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  /external/chromium_org/android_webview/test/shell/assets/
asset_file.html 3 <title>Asset File</title>
6 This is an asset file.
  /development/samples/ApiDemos/assets/
read_asset.txt 1 This text is stored in a raw Asset.
  /frameworks/base/native/android/
asset_manager.cpp 21 #include <androidfw/Asset.h>
49 Asset* mAsset;
51 AAsset(Asset* asset) : mAsset(asset) { }
70 * Asset Manager functionality
89 Asset::AccessMode amMode;
92 amMode = Asset::ACCESS_UNKNOWN;
95 amMode = Asset::ACCESS_RANDOM;
98 amMode = Asset::ACCESS_STREAMING
108 Asset* asset = mgr->open(filename, amMode); local
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  /frameworks/base/core/java/android/os/storage/
package.html 4 Contains classes for the system storage service, which manages binary asset filesystems
  /frameworks/base/docs/html/training/wearables/data-layer/
assets.jd 10 <li><a href="#TransferAsset">Transfer an Asset</a></li>
11 <li><a href="#ReceiveAsset">Receive an Asset</a></li>
19 <a href="{@docRoot}reference/com/google/android/gms/wearable/Asset.html"><code>Asset</code></a> to a
25 for display on the wearable, and transmit it to the wearable app as an asset. The following examples
35 <h2 id="TransferAsset">Transfer an Asset</h2>
36 <p>Create the asset using one of the <code>create...()</code> methods in the
37 <a href="{@docRoot}reference/com/google/android/gms/wearable/Asset.html"><code>Asset</code></a> class.
39 <a href="{@docRoot}reference/com/google/android/gms/wearable/Asset.html#createFromBytes(byte[])"><code>createFromBytes()</code></a
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  /frameworks/base/core/res/res/xml/
audio_assets.xml 28 <asset id="FX_KEY_CLICK" file="Effect_Tick.ogg"/>
29 <asset id="FX_FOCUS_NAVIGATION_UP" file="Effect_Tick.ogg"/>
30 <asset id="FX_FOCUS_NAVIGATION_DOWN" file="Effect_Tick.ogg"/>
31 <asset id="FX_FOCUS_NAVIGATION_LEFT" file="Effect_Tick.ogg"/>
32 <asset id="FX_FOCUS_NAVIGATION_RIGHT" file="Effect_Tick.ogg"/>
33 <asset id="FX_KEYPRESS_STANDARD" file="KeypressStandard.ogg"/>
34 <asset id="FX_KEYPRESS_SPACEBAR" file="KeypressSpacebar.ogg"/>
35 <asset id="FX_KEYPRESS_DELETE" file="KeypressDelete.ogg"/>
36 <asset id="FX_KEYPRESS_RETURN" file="KeypressReturn.ogg"/>
37 <asset id="FX_KEYPRESS_INVALID" file="KeypressInvalid.ogg"/
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  /development/ndk/platforms/android-9/include/android/
asset_manager.h 46 * Open the named directory within the asset hierarchy. The directory can then
55 * Open an asset.
62 * Iterate over the files in an asset directory. A NULL string is returned
88 int AAsset_read(AAsset* asset, void* buf, size_t count);
91 * Seek to the specified offset within the asset data. 'whence' uses the
96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
99 * Close the asset, freeing all associated resources.
101 void AAsset_close(AAsset* asset);
108 const void* AAsset_getBuffer(AAsset* asset);
111 * Report the total size of the asset data
    [all...]
  /prebuilts/ndk/5/platforms/android-9/arch-arm/usr/include/android/
asset_manager.h 44 * Open the named directory within the asset hierarchy. The directory can then
53 * Open an asset.
60 * Iterate over the files in an asset directory. A NULL string is returned
86 int AAsset_read(AAsset* asset, void* buf, size_t count);
89 * Seek to the specified offset within the asset data. 'whence' uses the
94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
97 * Close the asset, freeing all associated resources.
99 void AAsset_close(AAsset* asset);
106 const void* AAsset_getBuffer(AAsset* asset);
109 * Report the total size of the asset data
    [all...]
  /prebuilts/ndk/6/platforms/android-9/arch-arm/usr/include/android/
asset_manager.h 44 * Open the named directory within the asset hierarchy. The directory can then
53 * Open an asset.
60 * Iterate over the files in an asset directory. A NULL string is returned
86 int AAsset_read(AAsset* asset, void* buf, size_t count);
89 * Seek to the specified offset within the asset data. 'whence' uses the
94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
97 * Close the asset, freeing all associated resources.
99 void AAsset_close(AAsset* asset);
106 const void* AAsset_getBuffer(AAsset* asset);
109 * Report the total size of the asset data
    [all...]
  /prebuilts/ndk/6/platforms/android-9/arch-x86/usr/include/android/
asset_manager.h 44 * Open the named directory within the asset hierarchy. The directory can then
53 * Open an asset.
60 * Iterate over the files in an asset directory. A NULL string is returned
86 int AAsset_read(AAsset* asset, void* buf, size_t count);
89 * Seek to the specified offset within the asset data. 'whence' uses the
94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
97 * Close the asset, freeing all associated resources.
99 void AAsset_close(AAsset* asset);
106 const void* AAsset_getBuffer(AAsset* asset);
109 * Report the total size of the asset data
    [all...]
  /prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/android/
asset_manager.h 44 * Open the named directory within the asset hierarchy. The directory can then
53 * Open an asset.
60 * Iterate over the files in an asset directory. A NULL string is returned
86 int AAsset_read(AAsset* asset, void* buf, size_t count);
89 * Seek to the specified offset within the asset data. 'whence' uses the
94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
97 * Close the asset, freeing all associated resources.
99 void AAsset_close(AAsset* asset);
106 const void* AAsset_getBuffer(AAsset* asset);
109 * Report the total size of the asset data
    [all...]
  /prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/android/
asset_manager.h 44 * Open the named directory within the asset hierarchy. The directory can then
53 * Open an asset.
60 * Iterate over the files in an asset directory. A NULL string is returned
86 int AAsset_read(AAsset* asset, void* buf, size_t count);
89 * Seek to the specified offset within the asset data. 'whence' uses the
94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
97 * Close the asset, freeing all associated resources.
99 void AAsset_close(AAsset* asset);
106 const void* AAsset_getBuffer(AAsset* asset);
109 * Report the total size of the asset data
    [all...]
  /prebuilts/ndk/7/platforms/android-9/arch-arm/usr/include/android/
asset_manager.h 44 * Open the named directory within the asset hierarchy. The directory can then
53 * Open an asset.
60 * Iterate over the files in an asset directory. A NULL string is returned
86 int AAsset_read(AAsset* asset, void* buf, size_t count);
89 * Seek to the specified offset within the asset data. 'whence' uses the
94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
97 * Close the asset, freeing all associated resources.
99 void AAsset_close(AAsset* asset);
106 const void* AAsset_getBuffer(AAsset* asset);
109 * Report the total size of the asset data
    [all...]
  /prebuilts/ndk/7/platforms/android-9/arch-x86/usr/include/android/
asset_manager.h 44 * Open the named directory within the asset hierarchy. The directory can then
53 * Open an asset.
60 * Iterate over the files in an asset directory. A NULL string is returned
86 int AAsset_read(AAsset* asset, void* buf, size_t count);
89 * Seek to the specified offset within the asset data. 'whence' uses the
94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
97 * Close the asset, freeing all associated resources.
99 void AAsset_close(AAsset* asset);
106 const void* AAsset_getBuffer(AAsset* asset);
109 * Report the total size of the asset data
    [all...]
  /prebuilts/ndk/8/platforms/android-14/arch-arm/usr/include/android/
asset_manager.h 46 * Open the named directory within the asset hierarchy. The directory can then
55 * Open an asset.
62 * Iterate over the files in an asset directory. A NULL string is returned
88 int AAsset_read(AAsset* asset, void* buf, size_t count);
91 * Seek to the specified offset within the asset data. 'whence' uses the
96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
99 * Close the asset, freeing all associated resources.
101 void AAsset_close(AAsset* asset);
108 const void* AAsset_getBuffer(AAsset* asset);
111 * Report the total size of the asset data
    [all...]
  /prebuilts/ndk/8/platforms/android-14/arch-mips/usr/include/android/
asset_manager.h 46 * Open the named directory within the asset hierarchy. The directory can then
55 * Open an asset.
62 * Iterate over the files in an asset directory. A NULL string is returned
88 int AAsset_read(AAsset* asset, void* buf, size_t count);
91 * Seek to the specified offset within the asset data. 'whence' uses the
96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
99 * Close the asset, freeing all associated resources.
101 void AAsset_close(AAsset* asset);
108 const void* AAsset_getBuffer(AAsset* asset);
111 * Report the total size of the asset data
    [all...]
  /prebuilts/ndk/8/platforms/android-14/arch-x86/usr/include/android/
asset_manager.h 46 * Open the named directory within the asset hierarchy. The directory can then
55 * Open an asset.
62 * Iterate over the files in an asset directory. A NULL string is returned
88 int AAsset_read(AAsset* asset, void* buf, size_t count);
91 * Seek to the specified offset within the asset data. 'whence' uses the
96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
99 * Close the asset, freeing all associated resources.
101 void AAsset_close(AAsset* asset);
108 const void* AAsset_getBuffer(AAsset* asset);
111 * Report the total size of the asset data
    [all...]
  /prebuilts/ndk/8/platforms/android-9/arch-arm/usr/include/android/
asset_manager.h 46 * Open the named directory within the asset hierarchy. The directory can then
55 * Open an asset.
62 * Iterate over the files in an asset directory. A NULL string is returned
88 int AAsset_read(AAsset* asset, void* buf, size_t count);
91 * Seek to the specified offset within the asset data. 'whence' uses the
96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
99 * Close the asset, freeing all associated resources.
101 void AAsset_close(AAsset* asset);
108 const void* AAsset_getBuffer(AAsset* asset);
111 * Report the total size of the asset data
    [all...]
  /prebuilts/ndk/8/platforms/android-9/arch-mips/usr/include/android/
asset_manager.h 46 * Open the named directory within the asset hierarchy. The directory can then
55 * Open an asset.
62 * Iterate over the files in an asset directory. A NULL string is returned
88 int AAsset_read(AAsset* asset, void* buf, size_t count);
91 * Seek to the specified offset within the asset data. 'whence' uses the
96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
99 * Close the asset, freeing all associated resources.
101 void AAsset_close(AAsset* asset);
108 const void* AAsset_getBuffer(AAsset* asset);
111 * Report the total size of the asset data
    [all...]
  /prebuilts/ndk/8/platforms/android-9/arch-x86/usr/include/android/
asset_manager.h 46 * Open the named directory within the asset hierarchy. The directory can then
55 * Open an asset.
62 * Iterate over the files in an asset directory. A NULL string is returned
88 int AAsset_read(AAsset* asset, void* buf, size_t count);
91 * Seek to the specified offset within the asset data. 'whence' uses the
96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
99 * Close the asset, freeing all associated resources.
101 void AAsset_close(AAsset* asset);
108 const void* AAsset_getBuffer(AAsset* asset);
111 * Report the total size of the asset data
    [all...]
  /prebuilts/ndk/9/platforms/android-12/arch-arm/usr/include/android/
asset_manager.h 46 * Open the named directory within the asset hierarchy. The directory can then
55 * Open an asset.
62 * Iterate over the files in an asset directory. A NULL string is returned
88 int AAsset_read(AAsset* asset, void* buf, size_t count);
91 * Seek to the specified offset within the asset data. 'whence' uses the
96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
99 * Close the asset, freeing all associated resources.
101 void AAsset_close(AAsset* asset);
108 const void* AAsset_getBuffer(AAsset* asset);
111 * Report the total size of the asset data
    [all...]
  /prebuilts/ndk/9/platforms/android-12/arch-mips/usr/include/android/
asset_manager.h 46 * Open the named directory within the asset hierarchy. The directory can then
55 * Open an asset.
62 * Iterate over the files in an asset directory. A NULL string is returned
88 int AAsset_read(AAsset* asset, void* buf, size_t count);
91 * Seek to the specified offset within the asset data. 'whence' uses the
96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
99 * Close the asset, freeing all associated resources.
101 void AAsset_close(AAsset* asset);
108 const void* AAsset_getBuffer(AAsset* asset);
111 * Report the total size of the asset data
    [all...]
  /prebuilts/ndk/9/platforms/android-12/arch-x86/usr/include/android/
asset_manager.h 46 * Open the named directory within the asset hierarchy. The directory can then
55 * Open an asset.
62 * Iterate over the files in an asset directory. A NULL string is returned
88 int AAsset_read(AAsset* asset, void* buf, size_t count);
91 * Seek to the specified offset within the asset data. 'whence' uses the
96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
99 * Close the asset, freeing all associated resources.
101 void AAsset_close(AAsset* asset);
108 const void* AAsset_getBuffer(AAsset* asset);
111 * Report the total size of the asset data
    [all...]
  /prebuilts/ndk/9/platforms/android-9/arch-arm/usr/include/android/
asset_manager.h 46 * Open the named directory within the asset hierarchy. The directory can then
55 * Open an asset.
62 * Iterate over the files in an asset directory. A NULL string is returned
88 int AAsset_read(AAsset* asset, void* buf, size_t count);
91 * Seek to the specified offset within the asset data. 'whence' uses the
96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
99 * Close the asset, freeing all associated resources.
101 void AAsset_close(AAsset* asset);
108 const void* AAsset_getBuffer(AAsset* asset);
111 * Report the total size of the asset data
    [all...]
  /prebuilts/ndk/9/platforms/android-9/arch-mips/usr/include/android/
asset_manager.h 46 * Open the named directory within the asset hierarchy. The directory can then
55 * Open an asset.
62 * Iterate over the files in an asset directory. A NULL string is returned
88 int AAsset_read(AAsset* asset, void* buf, size_t count);
91 * Seek to the specified offset within the asset data. 'whence' uses the
96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
99 * Close the asset, freeing all associated resources.
101 void AAsset_close(AAsset* asset);
108 const void* AAsset_getBuffer(AAsset* asset);
111 * Report the total size of the asset data
    [all...]

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