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Searched
full:pixelsperrow
(Results
1 - 7
of
7
) sorted by null
/external/chromium_org/third_party/WebKit/Source/platform/graphics/cpu/arm/
WebGLImageConversionNEON.h
37
ALWAYS_INLINE void unpackOneRowOfRGBA16LittleToRGBA8(const uint16_t*& source, uint8_t*& destination, unsigned&
pixelsPerRow
)
39
unsigned componentsPerRow =
pixelsPerRow
* 4;
51
pixelsPerRow
= tailComponents / 4;
54
ALWAYS_INLINE void unpackOneRowOfRGB16LittleToRGBA8(const uint16_t*& source, uint8_t*& destination, unsigned&
pixelsPerRow
)
56
unsigned componentsPerRow =
pixelsPerRow
* 3;
72
pixelsPerRow
= tailComponents / 3;
75
ALWAYS_INLINE void unpackOneRowOfARGB16LittleToRGBA8(const uint16_t*& source, uint8_t*& destination, unsigned&
pixelsPerRow
)
77
unsigned componentsPerRow =
pixelsPerRow
* 4;
93
pixelsPerRow
= tailComponents / 4;
96
ALWAYS_INLINE void unpackOneRowOfBGRA16LittleToRGBA8(const uint16_t*& source, uint8_t*& destination, unsigned&
pixelsPerRow
)
[
all
...]
/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
WebGLImageConversion.cpp
238
template<> void unpack<WebGLImageConversion::DataFormatRGB8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned
pixelsPerRow
)
240
for (unsigned i = 0; i <
pixelsPerRow
; ++i) {
250
template<> void unpack<WebGLImageConversion::DataFormatBGR8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned
pixelsPerRow
)
252
for (unsigned i = 0; i <
pixelsPerRow
; ++i) {
262
template<> void unpack<WebGLImageConversion::DataFormatARGB8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned
pixelsPerRow
)
264
for (unsigned i = 0; i <
pixelsPerRow
; ++i) {
274
template<> void unpack<WebGLImageConversion::DataFormatABGR8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned
pixelsPerRow
)
276
for (unsigned i = 0; i <
pixelsPerRow
; ++i) {
286
template<> void unpack<WebGLImageConversion::DataFormatBGRA8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned
pixelsPerRow
)
290
for (unsigned i = 0; i <
pixelsPerRow
; ++i)
[
all
...]
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/shaders/
BufferToTexture11.hlsl
22
uint
PixelsPerRow
;
33
uint PixelsPerSlice =
PixelsPerRow
* RowsPerSlice;
38
uint row = (vertexID - sliceOffset) /
PixelsPerRow
;
39
uint col = vertexID - sliceOffset - (row *
PixelsPerRow
);
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
PixelTransfer11.h
56
unsigned int
PixelsPerRow
;
PixelTransfer11.cpp
129
parametersOut->
PixelsPerRow
= static_cast<unsigned int>(destArea.width);
130
parametersOut->RowStride = roundUp(parametersOut->
PixelsPerRow
, alignmentPixels);
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/shaders/compiled/
buffertotexture11_ps_4f.h
13
// uint
PixelsPerRow
; // Offset: 4 Size: 4 [unused]
buffertotexture11_vs.h
13
// uint
PixelsPerRow
; // Offset: 4 Size: 4
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