/frameworks/base/tools/layoutlib/bridge/src/android/animation/ |
AnimationThread.java | 73 public AnimationThread(RenderSessionImpl scene, String threadName, 76 mSession = scene; 140 // ready to do the work, acquire the scene.
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/sdk/hierarchyviewer/src/com/android/hierarchyviewer/scene/ |
VersionLoader.java | 18 package com.android.hierarchyviewer.scene;
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ViewManager.java | 17 package com.android.hierarchyviewer.scene;
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ProfilesLoader.java | 17 package com.android.hierarchyviewer.scene;
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WindowsLoader.java | 17 package com.android.hierarchyviewer.scene;
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ViewHierarchyScene.java | 17 package com.android.hierarchyviewer.scene; 203 public GradientWidget(ViewHierarchyScene scene, ViewNode node) { 204 super(scene);
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/sdk/hierarchyviewer/src/com/android/hierarchyviewer/ui/model/ |
ViewsTreeModel.java | 19 import com.android.hierarchyviewer.scene.ViewNode;
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PropertiesTableModel.java | 19 import com.android.hierarchyviewer.scene.ViewNode;
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/frameworks/ex/camera2/portability/src/com/android/ex/camera2/portability/ |
CameraCapabilities.java | 147 * Scene modes. 151 * No supported scene mode. 155 * Scene mode is off. 185 * Capture a scene using high dynamic range imaging techniques. 401 * Converts the scene mode to API-related string representation. 403 * @param scene The focus mode to convert. 405 * scene mode. 407 public String stringify(SceneMode scene) { 408 return toApiCase(scene.name()); 412 * Converts the API-related string representation of the scene mode to th [all...] |
AndroidCamera2Capabilities.java | 110 for (int scene : scenes) { 111 SceneMode equiv = sceneModeFromInt(scene); 186 * Converts the API-related integer representation of the scene mode to the 233 Log.w(TAG, "Unable to convert from API 2 scene mode: " + sm);
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/external/deqp/modules/gles3/performance/ |
es3pBufferDataUploadTests.cpp | [all...] |
/sdk/hierarchyviewer/src/com/android/hierarchyviewer/ui/ |
CaptureRenderer.java | 19 import com.android.hierarchyviewer.scene.ViewNode;
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/frameworks/support/v17/leanback/src/android/support/v17/leanback/transition/ |
TransitionHelper.java | 108 public void runTransition(Object scene, Object transition); 278 public void runTransition(Object scene, Object transition) { 283 Runnable r = ((Runnable) scene); 463 public void runTransition(Object scene, Object transition) { 464 TransitionHelperKitkat.runTransition(scene, transition); 675 public void runTransition(Object scene, Object transition) { 676 mImpl.runTransition(scene, transition);
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/external/chromium_org/tools/traceline/svgui/ |
traceline.js | 7 // entire scene every time we render. 294 // scrolling performance since you have to re-render the scene. The second 303 // scrolled we rerender the scene. This means that the SVG element is never 304 // scrolled, and coordinates are always at 0. We keep the scene in millisecond 345 var scene = this.RenderSVGCreateScene(); 349 // The height is static after we've created the scene 350 var dom = this.RenderSVGCreateDOM(threadnames, scene.height); 361 var count = obj.RenderSVGRenderScene(dom, scene, startms, curzoom); 365 'Scene render of ' + count + ' nodes took: ' + total + ' ms'; 367 })(this, dom, scene); [all...] |
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/ |
Bridge.java | 308 * the scene. 316 RenderSessionImpl scene = new RenderSessionImpl(params); local 319 lastResult = scene.init(params.getTimeout()); 321 lastResult = scene.inflate(); 323 lastResult = scene.render(true /*freshRender*/); 327 scene.release(); 331 return new BridgeRenderSession(scene, lastResult); 427 * will do the clean-up, and make the thread unable to do further scene actions. 438 * Cleans up thread-specific data. After this, the thread cannot be used for scene actions. 441 * call to this will prevent the thread from doing further scene action [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
lp_setup_point.c | 321 struct lp_scene *scene = setup->scene; local 357 point = lp_setup_alloc_triangle(scene,
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_setup_point.c | 321 struct lp_scene *scene = setup->scene; local 357 point = lp_setup_alloc_triangle(scene,
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/hardware/ti/omap4xxx/camera/inc/OMXCameraAdapter/ |
OMXSceneModeTables.h | 20 * This holds scene mode settings for different omx cameras. 36 OMX_SCENEMODETYPE scene; member in struct:SceneModesEntry
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/developers/build/prebuilts/gradle/AdapterTransition/Application/src/main/java/com/example/android/adaptertransition/ |
AdapterTransitionFragment.java | 23 import android.transition.Scene; 204 // the starting Scene of the Transition later. 218 Scene scene = new Scene(mCover, copyVisibleViews()); 221 TransitionManager.go(scene, transition);
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/developers/samples/android/ui/transition/AdapterTransition/Application/src/main/java/com/example/android/adaptertransition/ |
AdapterTransitionFragment.java | 23 import android.transition.Scene; 204 // the starting Scene of the Transition later. 218 Scene scene = new Scene(mCover, copyVisibleViews()); 221 TransitionManager.go(scene, transition);
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/development/samples/browseable/AdapterTransition/src/com.example.android.adaptertransition/ |
AdapterTransitionFragment.java | 23 import android.transition.Scene; 204 // the starting Scene of the Transition later. 218 Scene scene = new Scene(mCover, copyVisibleViews()); 221 TransitionManager.go(scene, transition);
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/external/chromium_org/native_client_sdk/src/gonacl_appengine/static/bullet/ |
NaClAMBullet.js | 16 console.log('Scene loaded.'); 17 console.log('Scene object count = ' + msg.header.sceneobjectcount); 36 // Step the scene
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/external/deqp/modules/gles2/functional/ |
es2fRasterizationTests.cpp | 262 TriangleSceneSpec scene; local 270 scene.triangles.swap(triangles); 272 compareOk = verifyTriangleGroupRasterization(resultImage, scene, args, m_testCtx.getLog()); 357 LineSceneSpec scene; 365 scene.lines.swap(lines); 366 scene.lineWidth = m_lineWidth; 368 compareOk = verifyLineGroupRasterization(resultImage, scene, args, m_testCtx.getLog()); 450 PointSceneSpec scene; 458 scene.points.swap(points); 460 compareOk = verifyPointGroupRasterization(resultImage, scene, args, m_testCtx.getLog()) [all...] |
/hardware/ti/omap4xxx/camera/OMXCameraAdapter/ |
OMX3A.cpp | 43 OMX_SCENEMODETYPE scene) { 48 // 1. Find camera's scene mode LUT 57 // 2. Find scene mode entry in table 63 if(cameraLUT[i].scene == scene) { 96 // if setting preset scene mode, previewing, and not in the middle of capture 97 // set preset scene mode immediately instead of in next FBD 101 // re-apply EV compensation after setting scene mode since it probably reset it 725 OMX_CONFIG_SCENEMODETYPE scene; local 735 OMX_INIT_STRUCT_PTR (&scene, OMX_CONFIG_SCENEMODETYPE) [all...] |
/external/chromium_org/v8/benchmarks/spinning-balls/ |
v.js | 55 var scene = void 0; variable 57 var scene = void 0; variable 295 function Scene(width, height) { 316 Scene.prototype.drawPoint = function (x, y, z, color) { 335 Scene.prototype.drawDyingPoints = function () { 338 // Rotate the scene around y-axis. 339 scene.drawPoint(point.x, point.y, point.z, point.color()); 352 Scene.prototype.draw = function () { 403 scene.draw(); 482 scene = new Scene(640, 480) [all...] |