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  /external/deqp/framework/opengl/
gluDrawUtil.hpp 93 struct BindingPoint
107 BindingPoint (void) : type(TYPE_LAST), location (0) {}
108 explicit BindingPoint (int location_) : type(TYPE_LOCATION), location(location_) {}
109 explicit BindingPoint (const std::string& name_, int location_ = 0) : type(TYPE_NAME), name(name_), location(location_) {}
145 BindingPoint binding;
148 VertexArrayBinding (const BindingPoint& binding_, const VertexArrayPointer& pointer_)
248 return VertexArrayBinding(BindingPoint(name, offset), VertexArrayPointer(TYPE, CONVERT, numComponents, numElements, stride, data)); \
256 return VertexArrayBinding(BindingPoint(location), VertexArrayPointer(TYPE, CONVERT, numComponents, numElements, stride, data)); \
gluDrawUtil.cpp 224 const BindingPoint& binding = cur->binding;
225 if (binding.type == BindingPoint::TYPE_NAME)
232 *out = VertexArrayBinding(BindingPoint(location + binding.location), cur->pointer);
259 const BindingPoint& binding = cur->binding;
261 if (binding.type != BindingPoint::TYPE_LOCATION)
282 DE_ASSERT(va.binding.type == BindingPoint::TYPE_LOCATION);
391 DE_ASSERT(vertexArray.binding.type == BindingPoint::TYPE_LOCATION);
436 DE_ASSERT(vaIter->binding.type == BindingPoint::TYPE_LOCATION);
  /external/deqp/modules/gles31/functional/
es31fDrawTests.cpp     [all...]
es31fSSBOLayoutCase.cpp 944 void generateDeclaration (std::ostream& src, const BufferBlock& block, int bindingPoint)
951 src << "binding = " << bindingPoint;
    [all...]
es31fLayoutBindingTests.cpp 832 void initializeTexture (glw::GLint bindingPoint, glw::GLint textureName, const Vec4& color) const;
970 void SamplerBindingRenderCase::initializeTexture (glw::GLint bindingPoint, glw::GLint textureName, const Vec4& color) const
    [all...]
  /external/deqp/modules/glshared/
glsSamplerObjectTest.cpp 327 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 2, 6, 0, s_positions))
344 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 3, 6, 0, s_positions3D))
361 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 4, 6, 0, s_positionsCube))
824 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 2, 6, 0, s_positions))
841 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 3, 6, 0, s_positions3D))
858 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 4, 6, 0, s_positionsCube))
    [all...]
glsFragOpInteractionCase.cpp 316 const int attribLoc = bindingPtr.binding.type == glu::BindingPoint::TYPE_NAME ? ctx.getAttribLocation(program, bindingPtr.binding.name.c_str()) : bindingPtr.binding.location;
  /development/ndk/platforms/android-18/samples/MoreTeapots/jni/
MoreTeapotsRenderer.cpp 156 GLuint bindingPoint = 1;
159 glUniformBlockBinding( shader_param_.program_, blockIndex, bindingPoint );
177 glBindBufferBase( GL_UNIFORM_BUFFER, bindingPoint, ubo_ );
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp     [all...]

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