/external/chromium_org/cc/layers/ |
delegated_frame_provider_unittest.cc | 159 gfx::RectF damage; local 161 // Both observers get a full frame of damage on the first request. 162 frame_provider_->GetFrameDataAndRefResources(observer1.get(), &damage); 163 EXPECT_EQ(gfx::RectF(5.f, 5.f).ToString(), damage.ToString()); 164 frame_provider_->GetFrameDataAndRefResources(observer2.get(), &damage); 165 EXPECT_EQ(gfx::RectF(5.f, 5.f).ToString(), damage.ToString()); 167 // And both get no damage on the 2nd request. This adds a second ref to the 169 frame_provider_->GetFrameDataAndRefResources(observer1.get(), &damage); 170 EXPECT_EQ(gfx::RectF().ToString(), damage.ToString()); 171 frame_provider_->GetFrameDataAndRefResources(observer2.get(), &damage); 217 gfx::RectF damage; local 259 gfx::RectF damage; local 303 gfx::RectF damage; local [all...] |
delegated_frame_provider.h | 41 // lose track of damage. 44 gfx::RectF* damage); 61 gfx::RectF damage; member in struct:cc::DelegatedFrameProvider::Observer 63 Observer(DelegatedRendererLayer* layer, const gfx::RectF& damage) 64 : layer(layer), damage(damage) {}
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delegated_frame_provider.cc | 75 observers_[i].damage = 76 gfx::UnionRects(observers_[i].damage, root_pass->damage_rect); 83 gfx::RectF* damage) { 89 *damage = observers_[i].damage; 90 // The observer is now responsible for the damage. 91 observers_[i].damage = gfx::RectF();
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/external/chromium_org/ui/ozone/platform/dri/ |
dri_surface.cc | 65 void DriSurface::PresentCanvas(const gfx::Rect& damage) { 75 UpdateNativeSurface(damage); 87 void DriSurface::UpdateNativeSurface(const gfx::Rect& damage) { 91 // missing the previous update. Expand damage region. 92 SkRect real_damage = RectToSkRect(UnionRects(damage, last_damage_)); 94 // Copy damage region. 98 last_damage_ = damage;
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dri_surface.h | 32 virtual void PresentCanvas(const gfx::Rect& damage) OVERRIDE; 36 void UpdateNativeSurface(const gfx::Rect& damage);
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dri_surface_factory.cc | 32 SkRect damage; local 33 image.getBounds(&damage); 43 canvas->drawBitmapRectToRect(image, &damage, damage);
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/external/chromium_org/cc/trees/ |
damage_tracker.cc | 57 // This function computes the "damage rect" of a target surface, and updates 58 // the state that is used to correctly track damage across frames. The damage 63 // The surface's damage rect is computed as the union of all possible changes 70 // The basic algorithm for computing the damage region is as follows: 72 // 1. compute damage caused by changes in active/new layers 75 // add the surface's damage to our target surface. 77 // add the layer's damage to the target surface. 79 // 2. compute damage caused by the target surface's mask, if it exists. 81 // 3. compute damage caused by old layers/surfaces that no longer exis [all...] |
layer_tree_host_unittest_damage.cc | 23 // These tests deal with damage tracking. 26 // LayerTreeHost::SetNeedsRedraw should damage the whole viewport. 64 // The first frame has full damage. 68 // The second frame has full damage. 88 // LayerTreeHost::SetViewportSize should damage the whole viewport. 126 // The first frame has full damage. 130 // The second frame has full damage. 181 // The first frame has damage, so we should draw and swap. 185 // The second frame has no damage, so we should not draw and swap. 188 // The third frame has damage again, so we should draw and swap [all...] |
damage_tracker_unittest.cc | 28 // surface, so that the surface (and its damage tracker) can 43 // Recursively clear damage for any existing surface. 49 // This emulates only steps that are relevant to testing the damage tracker: 51 // 2. updating all damage trackers in the correct order 58 // Iterate back-to-front, so that damage correctly propagates from descendant 229 // CASE 1: Setting the update rect should cause the corresponding damage to 235 // Damage position on the surface should be: position of update_rect (10, 11) 243 // damage. 252 // CASE 3: Setting a different update rect should cause damage on the new 258 // Damage position on the surface should be: position of update_rect (20, 25 [all...] |
/external/chromium_org/content/browser/compositor/ |
buffer_queue.h | 36 void SwapBuffers(const gfx::Rect& damage); 50 : texture(texture), image(image), damage(rect) {} 53 gfx::Rect damage; // This is the damage for this frame from the previous. member in struct:content::BufferQueue::AllocatedSurface 67 void UpdateBufferDamage(const gfx::Rect& damage);
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buffer_queue.cc | 70 void BufferQueue::UpdateBufferDamage(const gfx::Rect& damage) { 72 available_surfaces_[i].damage.Union(damage); 77 it->damage.Union(damage); 80 void BufferQueue::SwapBuffers(const gfx::Rect& damage) { 81 if (damage != gfx::Rect(size_)) { 86 damage, 87 current_surface_.damage); 89 UpdateBufferDamage(damage); [all...] |
software_output_device_ozone_unittest.cc | 36 virtual void PresentCanvas(const gfx::Rect& damage) OVERRIDE {} 134 gfx::Rect damage(0, 0, 100, 100); 139 SkCanvas* canvas = output_device_->BeginPaint(damage); 148 canvas = output_device_->BeginPaint(damage); 169 gfx::Rect damage(area.width() / 2, area.height() / 2); 170 canvas = output_device_->BeginPaint(damage); 171 canvas->clipRect(gfx::RectToSkRect(damage), SkRegion::kReplace_Op); 186 if (j < damage.width() && i < damage.height())
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buffer_queue_unittest.cc | 83 void SendDamagedFrame(const gfx::Rect& damage) { 85 // damage rects. 87 output_surface_->SwapBuffers(damage); 192 // Verify that the damage has propagated. 193 EXPECT_EQ(next_frame().damage, large_damage); 205 EXPECT_EQ(next_frame().damage, screen_rect); 220 EXPECT_EQ(next_frame().damage, overlapping_damage);
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/external/chromium_org/ppapi/api/private/ |
ppb_input_event_private.idl | 24 * input event does not cause any rendering damage, the end point of input 26 * event does cause rendering damage, the end point of input latency is when 29 * Notes: In the current version, only Graphics2D damage is considered as 30 * rendering damage. And it works only when the Graphics2Ds are bound to 37 * rendering damage.
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/external/chromium_org/ppapi/c/private/ |
ppb_input_event_private.h | 42 * input event does not cause any rendering damage, the end point of input 44 * event does cause rendering damage, the end point of input latency is when 47 * Notes: In the current version, only Graphics2D damage is considered as 48 * rendering damage. And it works only when the Graphics2Ds are bound to 55 * rendering damage.
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/external/mksh/ |
NOTICE | 18 * direct, other damage, loss, or other issues arising in any way out 20 * damage or existence of a defect, except proven that it results out
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/external/chromium_org/content/renderer/gpu/ |
compositor_software_output_device.cc | 34 Buffer* parent, const gfx::Rect& damage) { 36 damage_ = damage; 49 SkRegion damage; local 52 damage.op(RectToSkIRect(current->damage_), SkRegion::kUnion_Op); 54 *result = damage; 162 // Find the smallest damage region that needs 172 // Copy over the damage region.
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compositor_software_output_device.h | 46 // damage rect difference between any two given buffers (see SetParent and 62 void SetParent(Buffer* parent, const gfx::Rect& damage);
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/external/chromium_org/tools/git/ |
mass-rename.sh | 12 # 3) look at git diff (without --cached) to see what the damage is
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/sysroot/usr/lib32/ |
libXdamage.so.1 | |
libXdamage.so.1.1.0 | |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/lib32/ |
libXdamage.so.1 | |
libXdamage.so.1.1.0 | |
/external/chromium_org/ui/ozone/public/ |
surface_ozone_canvas.h | 42 // The implementation may assume that any pixels outside the damage 44 virtual void PresentCanvas(const gfx::Rect& damage) = 0;
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/external/chromium_org/third_party/android_crazy_linker/ |
LICENSE | 27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 54 * SUCH DAMAGE.
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