/external/chromium_org/chrome/browser/resources/chromeos/connectivity_diagnostics/ |
manifest.json | 16 "tcp-connect:*:443", 17 "tcp-connect:*:80", 18 "tcp-connect:*:25", 19 "tcp-connect:*:19302", 20 "tcp-connect:*:19303", 21 "tcp-connect:*:19304", 22 "tcp-connect:*:19305", 23 "tcp-connect:*:19306", 24 "tcp-connect:*:19307", 25 "tcp-connect:*:19308" [all...] |
/external/openfst/src/script/ |
connect.cc | 19 #include <fst/script/connect.h> 24 void Connect(MutableFstClass *fst) { 25 Apply<Operation<MutableFstClass> >("Connect", fst->ArcType(), fst); 28 REGISTER_FST_OPERATION(Connect, StdArc, MutableFstClass); 29 REGISTER_FST_OPERATION(Connect, LogArc, MutableFstClass); 30 REGISTER_FST_OPERATION(Connect, Log64Arc, MutableFstClass);
|
/frameworks/base/docs/html/training/ |
building-connectivity.jd | 8 <p>These classes teach you how to connect your app to the world beyond the user's device. 9 You'll learn how to connect to other devices in the area, connect to the Internet, backup and
|
/developers/build/prebuilts/androidtv/visual-game-controller/res/values/ |
strings.xml | 5 <string name="message">Connect a game controller</string>
|
/device/asus/fugu/sepolicy/ |
system_app.te | 3 allow system_app self:netlink_kobject_uevent_socket {create read bind connect getopt setopt shutdown};
|
/external/strace/tests/ |
.gitignore | 1 net-accept-connect
|
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/res/raw/ |
camera_graph.xml | 91 <connect sourceFilter="camera" sourcePort="video" 94 <connect sourceFilter="camera" sourcePort="orientation" 97 <connect sourceFilter="rotate" sourcePort="image" 99 <connect sourceFilter="resize" sourcePort="image" 101 <connect sourceFilter="preMainBranch" sourcePort="toMainBranch" 103 <connect sourceFilter="scale" sourcePort="image" 106 <connect sourceFilter="preMainBranch" sourcePort="toGoodnessFilter" 108 <connect sourceFilter="mainBranch" sourcePort="toFeatureBranch" 110 <connect sourceFilter="secondaryScale" sourcePort="image" 113 <connect sourceFilter="featureBranch" sourcePort="toSobel [all...] |
/external/e2fsprogs/tests/f_expand/ |
expect.1.gz | |
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.build.tools/scripts_cvs/searchcvs/www/projectName/includes/ |
db.php | 3 $connect = mysql_connect($dbhost, $dbuser, $dbpass); variable 4 mysql_select_db($db ? $db : "modeling", $connect) or die(mysql_error());
|
/external/lldb/test/functionalities/connect_remote/ |
TestConnectRemote.py | 2 Test lldb 'process connect' command. 16 """Test "process connect connect:://localhost:12345".""" 33 # Connect to the fake server.... 35 self.runCmd("process connect -p gdb-remote connect://localhost:12345") 37 self.runCmd("process connect connect://localhost:12345")
|
/external/chromium_org/chrome/common/extensions/docs/templates/private/intro_tables/ |
socket_permissions.html | 1 For example: <code>{"socket": ["tcp-connect:*:*"]}</code> means connecting on any port of any host. See <a href='app_network'>Network Communications</a> for rule syntax.
|
/external/e2fsprogs/tests/f_lpffile/ |
expect.1 | 11 Connect to /lost+found? yes 14 Connect to /lost+found? yes 19 Connect to /lost+found? yes 24 Connect to /lost+found? yes
|
/external/chromium_org/remoting/webapp/html/ |
dialog_client_connect_failed.html | 6 <div data-ui-mode="home.client.connect-failed" 8 <span id="connect-error-message" class="error-state"></span>
|
/system/core/adb/ |
adb_client.h | 6 /* connect to adb, connect to the named service, and return 13 /* connect to adb, connect to the named service, return 0 if 18 /* connect to adb, connect to the named service, return 24 /* Set the preferred transport to connect to.
|
/external/chromium_org/chrome/common/extensions/docs/templates/articles/manifest/ |
externally_connectable.html | 4 The <code>externally_connectable</code> manifest property declares which extensions, apps, and web pages can connect to your {{platform}} via <a href="../runtime#method-connect">runtime.connect</a> and <a href="../runtime#method-sendMessage">runtime.sendMessage</a>. 14 If <code>externally_connectable</code> is not declared in your {{platform}}'s manifest, all extensions and apps can connect, but no webpages can connect. As a consequence, when updating your manifest to use <code>externally_connectable</code>, if <code>"ids": ["*"]</code> is not specified then other extensions and apps will lose the ability to connect to your {{platform}}. This may be an unintended consequence, so keep it in mind. 23 // apps can connect. 32 // field is not specified, no webpages can connect. 42 // $(ref:runtime.connect)'s connectInfo or $(ref:runtime.sendMessage)'s options.
|
/external/chromium_org/chrome/browser/ui/libgtk2ui/ |
gtk2_signal_registrar.h | 28 // signals_.Connect(widget, "event", CallbackThunk, this); 38 // Connect. 44 // Connect before the default handler. Returns the handler id. 45 glong Connect(gpointer instance, const gchar* detailed_signal, 47 // Connect after the default handler. Returns the handler id.
|
/frameworks/base/keystore/java/android/security/ |
KeyStore.java | 88 Log.w(TAG, "Cannot connect to keystore", e); 108 Log.w(TAG, "Cannot connect to keystore", e); 117 Log.w(TAG, "Cannot connect to keystore", e); 126 Log.w(TAG, "Cannot connect to keystore", e); 139 Log.w(TAG, "Cannot connect to keystore", e); 152 Log.w(TAG, "Cannot connect to keystore", e); 165 Log.w(TAG, "Cannot connect to keystore", e); 174 Log.w(TAG, "Cannot connect to keystore", e); 183 Log.w(TAG, "Cannot connect to keystore", e); 193 Log.w(TAG, "Cannot connect to keystore", e) [all...] |
/external/chromium_org/chrome/browser/resources/chromeos/login/ |
oobe_screen_network.css | 6 #connect { 11 #connect table { 27 #connect .step-contents {
|
/external/e2fsprogs/tests/f_reconnect/ |
expect.1 | 6 Connect to /lost+found? yes 11 Connect to /lost+found? yes 16 Connect to /lost+found? yes
|
/external/chromium_org/chrome/common/extensions/docs/examples/api/nativeMessaging/app/ |
main.js | 22 document.getElementById('connect-button').style.display = 'none'; 26 document.getElementById('connect-button').style.display = 'block'; 43 appendMessage("Failed to connect: " + chrome.runtime.lastError.message); 48 function connect() { function 58 document.getElementById('connect-button').addEventListener( 59 'click', connect);
|
main.html | 13 <button id='connect-button'>Connect</button>
|
/external/sepolicy/ |
net.te | 9 # Connect to ports. 24 # Connect to mdnsd via mdnsd socket.
|
/external/chromium_org/extensions/common/permissions/ |
socket_permission_unittest.cc | 32 CHECK(data1.ParseForTest("tcp-connect")); 33 CHECK(data2.ParseForTest("tcp-connect")); 38 CHECK(data1.ParseForTest("tcp-connect")); 39 CHECK(data2.ParseForTest("tcp-connect:www.example.com")); 52 EXPECT_FALSE(data.ParseForTest("tcp-connect:www.example.com:-1")); 53 EXPECT_FALSE(data.ParseForTest("tcp-connect:www.example.com:65536")); 54 EXPECT_FALSE(data.ParseForTest("tcp-connect:::")); 55 EXPECT_FALSE(data.ParseForTest("tcp-connect::0")); 56 EXPECT_FALSE(data.ParseForTest("tcp-connect: www.exmaple.com: 99 ")); 57 EXPECT_FALSE(data.ParseForTest("tcp-connect:*.exmaple.com :99")) [all...] |
/development/samples/browseable/NetworkConnect/ |
_index.jd | 7 This sample demonstrates how to connect to the network and fetch raw HTML using
|
/external/chromium_org/ |
.gitattributes | 6 # http://connect.microsoft.com/VisualStudio/feedback/details/804948/inappropriately-creates-gitattributes-file
|