/external/deqp/framework/common/ |
tcuCompressedTexture.cpp | [all...] |
tcuTexLookupVerifier.cpp | 52 return de::inBounds(x, 0, access.getWidth()) && de::inBounds(y, 0, access.getHeight()) && de::inBounds(z, 0, access.getDepth()); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderCommonFunctionTests.cpp | 158 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(bits))); 399 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix))); 410 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); [all...] |
es3fDepthStencilTests.cpp | 845 bool hasStencilFunc = de::inBounds(stencilFunc, 0, DE_LENGTH_OF_ARRAY(compareFuncs)); 846 bool hasDepthFunc = de::inBounds(depthFunc, 0, DE_LENGTH_OF_ARRAY(compareFuncs)); [all...] |
es3fBufferWriteTests.cpp | 282 DE_ASSERT(de::inBounds(subDataOffs, 0, size) && de::inRange(subDataOffs+subDataSize, 0, size));
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es3fFboTestUtil.cpp | 490 DE_ASSERT(de::inBounds<int>(face, 0, tcu::CUBEFACE_LAST)); [all...] |
es3fVertexTextureTests.cpp | 104 DE_ASSERT(de::inBounds(targetFraction, 0.0f, 1.0f)); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fDepthStencilTests.cpp | 845 bool hasStencilFunc = de::inBounds(stencilFunc, 0, DE_LENGTH_OF_ARRAY(compareFuncs)); 846 bool hasDepthFunc = de::inBounds(depthFunc, 0, DE_LENGTH_OF_ARRAY(compareFuncs)); [all...] |
es2fBufferWriteTests.cpp | 282 DE_ASSERT(de::inBounds(subDataOffs, 0, size) && de::inRange(subDataOffs+subDataSize, 0, size));
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es2fFboApiTest.cpp | 179 checkError(testCtx, context, de::inBounds(levels[ndx], 0, 16) ? GL_NO_ERROR : GL_INVALID_VALUE);
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es2fVertexTextureTests.cpp | 86 DE_ASSERT(de::inBounds(targetFraction, 0.0f, 1.0f)); [all...] |
es2fTextureMipmapTests.cpp | 215 DE_ASSERT(de::inBounds(cellNdx, 0, DE_LENGTH_OF_ARRAY(s_basicCoords))); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fShaderIntegerFunctionTests.cpp | 331 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix))); 346 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); [all...] |
es31fShaderPackingFunctionTests.cpp | 129 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix))); 144 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); [all...] |
es31fFboTestUtil.cpp | 343 DE_ASSERT(de::inBounds<int>(face, 0, tcu::CUBEFACE_LAST));
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es31fTessellationTests.cpp | 164 DE_ASSERT(de::inBounds(index, 0, Size)); 1021 DE_ASSERT(de::inBounds(centerX, 0, width) && de::inBounds(centerY, 0, height)); [all...] |
es31fOpaqueTypeIndexingTests.cpp | [all...] |
es31fSSBOLayoutCase.cpp | [all...] |
es31fBasicComputeShaderTests.cpp | [all...] |
/external/deqp/modules/gles2/accuracy/ |
es2aTextureMipmapTests.cpp | 211 DE_ASSERT(de::inBounds(cellNdx, 0, DE_LENGTH_OF_ARRAY(s_basicCoords)));
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/external/deqp/modules/gles3/accuracy/ |
es3aTextureMipmapTests.cpp | 203 DE_ASSERT(de::inBounds(cellNdx, 0, DE_LENGTH_OF_ARRAY(s_basicCoords)));
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/external/deqp/modules/glshared/ |
glsFragOpInteractionCase.cpp | 148 DE_ASSERT(de::inBounds(vertexNdx, 0, pointer.numElements));
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/external/deqp/modules/gles2/performance/ |
es2pShaderOperatorTests.cpp | 783 DE_ASSERT(de::inBounds(m_gridSizeX, 1, 256) && de::inBounds(m_gridSizeY, 1, 256)); [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderOperatorTests.cpp | 783 DE_ASSERT(de::inBounds(m_gridSizeX, 1, 256) && de::inBounds(m_gridSizeY, 1, 256)); [all...] |
es3pStateChangeTests.cpp | [all...] |