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Searched
full:exe_arch
(Results
1 - 8
of
8
) sorted by null
/external/lldb/source/Plugins/Platform/Linux/
PlatformLinux.cpp
150
const ArchSpec &
exe_arch
,
186
exe_arch
,
203
ModuleSpec module_spec (resolved_exe_file,
exe_arch
);
204
if (
exe_arch
.IsValid())
241
exe_arch
.GetArchitectureName());
/external/lldb/source/Plugins/Platform/FreeBSD/
PlatformFreeBSD.cpp
159
const ArchSpec &
exe_arch
,
195
exe_arch
,
220
ModuleSpec module_spec (resolved_exe_file,
exe_arch
);
234
exe_arch
.GetArchitectureName());
/external/lldb/source/Plugins/Platform/MacOSX/
PlatformiOSSimulator.cpp
175
const ArchSpec &
exe_arch
,
196
ModuleSpec module_spec(resolved_exe_file,
exe_arch
);
197
if (
exe_arch
.IsValid())
PlatformDarwin.cpp
127
const ArchSpec &
exe_arch
,
166
exe_arch
,
187
ModuleSpec module_spec (resolved_exe_file,
exe_arch
);
201
exe_arch
.GetArchitectureName());
[
all
...]
PlatformRemoteiOS.cpp
212
const ArchSpec &
exe_arch
,
233
if (
exe_arch
.IsValid())
235
ModuleSpec module_spec (resolved_exe_file,
exe_arch
);
/external/lldb/source/Plugins/Platform/gdb-server/
PlatformRemoteGDBServer.cpp
105
const ArchSpec &
exe_arch
,
/external/lldb/source/Target/
Platform.cpp
478
const ArchSpec &
exe_arch
,
485
ModuleSpec module_spec (exe_file,
exe_arch
);
/external/lldb/source/Plugins/DynamicLoader/MacOSX-DYLD/
DynamicLoaderMacOSXDYLD.cpp
325
const ArchSpec &
exe_arch
= executable->GetArchitecture();
local
326
if (
exe_arch
.GetAddressByteSize() == 8)
330
else if (
exe_arch
.GetMachine() == llvm::Triple::arm ||
exe_arch
.GetMachine() == llvm::Triple::thumb)
[
all
...]
Completed in 3523 milliseconds