/external/deqp/modules/gles3/functional/ |
es3fFboColorbufferTests.cpp | 326 FboColorTexCubeCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec2& texSize) 327 : FboColorbufferCase (context, name, description, texFmt) 361 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); 362 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 364 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin); 365 TextureCubeShader cubeTexShader (glu::getSamplerCubeType(texFmt), glu::TYPE_FLOAT_VEC4); 379 glu::TransferFormat transferFmt = glu::getTransferFormat(texFmt); 475 FboColorTex2DArrayCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize) 476 : FboColorbufferCase (context, name, description, texFmt) 490 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format) [all...] |
es3fTextureFilteringTests.cpp | 265 const tcu::TextureFormat texFmt = m_textures[0]->getRefTexture().getFormat(); 266 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 278 refParams.samplerType = getSamplerType(texFmt); 565 const tcu::TextureFormat& texFmt = curCase.texture->getRefTexture().getFormat(); 566 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 585 sampleParams.samplerType = getSamplerType(texFmt); 735 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_internalFormat); 736 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 830 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); 831 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); [all...] |
es3fFboStencilbufferTests.cpp | 263 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); 267 if (texFmt.order == tcu::TextureFormat::DS)
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es3fFramebufferBlitTests.cpp | [all...] |
es3fFragmentOutputTests.cpp | 510 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_fboSpec[ndx].format); 511 const tcu::TextureChannelClass chnClass = tcu::getTextureChannelClass(texFmt.type); 516 const tcu::TextureFormat refFmt = isFixedPoint ? tcu::TextureFormat(texFmt.order, tcu::TextureFormat::FLOAT) : texFmt; 517 const tcu::TextureFormat readFmt = getFramebufferReadFormat(texFmt); 522 attachments[ndx].format = texFmt; [all...] |
es3fTextureMipmapTests.cpp | [all...] |
es3fTextureShadowTests.cpp | 485 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); 486 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 777 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); 778 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); [all...] |
es3fShaderTextureFunctionTests.cpp | 630 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); 631 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboColorbufferTests.cpp | 117 FboColorTexCubeArrayCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize) 118 : FboColorbufferCase (context, name, description, texFmt) 137 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); 138 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 140 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin); 141 TextureCubeArrayShader arrayTexShader (glu::getSamplerCubeArrayType(texFmt), glu::TYPE_FLOAT_VEC4); 155 glu::TransferFormat transferFmt = glu::getTransferFormat(texFmt);
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es31fTextureFilteringTests.cpp | 204 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_internalFormat); 205 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 327 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); 328 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 338 refParams.samplerType = getSamplerType(texFmt);
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es31fShaderImageLoadStoreTests.cpp | [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv30/ |
nv30_transfer.c | 154 u32 texfmt, texswz; local 166 texfmt = NV40_3D_TEX_FORMAT_FORMAT_A8R8G8B8; 172 texfmt = NV40_3D_TEX_FORMAT_FORMAT_R5G6B5; 178 texfmt = NV40_3D_TEX_FORMAT_FORMAT_L8; 295 texfmt |= 1 << NV40_3D_TEX_FORMAT_MIPMAP_COUNT__SHIFT; 296 texfmt |= NV30_3D_TEX_FORMAT_NO_BORDER; 297 texfmt |= NV40_3D_TEX_FORMAT_RECT; 298 texfmt |= 0x00008000; 300 texfmt |= NV30_3D_TEX_FORMAT_DIMS_2D; 302 texfmt |= NV30_3D_TEX_FORMAT_DIMS_3D [all...] |
/external/mesa3d/src/gallium/drivers/nv30/ |
nv30_transfer.c | 154 u32 texfmt, texswz; local 166 texfmt = NV40_3D_TEX_FORMAT_FORMAT_A8R8G8B8; 172 texfmt = NV40_3D_TEX_FORMAT_FORMAT_R5G6B5; 178 texfmt = NV40_3D_TEX_FORMAT_FORMAT_L8; 295 texfmt |= 1 << NV40_3D_TEX_FORMAT_MIPMAP_COUNT__SHIFT; 296 texfmt |= NV30_3D_TEX_FORMAT_NO_BORDER; 297 texfmt |= NV40_3D_TEX_FORMAT_RECT; 298 texfmt |= 0x00008000; 300 texfmt |= NV30_3D_TEX_FORMAT_DIMS_2D; 302 texfmt |= NV30_3D_TEX_FORMAT_DIMS_3D [all...] |
/external/deqp/modules/glshared/ |
glsScissorTests.cpp | 539 tcu::TextureFormat texFmt; 621 vector<deUint8> refData (width*height*bufferFmt.texFmt.getPixelSize()); 622 vector<deUint8> resData (width*height*bufferFmt.texFmt.getPixelSize()); 624 tcu::PixelBufferAccess refAccess (bufferFmt.texFmt, width, height, 1, &refData[0]); 625 tcu::PixelBufferAccess resAccess (bufferFmt.texFmt, width, height, 1, &resData[0]); 764 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::HALF_FLOAT); 770 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32); 775 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNSIGNED_INT32); 780 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8);
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/external/deqp/modules/gles2/functional/ |
es2fShaderTextureFunctionTests.cpp | 328 tcu::TextureFormat texFmt = glu::mapGLTransferFormat(m_textureSpec.format, m_textureSpec.dataType); 329 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 433 tcu::TextureFormat texFmt = glu::mapGLTransferFormat(m_textureSpec.format, m_textureSpec.dataType); 440 case TEXTURETYPE_2D: samplerType = glu::getSampler2DType(texFmt); break; 441 case TEXTURETYPE_CUBE_MAP: samplerType = glu::getSamplerCubeType(texFmt); break;
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es2fTextureFilteringTests.cpp | 265 const tcu::TextureFormat texFmt = m_textures[0]->getRefTexture().getFormat(); 266 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 278 refParams.samplerType = getSamplerType(texFmt); 538 const tcu::TextureFormat& texFmt = curCase.texture->getRefTexture().getFormat(); 539 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 558 sampleParams.samplerType = getSamplerType(texFmt);
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/external/deqp/modules/gles2/performance/ |
es2pTextureUploadTests.cpp | 217 const tcu::TextureFormat& texFmt = glu::mapGLTransferFormat(m_format, m_type); 218 int pixelSize = texFmt.getPixelSize(); 223 tcu::PixelBufferAccess access (texFmt, m_texSize, m_texSize, 1, stride, 0, &m_texData[0]);
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/external/deqp/modules/gles2/accuracy/ |
es2aTextureFilteringTests.cpp | 201 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); 202 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 230 refParams.samplerType = getSamplerType(texFmt); 526 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); 527 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 544 sampleParams.samplerType = getSamplerType(texFmt);
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es2aTextureMipmapTests.cpp | 253 const tcu::TextureFormat& texFmt = refTexture.getFormat(); 254 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
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/external/deqp/modules/gles3/accuracy/ |
es3aTextureFilteringTests.cpp | 192 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); 193 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 221 refParams.samplerType = getSamplerType(texFmt); 540 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); 541 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 558 sampleParams.samplerType = getSamplerType(texFmt);
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es3aTextureMipmapTests.cpp | 245 const tcu::TextureFormat& texFmt = refTexture.getFormat(); 246 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
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/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | 163 tcu::TextureFormat texFmt; 176 return pixelFormatMap[ndx].texFmt; [all...] |