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Searched
full:sw_read
(Results
1 - 2
of
2
) sorted by null
/device/generic/goldfish/opengl/system/gralloc/
gralloc.cpp
144
bool
sw_read
= (0 != (usage & GRALLOC_USAGE_SW_READ_MASK));
local
217
if (! ((
sw_read
|| hw_cam_read) && (sw_write || hw_cam_write) ) ) {
227
if (! (
sw_read
&& hw_cam_write) ) {
257
if (
sw_read
|| sw_write || hw_cam_write || hw_vid_enc_read) {
623
bool
sw_read
= (0 != (usage & GRALLOC_USAGE_SW_READ_MASK));
local
634
(!
sw_read
&& !sw_write &&
637
(
sw_read
&& !sw_read_allowed) ||
650
if (cb->canBePosted() ||
sw_read
|| sw_write ||
675
sw_read
);
679
ALOGE("gralloc_lock cacheFlush failed postCount=%d
sw_read
=%d\n"
684
const bool
sw_read
= (cb->usage & GRALLOC_USAGE_SW_READ_MASK);
local
813
bool
sw_read
= (0 != (usage & GRALLOC_USAGE_SW_READ_MASK));
local
[
all
...]
/frameworks/native/include/media/hardware/
HardwareAPI.h
208
// will set the
SW_READ
/WRITE_OFTEN usage flags. In this case (if bUsingNativeBuffers
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