/external/chromium_org/android_webview/test/shell/assets/ |
asset_file.html | 3 <title>Asset File</title> 6 This is an asset file.
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/development/samples/ApiDemos/assets/ |
read_asset.txt | 1 This text is stored in a raw Asset.
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/frameworks/base/native/android/ |
asset_manager.cpp | 21 #include <androidfw/Asset.h> 49 Asset* mAsset; 51 AAsset(Asset* asset) : mAsset(asset) { } 70 * Asset Manager functionality 89 Asset::AccessMode amMode; 92 amMode = Asset::ACCESS_UNKNOWN; 95 amMode = Asset::ACCESS_RANDOM; 98 amMode = Asset::ACCESS_STREAMING 108 Asset* asset = mgr->open(filename, amMode); local [all...] |
/frameworks/base/core/java/android/os/storage/ |
package.html | 4 Contains classes for the system storage service, which manages binary asset filesystems
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/frameworks/base/docs/html/training/wearables/data-layer/ |
assets.jd | 10 <li><a href="#TransferAsset">Transfer an Asset</a></li> 11 <li><a href="#ReceiveAsset">Receive an Asset</a></li> 19 <a href="{@docRoot}reference/com/google/android/gms/wearable/Asset.html"><code>Asset</code></a> to a 25 for display on the wearable, and transmit it to the wearable app as an asset. The following examples 35 <h2 id="TransferAsset">Transfer an Asset</h2> 36 <p>Create the asset using one of the <code>create...()</code> methods in the 37 <a href="{@docRoot}reference/com/google/android/gms/wearable/Asset.html"><code>Asset</code></a> class. 39 <a href="{@docRoot}reference/com/google/android/gms/wearable/Asset.html#createFromBytes(byte[])"><code>createFromBytes()</code></a [all...] |
/frameworks/base/core/res/res/xml/ |
audio_assets.xml | 28 <asset id="FX_KEY_CLICK" file="Effect_Tick.ogg"/> 29 <asset id="FX_FOCUS_NAVIGATION_UP" file="Effect_Tick.ogg"/> 30 <asset id="FX_FOCUS_NAVIGATION_DOWN" file="Effect_Tick.ogg"/> 31 <asset id="FX_FOCUS_NAVIGATION_LEFT" file="Effect_Tick.ogg"/> 32 <asset id="FX_FOCUS_NAVIGATION_RIGHT" file="Effect_Tick.ogg"/> 33 <asset id="FX_KEYPRESS_STANDARD" file="KeypressStandard.ogg"/> 34 <asset id="FX_KEYPRESS_SPACEBAR" file="KeypressSpacebar.ogg"/> 35 <asset id="FX_KEYPRESS_DELETE" file="KeypressDelete.ogg"/> 36 <asset id="FX_KEYPRESS_RETURN" file="KeypressReturn.ogg"/> 37 <asset id="FX_KEYPRESS_INVALID" file="KeypressInvalid.ogg"/ [all...] |
/development/ndk/platforms/android-9/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/5/platforms/android-9/arch-arm/usr/include/android/ |
asset_manager.h | 44 * Open the named directory within the asset hierarchy. The directory can then 53 * Open an asset. 60 * Iterate over the files in an asset directory. A NULL string is returned 86 int AAsset_read(AAsset* asset, void* buf, size_t count); 89 * Seek to the specified offset within the asset data. 'whence' uses the 94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 97 * Close the asset, freeing all associated resources. 99 void AAsset_close(AAsset* asset); 106 const void* AAsset_getBuffer(AAsset* asset); 109 * Report the total size of the asset data [all...] |
/prebuilts/ndk/6/platforms/android-9/arch-arm/usr/include/android/ |
asset_manager.h | 44 * Open the named directory within the asset hierarchy. The directory can then 53 * Open an asset. 60 * Iterate over the files in an asset directory. A NULL string is returned 86 int AAsset_read(AAsset* asset, void* buf, size_t count); 89 * Seek to the specified offset within the asset data. 'whence' uses the 94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 97 * Close the asset, freeing all associated resources. 99 void AAsset_close(AAsset* asset); 106 const void* AAsset_getBuffer(AAsset* asset); 109 * Report the total size of the asset data [all...] |
/prebuilts/ndk/6/platforms/android-9/arch-x86/usr/include/android/ |
asset_manager.h | 44 * Open the named directory within the asset hierarchy. The directory can then 53 * Open an asset. 60 * Iterate over the files in an asset directory. A NULL string is returned 86 int AAsset_read(AAsset* asset, void* buf, size_t count); 89 * Seek to the specified offset within the asset data. 'whence' uses the 94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 97 * Close the asset, freeing all associated resources. 99 void AAsset_close(AAsset* asset); 106 const void* AAsset_getBuffer(AAsset* asset); 109 * Report the total size of the asset data [all...] |
/prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/android/ |
asset_manager.h | 44 * Open the named directory within the asset hierarchy. The directory can then 53 * Open an asset. 60 * Iterate over the files in an asset directory. A NULL string is returned 86 int AAsset_read(AAsset* asset, void* buf, size_t count); 89 * Seek to the specified offset within the asset data. 'whence' uses the 94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 97 * Close the asset, freeing all associated resources. 99 void AAsset_close(AAsset* asset); 106 const void* AAsset_getBuffer(AAsset* asset); 109 * Report the total size of the asset data [all...] |
/prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/android/ |
asset_manager.h | 44 * Open the named directory within the asset hierarchy. The directory can then 53 * Open an asset. 60 * Iterate over the files in an asset directory. A NULL string is returned 86 int AAsset_read(AAsset* asset, void* buf, size_t count); 89 * Seek to the specified offset within the asset data. 'whence' uses the 94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 97 * Close the asset, freeing all associated resources. 99 void AAsset_close(AAsset* asset); 106 const void* AAsset_getBuffer(AAsset* asset); 109 * Report the total size of the asset data [all...] |
/prebuilts/ndk/7/platforms/android-9/arch-arm/usr/include/android/ |
asset_manager.h | 44 * Open the named directory within the asset hierarchy. The directory can then 53 * Open an asset. 60 * Iterate over the files in an asset directory. A NULL string is returned 86 int AAsset_read(AAsset* asset, void* buf, size_t count); 89 * Seek to the specified offset within the asset data. 'whence' uses the 94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 97 * Close the asset, freeing all associated resources. 99 void AAsset_close(AAsset* asset); 106 const void* AAsset_getBuffer(AAsset* asset); 109 * Report the total size of the asset data [all...] |
/prebuilts/ndk/7/platforms/android-9/arch-x86/usr/include/android/ |
asset_manager.h | 44 * Open the named directory within the asset hierarchy. The directory can then 53 * Open an asset. 60 * Iterate over the files in an asset directory. A NULL string is returned 86 int AAsset_read(AAsset* asset, void* buf, size_t count); 89 * Seek to the specified offset within the asset data. 'whence' uses the 94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 97 * Close the asset, freeing all associated resources. 99 void AAsset_close(AAsset* asset); 106 const void* AAsset_getBuffer(AAsset* asset); 109 * Report the total size of the asset data [all...] |
/prebuilts/ndk/8/platforms/android-14/arch-arm/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/8/platforms/android-14/arch-mips/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/8/platforms/android-14/arch-x86/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/8/platforms/android-9/arch-arm/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/8/platforms/android-9/arch-mips/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/8/platforms/android-9/arch-x86/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/9/platforms/android-12/arch-arm/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/9/platforms/android-12/arch-mips/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/9/platforms/android-12/arch-x86/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/9/platforms/android-9/arch-arm/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/9/platforms/android-9/arch-mips/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |