HomeSort by relevance Sort by last modified time
    Searched full:vertex (Results 1 - 25 of 2018) sorted by null

1 2 3 4 5 6 7 8 91011>>

  /external/chromium_org/third_party/skia/experimental/AndroidPathRenderer/
Vertex.h 15 * Simple structure to describe a vertex with a position and a texture.
17 struct Vertex {
20 static inline void set(Vertex* vertex, float x, float y) {
21 vertex[0].position[0] = x;
22 vertex[0].position[1] = y;
24 }; // struct Vertex
27 * Simple structure to describe a vertex with a position and a texture.
33 static inline void set(TextureVertex* vertex, float x, float y, float u, float v) {
34 vertex[0].position[0] = x
    [all...]
  /external/skia/experimental/AndroidPathRenderer/
Vertex.h 15 * Simple structure to describe a vertex with a position and a texture.
17 struct Vertex {
20 static inline void set(Vertex* vertex, float x, float y) {
21 vertex[0].position[0] = x;
22 vertex[0].position[1] = y;
24 }; // struct Vertex
27 * Simple structure to describe a vertex with a position and a texture.
33 static inline void set(TextureVertex* vertex, float x, float y, float u, float v) {
34 vertex[0].position[0] = x
    [all...]
  /external/clang/test/CodeGenCXX/
debug-info-template-array.cpp 9 struct Vertex {};
13 unique_ptr<Vertex<2>[]> v = unique_ptr<Vertex<2>[]>();
  /frameworks/base/libs/hwui/
Vertex.h 26 * Simple structure to describe a vertex with a position and a texture.
28 struct Vertex {
41 static inline void set(Vertex* vertex, float x, float y) {
42 vertex[0].x = x;
43 vertex[0].y = y;
46 static inline void set(Vertex* vertex, Vector2 val) {
47 set(vertex, val.x, val.y);
50 static inline void copyWithOffset(Vertex* vertex, const Vertex& src, float x, float y)
    [all...]
  /external/ceres-solver/internal/ceres/
graph.h 46 // A weighted undirected graph templated over the vertex ids. Vertex
48 template <typename Vertex>
53 // Add a weighted vertex. If the vertex already exists in the graph,
55 void AddVertex(const Vertex& vertex, double weight) {
56 if (vertices_.find(vertex) == vertices_.end()) {
57 vertices_.insert(vertex);
58 edges_[vertex] = HashSet<Vertex>()
    [all...]
graph_algorithms.h 48 template <typename Vertex>
51 explicit VertexTotalOrdering(const Graph<Vertex>& graph)
54 bool operator()(const Vertex& lhs, const Vertex& rhs) const {
62 const Graph<Vertex>& graph_;
65 template <typename Vertex>
68 explicit VertexDegreeLessThan(const Graph<Vertex>& graph)
71 bool operator()(const Vertex& lhs, const Vertex& rhs) const {
76 const Graph<Vertex>& graph_
127 const Vertex& vertex = vertex_queue[i]; local
150 const Vertex vertex = *it; local
202 const Vertex& vertex = vertex_queue[i]; local
225 const Vertex vertex = *it; local
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/include/isl/
vertices.h 19 isl_ctx *isl_vertex_get_ctx(__isl_keep isl_vertex *vertex);
20 int isl_vertex_get_id(__isl_keep isl_vertex *vertex);
21 __isl_give isl_basic_set *isl_vertex_get_domain(__isl_keep isl_vertex *vertex);
22 __isl_give isl_basic_set *isl_vertex_get_expr(__isl_keep isl_vertex *vertex);
23 void isl_vertex_free(__isl_take isl_vertex *vertex);
30 int (*fn)(__isl_take isl_vertex *vertex, void *user), void *user);
36 int (*fn)(__isl_take isl_vertex *vertex, void *user), void *user);
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/include/isl/
vertices.h 19 isl_ctx *isl_vertex_get_ctx(__isl_keep isl_vertex *vertex);
20 int isl_vertex_get_id(__isl_keep isl_vertex *vertex);
21 __isl_give isl_basic_set *isl_vertex_get_domain(__isl_keep isl_vertex *vertex);
22 __isl_give isl_basic_set *isl_vertex_get_expr(__isl_keep isl_vertex *vertex);
23 void isl_vertex_free(__isl_take isl_vertex *vertex);
30 int (*fn)(__isl_take isl_vertex *vertex, void *user), void *user);
36 int (*fn)(__isl_take isl_vertex *vertex, void *user), void *user);
  /external/deqp/data/gles2/shaders/
declarations.test 4 vertex ""
21 vertex ""
38 vertex ""
55 vertex ""
72 vertex ""
90 vertex ""
108 vertex ""
125 vertex ""
fragdata.test 5 vertex ""
22 vertex ""
40 vertex ""
60 vertex ""
invalid_texture_functions.test 6 vertex ""
28 vertex ""
50 vertex ""
73 vertex ""
  /external/deqp/data/gles3/shaders/
fragdata.test 5 vertex ""
22 vertex ""
40 vertex ""
60 vertex ""
  /external/deqp/doc/testspecs/GLES31/
functional.vertex_attribute_binding.txt 19 Vertex Attribute Binding Tests
27 + Vertex attribute binding state setting and queries
34 vertex attribute start offset.
40 + Mixing vertex attribute binding and vertex attribute pointer APIs
41 - Different APIs for different vertex attributes
42 - Use vertex attribute binding API to change state set with vertex
53 + Use of all vertex attribute binding points
61 vertex attribute binding state after use of vertex attribut
    [all...]
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
GLShape.java 60 GLVertex vertex = iter.next(); local
61 if (vertex.x == x && vertex.y == y && vertex.z == z) {
62 return vertex;
66 // doesn't exist, so create new vertex
67 GLVertex vertex = mWorld.addVertex(x, y, z); local
68 mVertexList.add(vertex);
69 return vertex;
80 GLVertex vertex = iter.next() local
    [all...]
  /external/deqp/data/gles31/shaders/
separate_shader_validation.test 10 active_stages {vertex}
11 vertex ""
44 active_stages {vertex}
45 vertex ""
77 active_stages {vertex}
78 vertex ""
109 active_stages {vertex}
110 vertex ""
141 active_stages {vertex}
142 vertex ""
    [all...]
linkage_io_block.test 4 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment }
6 vertex ""
40 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment }
42 vertex ""
77 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment }
79 vertex ""
113 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment }
115 vertex ""
148 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment }
150 vertex ""
    [all...]
  /external/chromium_org/gpu/command_buffer/service/
vertex_array_manager.h 21 // This class keeps track of the vertex arrays and their sizes so we can do
39 // Gets the vertex attrib manager for the given vertex array.
42 // Removes the vertex attrib manager for the given vertex array.
54 // Info for each vertex array in the system.
  /external/llvm/test/Transforms/ArgumentPromotion/
callgraph-update.ll 6 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* }
7 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* }
11 define i64 @build_delaunay(%struct.VERTEX* %tree, %struct.VERTEX* %extra) nounwind ssp {
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl_dd/
t_dd_triemit.h 39 VERTEX *v0,
40 VERTEX *v1,
41 VERTEX *v2,
42 VERTEX *v3 )
63 VERTEX *v0,
64 VERTEX *v1,
65 VERTEX *v2,
66 VERTEX *v3 )
91 VERTEX *v0,
92 VERTEX *v1
    [all...]
  /external/mesa3d/src/mesa/tnl_dd/
t_dd_triemit.h 39 VERTEX *v0,
40 VERTEX *v1,
41 VERTEX *v2,
42 VERTEX *v3 )
63 VERTEX *v0,
64 VERTEX *v1,
65 VERTEX *v2,
66 VERTEX *v3 )
91 VERTEX *v0,
92 VERTEX *v1
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/vbo/
vbo_exec_eval.c 73 /* Vertex program maps have priority over conventional attribs */
123 * They alias and override the conventional vertex attributs.
164 /** Vertex -- EvalCoord1f is a noop if this map not enabled:
169 GLfloat vertex[4]; local
171 ASSIGN_4V(vertex, 0, 0, 0, 1);
173 _math_horner_bezier_curve(map->Points, vertex, uu,
178 CALL_Vertex4fv(GET_DISPATCH(), ( vertex ));
180 CALL_Vertex3fv(GET_DISPATCH(), ( vertex ));
212 /** Vertex -- EvalCoord2f is a noop if this map not enabled:
218 GLfloat vertex[4] local
    [all...]
  /external/mesa3d/src/mesa/vbo/
vbo_exec_eval.c 73 /* Vertex program maps have priority over conventional attribs */
123 * They alias and override the conventional vertex attributs.
164 /** Vertex -- EvalCoord1f is a noop if this map not enabled:
169 GLfloat vertex[4]; local
171 ASSIGN_4V(vertex, 0, 0, 0, 1);
173 _math_horner_bezier_curve(map->Points, vertex, uu,
178 CALL_Vertex4fv(GET_DISPATCH(), ( vertex ));
180 CALL_Vertex3fv(GET_DISPATCH(), ( vertex ));
212 /** Vertex -- EvalCoord2f is a noop if this map not enabled:
218 GLfloat vertex[4] local
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/
VertexArray.h 6 // This class contains prototypes for representing GLES 3 Vertex Array Objects:
8 // The buffer objects that are to be used by the vertex stage of the GL are collected
9 // together to form a vertex array object. All state related to the definition of data used
10 // by the vertex processor is encapsulated in a vertex array object.
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_setup_vbuf.c 30 * code. When the 'draw' module has finished filling a vertex buffer, the
64 /* Vertex size/info depends on the latest state.
197 /* emit first triangle vertex as first triangle vertex */
207 /* emit last triangle vertex as last triangle vertex */
219 /* emit first non-spoke vertex as first vertex */
228 /* emit last non-spoke vertex as last vertex */
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
sp_prim_vbuf.c 30 * code. When the 'draw' module has finished filling a vertex buffer, the
79 /** This tells the draw module about our desired vertex layout */
219 /* emit first triangle vertex as first triangle vertex */
229 /* emit last triangle vertex as last triangle vertex */
241 /* emit first non-spoke vertex as first vertex */
250 /* emit last non-spoke vertex as last vertex */
    [all...]

Completed in 1309 milliseconds

1 2 3 4 5 6 7 8 91011>>