!< Max bits that can be used
|
/external/deqp/framework/platform/win32/ |
tcuWin32EGLNativeDisplayFactory.cpp | 121 deUint64 m_setVisibleTime; //!< Time window was set visible.
|
/external/deqp/modules/gles31/functional/ |
es31fShaderIntegerFunctionTests.cpp | 438 const deUint32 ref1 = (deUint64(in0)+deUint64(in1)) > 0xffffffffu ? 1u : 0u; 620 const deUint64 mul64 = deUint64(in0)*deUint64(in1); [all...] |
es31fDrawTests.cpp | [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.hpp | 267 deUint32 glClientWaitSync (void* sync, deUint32 flags, deUint64 timeout); 268 void glWaitSync (void* sync, deUint32 flags, deUint64 timeout);
|
/external/deqp/modules/gles3/stress/ |
es3sDrawTests.cpp | 174 if ((deUint64)indexLimit > 0xFFFFFFFFULL) 182 if ((deUint64)indexLimit > 0xFFFFFFFFULL)
|