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  /external/chromium_org/chrome/browser/resources/print_preview/previewarea/
preview_area.html 1 <div id="preview-area" class="preview-area">
2 <div class="preview-area-overlay-layer">
3 <div class="preview-area-messages">
5 <div class="preview-area-loading-message preview-area-message">
7 <span class="preview-area-loading-message-jumping-dots jumping-dots"
11 <div class="preview-area-custom-message preview-area-message" hidden>
12 <div class="preview-area-custom-message-text"></div
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preview_area.css 5 #preview-area.preview-area {
13 .preview-area-plugin-wrapper {
19 #preview-area .preview-area-plugin {
31 #preview-area .preview-area-plugin.invisible {
39 #preview-area .preview-area-overlay-layer {
54 #preview-area .preview-area-overlay-layer.invisible
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margin_control.css 5 #preview-area .margin-control {
10 #preview-area .margin-control.invisible {
15 #preview-area .margin-control.margin-control-top,
16 #preview-area .margin-control.margin-control-bottom {
22 #preview-area .margin-control.margin-control-left,
23 #preview-area .margin-control.margin-control-right {
29 #preview-area .margin-control.margin-control-disabled {
33 #preview-area .margin-control-line {
39 #preview-area .margin-control-disabled .margin-control-line {
43 #preview-area .margin-control-top .margin-control-line
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  /prebuilts/misc/windows/renderscript/
README 2 used when LMP Preview was not able to build them.
  /external/chromium_org/chrome/browser/printing/
print_preview_dialog_controller.h 27 // For print preview, the WebContents that initiates the printing operation is
28 // the initiator, and the constrained dialog that shows the print preview is the
29 // print preview dialog.
30 // This class manages print preview dialog creation and destruction, and keeps
31 // track of the 1:1 relationship between initiator tabs and print preview
41 // Initiate print preview for |initiator|.
45 // Get/Create the print preview dialog for |initiator|.
50 // Returns the preview dialog for |contents|.
51 // Returns |contents| if |contents| is a preview dialog.
52 // Returns NULL if no preview dialog exists for |contents|
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print_view_manager.h 27 // dialog from print preview.
32 // preview dialog.
36 // Initiate print preview of the current document by first notifying the
37 // renderer. Since this happens asynchronous, the print preview dialog
39 // false if print preview is impossible at the moment.
42 // Notify PrintViewManager that print preview is starting in the renderer for
46 // Notify PrintViewManager that print preview has finished. Unfreeze the
47 // renderer in the case of scripted print preview.
82 // Current state of print preview for this view.
85 // Keeps track of the pending callback during scripted print preview
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print_preview_dialog_controller_unittest.cc 33 // Create/Get a preview dialog for initiator.
48 // Get the preview dialog for initiator.
53 // New print preview dialog is a constrained window, so the number of tabs is
58 // Get the print preview dialog for the same initiator.
62 // Preview dialog already exists. Tab count remains the same.
65 // 1:1 relationship between initiator and preview dialog.
69 // Tests multiple print preview dialogs exist in the same browser for different
70 // initiators. If a preview dialog already exists for an initiator, that
94 // Create preview dialog for |web_contents_1|
102 // Create preview dialog for |web_contents_2
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  /packages/apps/Camera2/src/com/android/camera/ui/
PreviewStatusListener.java 25 * This interface defines a listener that watches preview status, including SurfaceTexture
26 * change and preview gestures.
30 * The preview status listener needs to provide an
32 * to the touch events that happen on preview.
41 * for listening to touch events on the preview. The listener is called whenever
47 * Gets called when preview TextureView gets a layout change call.
53 * This listener gets notified when the actual preview frame changes due
61 * The preview status listener needs to know for the specific module whether
62 * preview TextureView should automatically adjust its transform matrix based
70 * The preview status listener needs to know for the specific module whethe
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  /development/apps/WidgetPreview/res/values/
strings.xml 18 <string name="application_label">Widget Preview</string>
19 <string name="saving_preview">Saving widget preview...</string>
20 <string name="preview_saved">Widget preview saved!</string>
22 <string name="preview_save_error">Error saving preview</string>
24 <string name="email_subject">Widget preview</string>
25 <string name="email_body">Attached is the preview of your AppWidget</string>
28 <string name="email_button">Email Preview</string>
  /development/samples/browseable/CardView/
_index.jd 8 Android L preview.
  /frameworks/base/docs/html/
robots.txt 6 Disallow: /sdk/preview/
18 Disallow: /preview/
  /frameworks/base/docs/html/training/camera/
cameradirect.jd 18 <li><a href="#camera-preview">Create the Camera Preview</a></li>
20 <li><a href="#TaskOrientation">Set the Preview Orientation</a></li>
22 <li><a href="#TaskRestartPreview">Restart the Preview</a></li>
23 <li><a href="#TaskReleaseCamera">Stop the Preview and Release the Camera</a></li>
87 <h2 id="camera-preview">Create the Camera Preview</h2>
89 <p>Taking a picture usually requires that your users see a preview of their subject before clicking
93 <h3 id="TaskSetPreview">Preview Class</h3>
95 <p>To get started with displaying a preview, you need preview class. Th
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  /packages/apps/Camera2/src/com/android/camera/data/
CameraPreviewData.java 25 * A class implementing {@link LocalData} to represent a camera preview.
34 * @param v The {@link android.view.View} for camera preview.
35 * @param width The width of the camera preview.
36 * @param height The height of the camera preview.
60 * Locks the camera preview. When the camera preview is locked, swipe
64 * @param lock {@code true} if the preview should be locked. {@code false}
  /frameworks/base/docs/html/wear/
wear_toc.cs 4 <div class="nav-section-header empty"><a href="<?cs var:toroot ?>wear/preview/start.html">Get Started
39 <div class="nav-section-header"><a href="<?cs var:toroot ?>reference/android/preview/support/package-summary.html">Notification Reference</a></div>
42 <div class="nav-section-header-ref"><span class="tree-list-subtitle package" title="android.preview.support.v4.app">android.preview.support.v4.app</span></div>
44 <li><a href="<?cs var:toroot ?>reference/android/preview/support/v4/app/NotificationManagerCompat.html">NotificationManagerCompat</a></li>
49 <div class="nav-section-header-ref"><span class="tree-list-subtitle package" title="android.preview.support.wearable.notifications">android.preview.support.wearable.notifications</span></div>
52 <li><a href="<?cs var:toroot ?>reference/android/preview/support/wearable/notifications/RemoteInput.html">RemoteInput</a></li>
53 <li><a href="<?cs var:toroot ?>reference/android/preview/support/wearable/notifications/RemoteInput.Builder.html" >RemoteInput.Builder</a></li>
55 <li><a href="<?cs var:toroot ?>reference/android/preview/support/wearable/notifications/WearableNotifications.html">WearableNotifications</a></li
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  /device/generic/goldfish/camera/
PreviewWindow.h 22 * of a preview window set via set_preview_window camera HAL API.
29 /* Encapsulates functionality of a preview window set via set_preview_window
52 * window - Preview window to set. This parameter might be NULL, which
53 * indicates preview window reset.
54 * preview_fps - Preview's frame frequency. This parameter determins when
56 * the preview window. If 'window' parameter passed to this method is
64 /* Starts the preview.
70 /* Stops the preview.
76 /* Checks if preview is enabled. */
111 /* Adjusts cached dimensions of the preview window frame according to th
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PreviewWindow.cpp 19 * functionality of a preview window set via set_preview_window camera HAL API.
57 /* Reset preview info. */
63 /* The CPU will write each frame to the preview window buffer.
64 * Note that we delay setting preview window buffer geometry until
68 /* Set preview frequency. */
73 ALOGE("%s: Error setting preview window usage %d -> %s",
115 /* Make sure that preview window dimensions are OK with the camera device */
117 /* Need to set / adjust buffer geometry for the preview window.
118 * Note that in the emulator preview window uses only RGB for pixel
120 ALOGV("%s: Adjusting preview windows %p geometry to %dx%d"
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  /external/chromium_org/chrome/browser/ui/webui/print_preview/
print_preview_ui.h 40 // Gets the print preview |data|. |index| is zero-based, and can be
41 // |printing::COMPLETE_PREVIEW_DOCUMENT_INDEX| to get the entire preview
46 // Sets the print preview |data|. |index| is zero-based, and can be
47 // |printing::COMPLETE_PREVIEW_DOCUMENT_INDEX| to set the entire preview
52 // Clear the existing print preview data.
74 // Determines whether to cancel a print preview request based on
84 // Notifies the Web UI of a print preview request with |request_id|.
92 // Notifies the Web UI about the page count of the request preview.
106 // Notifies the Web UI renderer that preview data is available.
112 // Notifies the Web UI that preview dialog has been destroyed. This is th
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  /frameworks/av/include/camera/
ICamera.h 56 // set the preview callback flag to affect how the received frames from
57 // preview are handled. Enabling preview callback flags disables any active
58 // preview callback surface set by setPreviewCallbackTarget().
60 // set a buffer interface to use for client-received preview frames instead
61 // of preview callback buffers. Passing a valid interface here disables any
62 // active preview callbacks set by setPreviewCallbackFlag(). Passing NULL
67 // start preview mode, must call setPreviewTarget first
70 // stop preview mode
73 // get preview stat
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  /external/chromium_org/chrome/browser/resources/print_preview/
print_preview_focus_manager.js 9 * FocusManager implementation specialized for Print Preview, which ensures
10 * that Print Preview itself does not receive focus when an overlay is shown.
  /frameworks/base/docs/html/preview/
license.html 10 <meta name="Description" content="To get started with the Android SDK Preview, you must agree to the following terms and conditions. As described below, please note that this is a preview version of the Android SDK, subject to change, that you use at your own risk.">
86 <h1 itemprop="name" >L Developer Preview License Agreement</h1>
91 Preview, you must agree to the following terms
92 and conditions. As described below, please note that the preview version of the
94 Android SDK Preview is not a stable release, and may contain errors and defects
99 This is the Android SDK Preview License Agreement (the ?License Agreement?).
105 1.1 The Android SDK Preview (referred to in the License Agreement as the ?Preview? and specifically including the Android system files, packaged APIs, and Preview library files, if and when they are made available) is licensed to you subject to the terms of the (…)
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  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
RenderPreviewManager.java 131 * preview managers to refresh themselves to the latest revision when they
188 for (RenderPreview preview : mPreviews) {
189 preview.disposeThumbnail();
191 RenderPreview preview = mCanvas.getPreview(); local
192 if (preview != null) {
193 preview.disposeThumbnail();
214 * Returns whether there are any manual preview items (provided the current
217 * @return true if there are items in the manual preview list
240 for (RenderPreview preview : old) {
241 preview.dispose()
466 RenderPreview preview = iterator.next(); local
587 RenderPreview preview = mCanvas.getPreview(); local
698 RenderPreview preview = RenderPreview.create(this, configuration); local
771 RenderPreview preview = RenderPreview.create(this, parent); local
956 RenderPreview preview = RenderPreview.create(this, parent); local
1059 RenderPreview preview = RenderPreview.create(this, config); local
1093 RenderPreview preview = RenderPreview.create(this, config); local
1177 RenderPreview preview = mCanvas.getPreview(); local
1492 RenderPreview preview = getPreview(mousePos); local
1612 private RenderPreview preview; field in class:RenderPreviewManager.SwapAnimation
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  /development/samples/browseable/Camera2Basic/
_index.jd 8 you can display camera preview and take pictures.
  /development/samples/browseable/MediaRecorder/
_index.jd 8 A TextureView is used as the camera preview which limits the code to API 14+. This
  /external/chromium_org/content/public/android/java/res/values/
dimens.xml 9 <!-- Link Preview dimensions -->
  /packages/experimental/BugReportSender/res/layout/
bugreport_preview.xml 7 android:id="@+id/preview"

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