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Searched
full:m_buttons
(Results
1 - 4
of
4
) sorted by null
/external/chromium_org/third_party/WebKit/Source/modules/gamepad/
Gamepad.cpp
41
if (
m_buttons
.size() != count) {
42
m_buttons
.resize(count);
44
m_buttons
[i] = GamepadButton::create();
47
m_buttons
[i]->setValue(data[i].value);
48
m_buttons
[i]->setPressed(data[i].pressed);
54
visitor->trace(
m_buttons
);
WebKitGamepad.cpp
20
m_buttons
.resize(count);
22
m_buttons
[i] = data[i].value;
WebKitGamepad.h
26
const FloatVector& buttons() const { return
m_buttons
; }
33
FloatVector
m_buttons
;
member in class:blink::FINAL
Gamepad.h
46
const GamepadButtonVector& buttons() const { return
m_buttons
; }
53
GamepadButtonVector
m_buttons
;
member in class:blink::FINAL
Completed in 92 milliseconds