/external/chromium_org/third_party/skia/experimental/AndroidPathRenderer/ |
Vertex.h | 15 * Simple structure to describe a vertex with a position and a texture. 17 struct Vertex { 20 static inline void set(Vertex* vertex, float x, float y) { 21 vertex[0].position[0] = x; 22 vertex[0].position[1] = y; 24 }; // struct Vertex 27 * Simple structure to describe a vertex with a position and a texture. 33 static inline void set(TextureVertex* vertex, float x, float y, float u, float v) { 34 vertex[0].position[0] = x [all...] |
/external/skia/experimental/AndroidPathRenderer/ |
Vertex.h | 15 * Simple structure to describe a vertex with a position and a texture. 17 struct Vertex { 20 static inline void set(Vertex* vertex, float x, float y) { 21 vertex[0].position[0] = x; 22 vertex[0].position[1] = y; 24 }; // struct Vertex 27 * Simple structure to describe a vertex with a position and a texture. 33 static inline void set(TextureVertex* vertex, float x, float y, float u, float v) { 34 vertex[0].position[0] = x [all...] |
/external/clang/test/CodeGenCXX/ |
debug-info-template-array.cpp | 9 struct Vertex {}; 13 unique_ptr<Vertex<2>[]> v = unique_ptr<Vertex<2>[]>();
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/frameworks/base/libs/hwui/ |
Vertex.h | 26 * Simple structure to describe a vertex with a position and a texture. 28 struct Vertex { 41 static inline void set(Vertex* vertex, float x, float y) { 42 vertex[0].x = x; 43 vertex[0].y = y; 46 static inline void set(Vertex* vertex, Vector2 val) { 47 set(vertex, val.x, val.y); 50 static inline void copyWithOffset(Vertex* vertex, const Vertex& src, float x, float y) [all...] |
/external/ceres-solver/internal/ceres/ |
graph.h | 46 // A weighted undirected graph templated over the vertex ids. Vertex 48 template <typename Vertex> 53 // Add a weighted vertex. If the vertex already exists in the graph, 55 void AddVertex(const Vertex& vertex, double weight) { 56 if (vertices_.find(vertex) == vertices_.end()) { 57 vertices_.insert(vertex); 58 edges_[vertex] = HashSet<Vertex>() [all...] |
graph_algorithms.h | 48 template <typename Vertex> 51 explicit VertexTotalOrdering(const Graph<Vertex>& graph) 54 bool operator()(const Vertex& lhs, const Vertex& rhs) const { 62 const Graph<Vertex>& graph_; 65 template <typename Vertex> 68 explicit VertexDegreeLessThan(const Graph<Vertex>& graph) 71 bool operator()(const Vertex& lhs, const Vertex& rhs) const { 76 const Graph<Vertex>& graph_ 127 const Vertex& vertex = vertex_queue[i]; local 150 const Vertex vertex = *it; local 202 const Vertex& vertex = vertex_queue[i]; local 225 const Vertex vertex = *it; local [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/include/isl/ |
vertices.h | 19 isl_ctx *isl_vertex_get_ctx(__isl_keep isl_vertex *vertex); 20 int isl_vertex_get_id(__isl_keep isl_vertex *vertex); 21 __isl_give isl_basic_set *isl_vertex_get_domain(__isl_keep isl_vertex *vertex); 22 __isl_give isl_basic_set *isl_vertex_get_expr(__isl_keep isl_vertex *vertex); 23 void isl_vertex_free(__isl_take isl_vertex *vertex); 30 int (*fn)(__isl_take isl_vertex *vertex, void *user), void *user); 36 int (*fn)(__isl_take isl_vertex *vertex, void *user), void *user);
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/include/isl/ |
vertices.h | 19 isl_ctx *isl_vertex_get_ctx(__isl_keep isl_vertex *vertex); 20 int isl_vertex_get_id(__isl_keep isl_vertex *vertex); 21 __isl_give isl_basic_set *isl_vertex_get_domain(__isl_keep isl_vertex *vertex); 22 __isl_give isl_basic_set *isl_vertex_get_expr(__isl_keep isl_vertex *vertex); 23 void isl_vertex_free(__isl_take isl_vertex *vertex); 30 int (*fn)(__isl_take isl_vertex *vertex, void *user), void *user); 36 int (*fn)(__isl_take isl_vertex *vertex, void *user), void *user);
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/external/deqp/data/gles2/shaders/ |
declarations.test | 4 vertex "" 21 vertex "" 38 vertex "" 55 vertex "" 72 vertex "" 90 vertex "" 108 vertex "" 125 vertex ""
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fragdata.test | 5 vertex "" 22 vertex "" 40 vertex "" 60 vertex ""
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invalid_texture_functions.test | 6 vertex "" 28 vertex "" 50 vertex "" 73 vertex ""
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/external/deqp/data/gles3/shaders/ |
fragdata.test | 5 vertex "" 22 vertex "" 40 vertex "" 60 vertex ""
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/external/deqp/doc/testspecs/GLES31/ |
functional.vertex_attribute_binding.txt | 19 Vertex Attribute Binding Tests 27 + Vertex attribute binding state setting and queries 34 vertex attribute start offset. 40 + Mixing vertex attribute binding and vertex attribute pointer APIs 41 - Different APIs for different vertex attributes 42 - Use vertex attribute binding API to change state set with vertex 53 + Use of all vertex attribute binding points 61 vertex attribute binding state after use of vertex attribut [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
GLShape.java | 60 GLVertex vertex = iter.next(); local 61 if (vertex.x == x && vertex.y == y && vertex.z == z) { 62 return vertex; 66 // doesn't exist, so create new vertex 67 GLVertex vertex = mWorld.addVertex(x, y, z); local 68 mVertexList.add(vertex); 69 return vertex; 80 GLVertex vertex = iter.next() local [all...] |
/external/deqp/data/gles31/shaders/ |
separate_shader_validation.test | 10 active_stages {vertex} 11 vertex "" 44 active_stages {vertex} 45 vertex "" 77 active_stages {vertex} 78 vertex "" 109 active_stages {vertex} 110 vertex "" 141 active_stages {vertex} 142 vertex "" [all...] |
linkage_io_block.test | 4 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment } 6 vertex "" 40 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment } 42 vertex "" 77 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment } 79 vertex "" 113 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment } 115 vertex "" 148 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment } 150 vertex "" [all...] |
/external/chromium_org/gpu/command_buffer/service/ |
vertex_array_manager.h | 21 // This class keeps track of the vertex arrays and their sizes so we can do 39 // Gets the vertex attrib manager for the given vertex array. 42 // Removes the vertex attrib manager for the given vertex array. 54 // Info for each vertex array in the system.
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/external/llvm/test/Transforms/ArgumentPromotion/ |
callgraph-update.ll | 6 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* } 7 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* } 11 define i64 @build_delaunay(%struct.VERTEX* %tree, %struct.VERTEX* %extra) nounwind ssp {
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/external/chromium_org/third_party/mesa/src/src/mesa/tnl_dd/ |
t_dd_triemit.h | 39 VERTEX *v0, 40 VERTEX *v1, 41 VERTEX *v2, 42 VERTEX *v3 ) 63 VERTEX *v0, 64 VERTEX *v1, 65 VERTEX *v2, 66 VERTEX *v3 ) 91 VERTEX *v0, 92 VERTEX *v1 [all...] |
/external/mesa3d/src/mesa/tnl_dd/ |
t_dd_triemit.h | 39 VERTEX *v0, 40 VERTEX *v1, 41 VERTEX *v2, 42 VERTEX *v3 ) 63 VERTEX *v0, 64 VERTEX *v1, 65 VERTEX *v2, 66 VERTEX *v3 ) 91 VERTEX *v0, 92 VERTEX *v1 [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/vbo/ |
vbo_exec_eval.c | 73 /* Vertex program maps have priority over conventional attribs */ 123 * They alias and override the conventional vertex attributs. 164 /** Vertex -- EvalCoord1f is a noop if this map not enabled: 169 GLfloat vertex[4]; local 171 ASSIGN_4V(vertex, 0, 0, 0, 1); 173 _math_horner_bezier_curve(map->Points, vertex, uu, 178 CALL_Vertex4fv(GET_DISPATCH(), ( vertex )); 180 CALL_Vertex3fv(GET_DISPATCH(), ( vertex )); 212 /** Vertex -- EvalCoord2f is a noop if this map not enabled: 218 GLfloat vertex[4] local [all...] |
/external/mesa3d/src/mesa/vbo/ |
vbo_exec_eval.c | 73 /* Vertex program maps have priority over conventional attribs */ 123 * They alias and override the conventional vertex attributs. 164 /** Vertex -- EvalCoord1f is a noop if this map not enabled: 169 GLfloat vertex[4]; local 171 ASSIGN_4V(vertex, 0, 0, 0, 1); 173 _math_horner_bezier_curve(map->Points, vertex, uu, 178 CALL_Vertex4fv(GET_DISPATCH(), ( vertex )); 180 CALL_Vertex3fv(GET_DISPATCH(), ( vertex )); 212 /** Vertex -- EvalCoord2f is a noop if this map not enabled: 218 GLfloat vertex[4] local [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/ |
VertexArray.h | 6 // This class contains prototypes for representing GLES 3 Vertex Array Objects: 8 // The buffer objects that are to be used by the vertex stage of the GL are collected 9 // together to form a vertex array object. All state related to the definition of data used 10 // by the vertex processor is encapsulated in a vertex array object.
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
lp_setup_vbuf.c | 30 * code. When the 'draw' module has finished filling a vertex buffer, the 64 /* Vertex size/info depends on the latest state. 197 /* emit first triangle vertex as first triangle vertex */ 207 /* emit last triangle vertex as last triangle vertex */ 219 /* emit first non-spoke vertex as first vertex */ 228 /* emit last non-spoke vertex as last vertex */ [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/ |
sp_prim_vbuf.c | 30 * code. When the 'draw' module has finished filling a vertex buffer, the 79 /** This tells the draw module about our desired vertex layout */ 219 /* emit first triangle vertex as first triangle vertex */ 229 /* emit last triangle vertex as last triangle vertex */ 241 /* emit first non-spoke vertex as first vertex */ 250 /* emit last non-spoke vertex as last vertex */ [all...] |