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Searched
full:truncmask
(Results
1 - 3
of
3
) sorted by null
/external/deqp/modules/gles3/functional/
es3fShaderDerivateTests.cpp
280
const deUint32
truncMask
= (1u<<numTruncatedBits)-1u;
292
return tcu::Float32::construct(+1, inputFloat.exponent(), inputFloat.mantissa() & ~
truncMask
).asFloat();
297
if (inputFloat.mantissa() &
truncMask
)
300
return tcu::Float32::construct(-1, inputFloat.exponent(), inputFloat.mantissa() & ~
truncMask
).asFloat() - getSingleULPForExponent(inputFloat.exponent(), numAccurateBits);
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all
...]
/external/llvm/lib/CodeGen/SelectionDAG/
TargetLowering.cpp
[
all
...]
/external/llvm/lib/Target/AArch64/
AArch64ISelLowering.cpp
[
all
...]
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