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  /frameworks/wilhelm/tests/sandbox/
dual.c 39 printf("realize xaEngineObject\n");
40 xaResult = (*xaEngineObject)->Realize(xaEngineObject, XA_BOOLEAN_FALSE);
56 printf("realize slEngineObject\n");
57 slResult = (*slEngineObject)->Realize(slEngineObject, SL_BOOLEAN_FALSE);
dim.c 43 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
53 // get the dynamic interface management interface for output mix, before realize
60 // realize output mix
61 result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
64 // get the dynamic interface management interface for output mix, after realize
xa.c 32 printf("realize\n");
33 result = (*engineObject)->Realize(engineObject, XA_BOOLEAN_FALSE);
46 result = (*outputMixObject)->Realize(outputMixObject, XA_BOOLEAN_FALSE);
107 result = (*playerObject)->Realize(playerObject, XA_BOOLEAN_FALSE);
outputmix.c 34 // realize engine
35 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
74 // realize the output mix
75 result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
136 // realize the output mix
137 result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
configbq.c 82 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
91 result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
141 // realize the player
142 result = (*playerObject)->Realize(playerObject, SL_BOOLEAN_FALSE);
multithread.c 59 result = (*myMixObject)->Realize(myMixObject, SL_BOOLEAN_FALSE);
76 result = (*myPlayerObject)->Realize(myPlayerObject, SL_BOOLEAN_FALSE);
115 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
125 result = (*mixObject)->Realize(mixObject, SL_BOOLEAN_FALSE);
urimime.c 44 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
53 result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
100 // realize the player
101 result = (*playerObject)->Realize(playerObject, SL_BOOLEAN_FALSE);
  /external/clang/test/CodeGen/
complex-indirect.c 5 // verify a valid alignment, but we now realize we can use an i16 and let the
  /external/llvm/test/Transforms/InstCombine/
narrow.ll 7 ; operation) allows instcombine to realize the function always returns false.
  /frameworks/wilhelm/tests/listening/
seekTorture.c 42 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
52 result = (*outputmixObject)->Realize(outputmixObject, SL_BOOLEAN_FALSE);
78 result = (*playerObject)->Realize(playerObject, SL_BOOLEAN_FALSE);
slesTest_playMuteSolo.cpp 205 /* Realize the Output Mix object in synchronous mode */
206 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
242 /* Realize the player in synchronous mode. */
243 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
244 fprintf(stdout, "URI example: after Realize\n");
272 printf("GetDuration after Realize but before pre-fetch: result=%u, duration=%u\n",
280 printf("GetNumChannels after Realize but before pre-fetch: result=%u, numChannels=%u\n",
325 printf("GetDuration after Realize and after pre-fetch: result=%u, duration=%u\n",
332 printf("GetNumChannels after Realize and after pre-fetch: result=%u, numChannels=%u\n",
401 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE)
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  /frameworks/wilhelm/tests/examples/
slesTestPlayFdPath.cpp 91 /* Realize the Output Mix object in synchronous mode */
92 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
134 /* Realize the player in synchronous mode. */
135 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
136 fprintf(stdout, "URI example: after Realize\n");
216 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
slesTestBassBoostPath.cpp 96 /* Realize the Output Mix object in synchronous mode */
97 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
149 /* Realize the player in synchronous mode. */
150 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
151 fprintf(stdout, "URI example: after Realize\n");
284 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
slesTestEqFdPath.cpp 101 /* Realize the Output Mix object in synchronous mode */
102 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
154 /* Realize the player in synchronous mode. */
155 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
156 fprintf(stdout, "URI example: after Realize\n");
319 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
slesTestEqOutputPath.cpp 107 /* Realize the Output Mix object in synchronous mode */
108 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
161 /* Realize the player in synchronous mode. */
162 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
163 fprintf(stdout, "URI example: after Realize\n");
320 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
slesTestVirtualizerPath.cpp 97 /* Realize the Output Mix object in synchronous mode */
98 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
150 /* Realize the player in synchronous mode. */
151 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
152 fprintf(stdout, "URI example: after Realize\n");
286 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
  /frameworks/wilhelm/tests/mimeUri/
slesTest_playStates.cpp 90 /* Realize the Output Mix object in synchronous mode */
91 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
127 /* Realize the player in synchronous mode. */
128 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
129 fprintf(stdout, "URI example: after Realize\n");
230 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
slesTestPlayUri2.cpp 111 /* Realize the Output Mix object in synchronous mode */
112 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
148 /* Realize the players in synchronous mode. */
149 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
150 result = (*player)->Realize(player2, SL_BOOLEAN_FALSE); ExitOnError(result);
151 //fprintf(stdout, "URI example: after Realize\n");
275 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
slesTestPlayStreamType.cpp 92 /* Realize the Output Mix object in synchronous mode */
93 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
149 /* Realize the player in synchronous mode. */
150 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
151 fprintf(stdout, "URI example: after Realize\n");
262 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
  /external/clang/test/CodeGenCXX/
debug-info-class-limited.cpp 38 // FIXME: if we were a bit fancier, we could realize that the 'foo' type is only
  /frameworks/wilhelm/src/itf/
IObject.c 22 // Called by a worker thread to handle an asynchronous Object.Realize.
33 AsyncHook realize = clazz->mRealize; local
43 if (NULL != realize) {
45 // Note that the mutex is locked on entry to and exit from the realize hook,
47 result = (*realize)(thiz, SL_BOOLEAN_TRUE);
103 // Reject redundant calls to Realize, except on a shared engine
106 // redundant realize on the shared engine is permitted
127 // Engine was destroyed during realize, or insufficient memory
135 AsyncHook realize = clazz->mRealize; local
136 // Note that the mutex is locked on entry to and exit from the realize hook
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  /frameworks/wilhelm/src/objects/
CAudioRecorder.c 22 /** \brief Hook called by Object::Realize when an audio recorder is realized */
CMediaPlayer.c 34 // realize player
  /cts/tests/tests/nativemedia/sl/src/
SLObjectCreationTest.cpp 20 * The tests verify the creation and completion of the call to Realize() for the following objects:
95 res = (*engineObj)->Realize(engineObj, SL_BOOLEAN_FALSE);
126 res = (*audioPlayerObj)->Realize(audioPlayerObj, SL_BOOLEAN_FALSE);
182 res = (*outputMixObj)->Realize(outputMixObj, SL_BOOLEAN_FALSE);
304 res = (*audioRecorderObj)->Realize(audioRecorderObj, SL_BOOLEAN_FALSE);
383 // cannot Realize as native test cannot have necessary permission.
  /development/ndk/platforms/android-9/samples/native-audio/jni/
native-audio-jni.c 159 // realize the engine
160 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
176 // realize the output mix
177 result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
224 // realize the player
225 result = (*bqPlayerObject)->Realize(bqPlayerObject, SL_BOOLEAN_FALSE);
296 // or possibly during Realize on other platforms
303 // realize the player
304 result = (*uriPlayerObject)->Realize(uriPlayerObject, SL_BOOLEAN_FALSE);
612 // realize the playe
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