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Searched
full:bindingpoint
(Results
1 - 9
of
9
) sorted by null
/external/deqp/framework/opengl/
gluDrawUtil.hpp
93
struct
BindingPoint
107
BindingPoint
(void) : type(TYPE_LAST), location (0) {}
108
explicit
BindingPoint
(int location_) : type(TYPE_LOCATION), location(location_) {}
109
explicit
BindingPoint
(const std::string& name_, int location_ = 0) : type(TYPE_NAME), name(name_), location(location_) {}
145
BindingPoint
binding;
148
VertexArrayBinding (const
BindingPoint
& binding_, const VertexArrayPointer& pointer_)
248
return VertexArrayBinding(
BindingPoint
(name, offset), VertexArrayPointer(TYPE, CONVERT, numComponents, numElements, stride, data)); \
256
return VertexArrayBinding(
BindingPoint
(location), VertexArrayPointer(TYPE, CONVERT, numComponents, numElements, stride, data)); \
gluDrawUtil.cpp
224
const
BindingPoint
& binding = cur->binding;
225
if (binding.type ==
BindingPoint
::TYPE_NAME)
232
*out = VertexArrayBinding(
BindingPoint
(location + binding.location), cur->pointer);
259
const
BindingPoint
& binding = cur->binding;
261
if (binding.type !=
BindingPoint
::TYPE_LOCATION)
282
DE_ASSERT(va.binding.type ==
BindingPoint
::TYPE_LOCATION);
391
DE_ASSERT(vertexArray.binding.type ==
BindingPoint
::TYPE_LOCATION);
436
DE_ASSERT(vaIter->binding.type ==
BindingPoint
::TYPE_LOCATION);
/external/deqp/modules/gles31/functional/
es31fDrawTests.cpp
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es31fSSBOLayoutCase.cpp
944
void generateDeclaration (std::ostream& src, const BufferBlock& block, int
bindingPoint
)
951
src << "binding = " <<
bindingPoint
;
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es31fLayoutBindingTests.cpp
832
void initializeTexture (glw::GLint
bindingPoint
, glw::GLint textureName, const Vec4& color) const;
970
void SamplerBindingRenderCase::initializeTexture (glw::GLint
bindingPoint
, glw::GLint textureName, const Vec4& color) const
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/external/deqp/modules/glshared/
glsSamplerObjectTest.cpp
327
glu::VertexArrayBinding(glu::
BindingPoint
("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 2, 6, 0, s_positions))
344
glu::VertexArrayBinding(glu::
BindingPoint
("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 3, 6, 0, s_positions3D))
361
glu::VertexArrayBinding(glu::
BindingPoint
("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 4, 6, 0, s_positionsCube))
824
glu::VertexArrayBinding(glu::
BindingPoint
("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 2, 6, 0, s_positions))
841
glu::VertexArrayBinding(glu::
BindingPoint
("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 3, 6, 0, s_positions3D))
858
glu::VertexArrayBinding(glu::
BindingPoint
("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 4, 6, 0, s_positionsCube))
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...]
glsFragOpInteractionCase.cpp
316
const int attribLoc = bindingPtr.binding.type == glu::
BindingPoint
::TYPE_NAME ? ctx.getAttribLocation(program, bindingPtr.binding.name.c_str()) : bindingPtr.binding.location;
/development/ndk/platforms/android-18/samples/MoreTeapots/jni/
MoreTeapotsRenderer.cpp
156
GLuint
bindingPoint
= 1;
159
glUniformBlockBinding( shader_param_.program_, blockIndex,
bindingPoint
);
177
glBindBufferBase( GL_UNIFORM_BUFFER,
bindingPoint
, ubo_ );
/external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp
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Completed in 213 milliseconds