/external/stlport/test/unit/ |
vector_test.cpp | 307 vector<TestStruct> va; local 308 va.reserve(1); 309 va.reserve(2);
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/external/valgrind/main/coregrind/ |
m_machine.c | 435 static VexArch va = VexArch_INVALID; variable 776 va = VexArchX86; 894 va = VexArchAMD64; [all...] |
/ndk/tests/device/test-gnustl-full/unit/ |
vector_test.cpp | 307 vector<TestStruct> va; local 308 va.reserve(1); 309 va.reserve(2);
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/ndk/tests/device/test-stlport/unit/ |
vector_test.cpp | 307 vector<TestStruct> va; local 308 va.reserve(1); 309 va.reserve(2);
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/hardware/intel/common/libmix/videoencoder/ |
VideoEncoderH263.cpp | 21 #include <va/va_tpi.h>
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/hardware/intel/common/libva/ |
libva.spec | 11 Summary: Video Acceleration (VA) API for Linux 40 The libva library implements the Video Acceleration (VA) API for Linux. 44 Summary: Video Acceleration (VA) API for Linux -- development files 50 The libva library implements the Video Acceleration (VA) API for Linux. 94 %dir %{_includedir}/va 95 %{_includedir}/va/*
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/hardware/intel/common/libva/test/basic/ |
test.c | 25 #include <va/va_x11.h>
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test_vaSurfaceAttrib.c | 28 #include <va/va_drmcommon.h>
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/hardware/intel/common/libva/test/common/ |
va_display_wayland.c | 28 # include "va/wayland/va_wayland.h" 30 # include <va/va_wayland.h>
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/hardware/intel/common/libva/test/putsurface/ |
putsurface_x11.c | 27 #include <va/va_x11.h>
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/hardware/intel/common/libva/va/ |
va_enc_h264.h | 40 #include <va/va_enc.h> 289 * (decoded) picture. User provides a scratch VA surface ID here.
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/hardware/intel/img/psb_video/src/x11/ |
psb_xrandr.h | 45 #include <va/va_backend.h>
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/external/deqp/modules/gles3/stress/ |
es3sLongRunningShaderTests.cpp | 281 vertexArrays.push_back(glu::va::Float("a_position", 2, (int)positions.size(), 0, positions[0].getPtr())); 283 vertexArrays.push_back(glu::va::Int32("a_iterCount", 1, (int)iterCounts.size(), 0, &iterCounts[0]));
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/external/valgrind/main/coregrind/m_gdbserver/ |
valgrind-low-amd64.c | 313 VexArch va; local 315 VG_(machine_get_VexArchInfo) (&va, &vai);
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/frameworks/rs/ |
rsScript.cpp | 165 void rsi_ScriptBindAllocation(Context * rsc, RsScript vs, RsAllocation va, uint32_t slot) { 167 Allocation *a = static_cast<Allocation *>(va);
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rsScriptC_LibGL.cpp | 94 CHECK_OBJ(va); 100 CHECK_OBJ(va);
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/hardware/intel/common/libva/test/decode/ |
mpeg2vldemo.cpp | 28 * "mpeg2-I.m2v" and VA parameters are hardcoded into mpeg2vldemo.c, 29 * See mpeg2-I.jif to know how those VA parameters come from 31 * gcc -o mpeg2vldemo mpeg2vldemo.c -lva -lva-x11 -I/usr/include/va 45 #include <va/va.h>
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/external/deqp/modules/gles31/functional/ |
es31fVertexAttributeBindingStateQueryTests.cpp | 131 // switch random va to random binding 132 const int va = rnd.getInt(0, de::max(16, maxAttrs)-1); local 136 gl.glVertexAttribBinding(va, binding); 137 gl.glGetVertexAttribiv(va, GL_VERTEX_ATTRIB_BINDING, &bindingState); 247 const int va = rnd.getInt(0, de::max(16, maxAttrs)-1); local 251 gl.glVertexAttribFormat(va, 4, GL_FLOAT, GL_FALSE, offset); 252 gl.glGetVertexAttribiv(va, GL_VERTEX_ATTRIB_RELATIVE_OFFSET, &relOffsetState);
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es31fStencilTexturingTests.cpp | 157 const glu::VertexArrayBinding posBinding = glu::va::Float("a_position", 2, (int)positions.size(), 0, positions[0].getPtr()); 235 glu::va::Float("a_position", 2, 4, 0, &positions[0]), 236 glu::va::Float("a_texCoord", 2, 4, 0, &texCoord[0]) 300 glu::va::Float("a_position", 2, 4, 0, &positions[0]), 301 glu::va::Float("a_texCoord", 3, 4, 0, &texCoord[0]) 359 glu::va::Float("a_position", 2, 4, 0, &positions[0]), 360 glu::va::Float("a_texCoord", 3, 4, 0, texCoord) [all...] |
/external/deqp/modules/glshared/ |
glsShaderRenderCase.cpp | 560 vertexArrays.push_back(va::Float("a_position", 4, numElements, 0, (const float*)quadGrid.getPositions())); 561 vertexArrays.push_back(va::Float("a_coords", 4, numElements, 0, (const float*)quadGrid.getCoords())); 562 vertexArrays.push_back(va::Float("a_unitCoords", 4, numElements, 0, (const float*)quadGrid.getUnitCoords())); 563 vertexArrays.push_back(va::Float("a_one", 1, numElements, 0, quadGrid.getAttribOne())); 569 vertexArrays.push_back(va::Float(name, 4, numElements, 0, (const float*)quadGrid.getUserAttrib(userNdx))); 602 vertexArrays.push_back(va::Float(loc+colNdx, numRows, numElements, 4*(int)sizeof(float), (const float*)quadGrid.getUserAttrib(colNdx)));
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glsShaderExecUtil.cpp | 484 vertexArrays.push_back(glu::va::Float(symbol.name, vecSize, numValues, 0, (const float*)ptr)); 486 vertexArrays.push_back(glu::va::Int32(symbol.name, vecSize, numValues, 0, (const deInt32*)ptr)); 488 vertexArrays.push_back(glu::va::Uint32(symbol.name, vecSize, numValues, 0, (const deUint32*)ptr)); 496 vertexArrays.push_back(glu::va::Float(symbol.name, colNdx, numRows, numValues, stride, ((const float*)ptr) + colNdx * numRows)); 718 vertexArrays.push_back(glu::va::Float("a_position", 2, numValues, 0, (const float*)&positions[0])); 729 vertexArrays.push_back(glu::va::Float(attribName, vecSize, numValues, 0, (const float*)ptr)); 731 vertexArrays.push_back(glu::va::Int32(attribName, vecSize, numValues, 0, (const deInt32*)ptr)); 733 vertexArrays.push_back(glu::va::Uint32(attribName, vecSize, numValues, 0, (const deUint32*)ptr)); 741 vertexArrays.push_back(glu::va::Float(attribName, colNdx, numRows, numValues, stride, ((const float*)ptr) + colNdx * numRows)); [all...] |
/packages/apps/Launcher3/src/com/android/launcher3/ |
FolderIcon.java | 651 ValueAnimator va = LauncherAnimUtils.ofFloat(this, 0f, 1.0f); local 652 va.addUpdateListener(new AnimatorUpdateListener(){ 666 va.addListener(new AnimatorListenerAdapter() { 679 va.setDuration(duration); 680 va.start();
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/r600/ |
evergreen_compute.c | 432 uint64_t va; local 434 va = r600_resource_va(&rctx->screen->screen, &shader->shader_code_bo->b.b); 437 r600_write_value(cs, va >> 8); /* R_0288D0_SQ_PGM_START_LS */
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/external/mesa3d/src/gallium/drivers/r600/ |
evergreen_compute.c | 432 uint64_t va; local 434 va = r600_resource_va(&rctx->screen->screen, &shader->shader_code_bo->b.b); 437 r600_write_value(cs, va >> 8); /* R_0288D0_SQ_PGM_START_LS */
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/external/qemu/distrib/sdl-1.2.15/src/video/riscos/ |
SDL_riscosFullScreenVideo.c | 79 static int cmpmodes(const void *va, const void *vb); 563 static int cmpmodes(const void *va, const void *vb) 565 SDL_Rect *a = *(SDL_Rect **)va;
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