/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
lp_rast_debug.c | 317 lp_scene_bin_size( const struct lp_scene *scene, unsigned x, unsigned y ) 319 struct cmd_bin *bin = lp_scene_get_bin((struct lp_scene *) scene, x, y); 332 lp_debug_draw_bins_by_coverage( struct lp_scene *scene ) 340 for (x = 0; x < scene->tiles_x; x++) 344 for (y = 0; y < scene->tiles_y; y++) { 345 for (x = 0; x < scene->tiles_x; x++) { 346 struct cmd_bin *bin = lp_scene_get_bin(scene, x, y); 374 for (x = 0; x < scene->tiles_x; x++) 394 lp_debug_draw_bins_by_cmd_length( struct lp_scene *scene ) 398 for (y = 0; y < scene->tiles_y; y++) [all...] |
lp_rast.h | 31 * scene we iterate over the tile bins and execute the commands 142 struct lp_scene *scene ); 274 lp_debug_bins( struct lp_scene *scene ); 276 lp_debug_draw_bins_by_cmd_length( struct lp_scene *scene ); 278 lp_debug_draw_bins_by_coverage( struct lp_scene *scene );
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lp_setup_context.h | 90 struct lp_scene *scene; /**< current scene being built */ member in struct:lp_setup_context 118 SETUP_FLUSHED, /**< scene is null */ 119 SETUP_CLEARED, /**< scene exists but has only clears */ 120 SETUP_ACTIVE /**< scene exists and has at least one draw/query */ 124 const struct lp_rast_state *stored; /**< what's in the scene */ 187 lp_setup_alloc_triangle(struct lp_scene *scene,
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lp_setup_tri.c | 76 * The memory is allocated from the per-scene pool, not per-tile. 82 lp_setup_alloc_triangle(struct lp_scene *scene, 95 tri = lp_scene_alloc_aligned( scene, *tri_size, 16 ); 201 struct lp_scene *scene = setup->scene; local 207 if (!scene->fb.zsbuf) { 211 lp_scene_bin_reset( scene, tx, ty ); 215 return lp_scene_bin_cmd_with_state( scene, tx, ty, 221 return lp_scene_bin_cmd_with_state( scene, tx, ty, 231 * framebuffer tiles are touched. Put the triangle in the scene' 242 struct lp_scene *scene = setup->scene; local 564 struct lp_scene *scene = setup->scene; local [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_rast_debug.c | 317 lp_scene_bin_size( const struct lp_scene *scene, unsigned x, unsigned y ) 319 struct cmd_bin *bin = lp_scene_get_bin((struct lp_scene *) scene, x, y); 332 lp_debug_draw_bins_by_coverage( struct lp_scene *scene ) 340 for (x = 0; x < scene->tiles_x; x++) 344 for (y = 0; y < scene->tiles_y; y++) { 345 for (x = 0; x < scene->tiles_x; x++) { 346 struct cmd_bin *bin = lp_scene_get_bin(scene, x, y); 374 for (x = 0; x < scene->tiles_x; x++) 394 lp_debug_draw_bins_by_cmd_length( struct lp_scene *scene ) 398 for (y = 0; y < scene->tiles_y; y++) [all...] |
lp_rast.h | 31 * scene we iterate over the tile bins and execute the commands 142 struct lp_scene *scene ); 274 lp_debug_bins( struct lp_scene *scene ); 276 lp_debug_draw_bins_by_cmd_length( struct lp_scene *scene ); 278 lp_debug_draw_bins_by_coverage( struct lp_scene *scene );
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lp_setup_context.h | 90 struct lp_scene *scene; /**< current scene being built */ member in struct:lp_setup_context 118 SETUP_FLUSHED, /**< scene is null */ 119 SETUP_CLEARED, /**< scene exists but has only clears */ 120 SETUP_ACTIVE /**< scene exists and has at least one draw/query */ 124 const struct lp_rast_state *stored; /**< what's in the scene */ 187 lp_setup_alloc_triangle(struct lp_scene *scene,
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lp_setup_tri.c | 76 * The memory is allocated from the per-scene pool, not per-tile. 82 lp_setup_alloc_triangle(struct lp_scene *scene, 95 tri = lp_scene_alloc_aligned( scene, *tri_size, 16 ); 201 struct lp_scene *scene = setup->scene; local 207 if (!scene->fb.zsbuf) { 211 lp_scene_bin_reset( scene, tx, ty ); 215 return lp_scene_bin_cmd_with_state( scene, tx, ty, 221 return lp_scene_bin_cmd_with_state( scene, tx, ty, 231 * framebuffer tiles are touched. Put the triangle in the scene' 242 struct lp_scene *scene = setup->scene; local 564 struct lp_scene *scene = setup->scene; local [all...] |
/sdk/hierarchyviewer/src/com/android/hierarchyviewer/scene/ |
ViewHierarchyLoader.java | 17 package com.android.hierarchyviewer.scene; 39 ViewHierarchyScene scene = new ViewHierarchyScene(); local 95 scene.addNode(lastNode); 98 scene.setRoot(lastNode); 105 scene.addEdge(edge); 106 scene.setEdgeSource(edge, parent); 107 scene.setEdgeTarget(edge, lastNode); 113 updateIndices(scene.getRoot()); 133 return scene;
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/external/deqp/modules/glshared/ |
glsRasterizationTestUtil.cpp | 527 const TriangleSceneSpec& scene; 530 : scene(scene_) 549 calcTriangleInterpolationWeights(scene.triangles[primitiveNdx].positions[0], scene.triangles[primitiveNdx].positions[1], scene.triangles[primitiveNdx].positions[2], corners[0]), 550 calcTriangleInterpolationWeights(scene.triangles[primitiveNdx].positions[0], scene.triangles[primitiveNdx].positions[1], scene.triangles[primitiveNdx].positions[2], corners[1]), 551 calcTriangleInterpolationWeights(scene.triangles[primitiveNdx].positions[0], scene.triangles[primitiveNdx].positions[1], scene.triangles[primitiveNdx].positions[2], corners[2]) [all...] |
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
FullscreenBlur.java | 83 static RenderPass addPass(Scene scene, Camera cam, TextureRenderTarget color, TextureRenderTarget depth) {
90 scene.appendRenderPass(pass);
94 static void addBlurPasses(Scene scene, RenderScriptGL rs, Camera cam) {
96 ArrayList<RenderableBase> allDraw = scene.getRenderables();
108 // Renders the scene off screen
109 RenderPass blurSourcePass = addPass(scene, cam,
121 RenderPass selectColorPass = addPass(scene, cam,
129 RenderPass horizontalBlurPass = addPass(scene, cam, [all...] |
/frameworks/base/tests/TransitionTests/src/com/android/transitiontests/ |
LoginActivityFromResources.java | 22 import android.transition.Scene; 30 Scene mCurrentScene; 32 Scene mLoginScene, mPasswordScene, mIncorrectPasswordScene, mSuccessScene, mUsernameTakenScene, 44 public void applyScene(Scene scene) { 45 mTransitionManager.transitionTo(scene); 46 mCurrentScene = scene; 53 mLoginScene = Scene.getSceneForLayout(mSceneRoot, R.layout.activity_login, this); 54 mPasswordScene = Scene.getSceneForLayout(mSceneRoot, R.layout.login_password, this); 55 mIncorrectPasswordScene = Scene.getSceneForLayout(mSceneRoot, R.layou [all...] |
LoginActivity.java | 22 import android.transition.Scene; 34 Scene mCurrentScene; 36 Scene mLoginScene, mPasswordScene, mIncorrectPasswordScene, mSuccessScene, mUsernameTakenScene, 46 mLoginScene = Scene.getSceneForLayout(mSceneRoot, R.layout.activity_login, this); 47 mPasswordScene = Scene.getSceneForLayout(mSceneRoot, R.layout.login_password, this); 48 mIncorrectPasswordScene = Scene.getSceneForLayout(mSceneRoot, R.layout.incorrect_password, this); 49 mUsernameTakenScene = Scene.getSceneForLayout(mSceneRoot, R.layout.username_taken, this); 50 mSuccessScene = Scene.getSceneForLayout(mSceneRoot, R.layout.success, this); 51 mNewUserScene = Scene.getSceneForLayout(mSceneRoot, R.layout.new_user, this); 75 public void applyScene(Scene scene) [all...] |
/cts/suite/cts/deviceTests/browserbench/assets/octane/ |
raytrace.js | 17 // the scene was ray traced correctly. 60 // flog/scene.js 298 Flog.RayTracer.Scene = Class.create(); 300 Flog.RayTracer.Scene.prototype = { 642 renderScene: function(scene, canvas){ 659 var ray = scene.camera.getRay(xp, yp); 661 var color = this.getPixelColor(ray, scene); 667 throw new Error("Scene rendered incorrectly"); 671 getPixelColor: function(ray, scene){ 672 var info = this.testIntersection(ray, scene, null) [all...] |
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v4/ |
v8-raytrace.js | 12 // the scene was ray traced correctly. 55 // flog/scene.js 299 Flog.RayTracer.Scene = Class.create(); 301 Flog.RayTracer.Scene.prototype = { 668 renderScene: function(scene, canvas){ 685 var ray = scene.camera.getRay(xp, yp); 687 var color = this.getPixelColor(ray, scene); 693 throw new Error("Scene rendered incorrectly"); 697 getPixelColor: function(ray, scene){ 698 var info = this.testIntersection(ray, scene, null) [all...] |
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v5/ |
v8-raytrace.js | 12 // the scene was ray traced correctly. 55 // flog/scene.js 299 Flog.RayTracer.Scene = Class.create(); 301 Flog.RayTracer.Scene.prototype = { 668 renderScene: function(scene, canvas){ 685 var ray = scene.camera.getRay(xp, yp); 687 var color = this.getPixelColor(ray, scene); 693 throw new Error("Scene rendered incorrectly"); 697 getPixelColor: function(ray, scene){ 698 var info = this.testIntersection(ray, scene, null) [all...] |
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v6/ |
v8-raytrace.js | 12 // the scene was ray traced correctly. 55 // flog/scene.js 293 Flog.RayTracer.Scene = Class.create(); 295 Flog.RayTracer.Scene.prototype = { 637 renderScene: function(scene, canvas){ 654 var ray = scene.camera.getRay(xp, yp); 656 var color = this.getPixelColor(ray, scene); 662 throw new Error("Scene rendered incorrectly"); 666 getPixelColor: function(ray, scene){ 667 var info = this.testIntersection(ray, scene, null) [all...] |
/external/chromium_org/v8/benchmarks/ |
raytrace.js | 17 // the scene was ray traced correctly. 60 // flog/scene.js 298 Flog.RayTracer.Scene = Class.create(); 300 Flog.RayTracer.Scene.prototype = { 642 renderScene: function(scene, canvas){ 659 var ray = scene.camera.getRay(xp, yp); 661 var color = this.getPixelColor(ray, scene); 667 throw new Error("Scene rendered incorrectly"); 671 getPixelColor: function(ray, scene){ 672 var info = this.testIntersection(ray, scene, null) [all...] |
/frameworks/support/v17/leanback/kitkat/android/support/v17/leanback/transition/ |
TransitionHelperKitkat.java | 22 import android.transition.Scene; 42 Scene scene = new Scene(sceneRoot); local 43 scene.setEnterAction(enterAction); 44 return scene; 216 static void runTransition(Object scene, Object transition) { 217 TransitionManager.go((Scene) scene, (Transition) transition);
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/developers/build/prebuilts/gradle/FragmentTransition/Application/src/main/java/com/example/android/fragmenttransition/ |
DetailFragment.java | 24 import android.transition.Scene; 85 // this a Scene. 146 final Scene scene = Scene.getSceneForLayout((ViewGroup) getView(), local 148 TransitionManager.go(scene); 150 bind(scene.getSceneRoot());
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/developers/samples/android/ui/transition/FragmentTransition/Application/src/main/java/com/example/android/fragmenttransition/ |
DetailFragment.java | 24 import android.transition.Scene; 85 // this a Scene. 146 final Scene scene = Scene.getSceneForLayout((ViewGroup) getView(), local 148 TransitionManager.go(scene); 150 bind(scene.getSceneRoot());
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/development/samples/browseable/FragmentTransition/src/com.example.android.fragmenttransition/ |
DetailFragment.java | 24 import android.transition.Scene; 85 // this a Scene. 146 final Scene scene = Scene.getSceneForLayout((ViewGroup) getView(), local 148 TransitionManager.go(scene); 150 bind(scene.getSceneRoot());
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/ |
BridgeRenderSession.java | 194 /*package*/ BridgeRenderSession(RenderSessionImpl scene, Result lastResult) { 195 mSession = scene; 196 if (scene != null) {
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/sdk/hierarchyviewer/src/com/android/hierarchyviewer/ui/ |
Workspace.java | 24 import com.android.hierarchyviewer.scene.CaptureLoader; 25 import com.android.hierarchyviewer.scene.ProfilesLoader; 26 import com.android.hierarchyviewer.scene.VersionLoader; 27 import com.android.hierarchyviewer.scene.ViewHierarchyLoader; 28 import com.android.hierarchyviewer.scene.ViewHierarchyScene; 29 import com.android.hierarchyviewer.scene.ViewManager; 30 import com.android.hierarchyviewer.scene.ViewNode; 31 import com.android.hierarchyviewer.scene.WindowsLoader; 145 private ViewHierarchyScene scene; field in class:Workspace 658 scene.setZoomFactor(slider.getValue() / 100.0d) [all...] |
/external/chromium_org/native_client_sdk/src/gonacl_appengine/static/bullet/ |
scene.js | 6 var camera, controls, scene, projector, renderer; 24 scene.remove(objects[i]); 107 scene.add(object); 132 alert('Invalid scene description. See console.'); 160 scene = new THREE.Scene(); 162 scene.add( new THREE.AmbientLight( 0x505050 ) ); 178 scene.add( light ); 183 scene.add( plane ); 298 renderer.render( scene, camera ) [all...] |