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  /external/chromium_org/ui/gl/
scoped_binders.cc 13 : state_restorer_(!GLContext::GetCurrent()
17 if (!state_restorer_)
23 if (state_restorer_) {
25 DCHECK_EQ(state_restorer_, GLContext::GetCurrent()->GetGLStateRestorer());
26 state_restorer_->RestoreFramebufferBindings();
33 : state_restorer_(!GLContext::GetCurrent()
38 if (!state_restorer_) {
59 if (state_restorer_) {
61 DCHECK_EQ(state_restorer_, GLContext::GetCurrent()->GetGLStateRestorer());
62 state_restorer_->RestoreActiveTextureUnitBinding(target_)
    [all...]
scoped_binders.h 22 GLStateRestorer* state_restorer_; member in class:gfx::ScopedFrameBufferBinder
39 GLStateRestorer* state_restorer_; member in class:gfx::ScopedTextureBinder
gl_context.cc 170 return state_restorer_.get();
174 state_restorer_ = make_scoped_ptr(state_restorer);
gl_context.h 176 scoped_ptr<GLStateRestorer> state_restorer_; member in class:gfx::GLContext

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