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    Searched full:sw_read (Results 1 - 2 of 2) sorted by null

  /device/generic/goldfish/opengl/system/gralloc/
gralloc.cpp 144 bool sw_read = (0 != (usage & GRALLOC_USAGE_SW_READ_MASK)); local
217 if (! ((sw_read || hw_cam_read) && (sw_write || hw_cam_write) ) ) {
227 if (! (sw_read && hw_cam_write) ) {
257 if (sw_read || sw_write || hw_cam_write || hw_vid_enc_read) {
623 bool sw_read = (0 != (usage & GRALLOC_USAGE_SW_READ_MASK)); local
634 (!sw_read && !sw_write &&
637 (sw_read && !sw_read_allowed) ||
650 if (cb->canBePosted() || sw_read || sw_write ||
675 sw_read);
679 ALOGE("gralloc_lock cacheFlush failed postCount=%d sw_read=%d\n"
684 const bool sw_read = (cb->usage & GRALLOC_USAGE_SW_READ_MASK); local
813 bool sw_read = (0 != (usage & GRALLOC_USAGE_SW_READ_MASK)); local
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  /frameworks/native/include/media/hardware/
HardwareAPI.h 208 // will set the SW_READ/WRITE_OFTEN usage flags. In this case (if bUsingNativeBuffers

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