/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/ |
paint.h | 35 struct vg_paint; 40 struct vg_paint *paint_create(struct vg_context *ctx); 41 void paint_destroy(struct vg_paint *paint); 43 void paint_set_color(struct vg_paint *paint, 45 void paint_get_color(struct vg_paint *paint, 48 void paint_set_coloriv(struct vg_paint *paint, 50 void paint_get_coloriv(struct vg_paint *paint, 53 void paint_set_colori(struct vg_paint *paint, 56 VGuint paint_colori(struct vg_paint *paint); 58 void paint_set_type(struct vg_paint *paint, VGPaintType type) [all...] |
paint.c | 41 struct vg_paint { struct 143 static INLINE struct pipe_resource *create_gradient_texture(struct vg_paint *p) 175 static INLINE struct pipe_sampler_view *create_gradient_sampler_view(struct vg_paint *p) 195 struct vg_paint * paint_create(struct vg_context *ctx) 197 struct vg_paint *paint = CALLOC_STRUCT(vg_paint); 226 void paint_destroy(struct vg_paint *paint) 240 void paint_set_color(struct vg_paint *paint, 254 static INLINE void paint_color_buffer(struct vg_paint *paint, void *buffer) 264 static INLINE void paint_linear_gradient_buffer(struct vg_paint *paint [all...] |
shader.h | 33 struct vg_paint; 46 void shader_set_paint(struct shader *shader, struct vg_paint *paint); 47 struct vg_paint *shader_paint(struct shader *shader);
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handle.h | 51 struct vg_paint; 102 paint_to_handle(struct vg_paint *paint) 157 static INLINE struct vg_paint * 160 return (struct vg_paint *) handle_to_pointer(h);
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api_params.c | 998 struct vg_paint *p = handle_to_paint(object); 1043 struct vg_paint *paint = handle_to_paint(object); 1059 struct vg_paint *paint = handle_to_paint(object); 1064 struct vg_paint *p = handle_to_paint(object); 1073 struct vg_paint *paint = handle_to_paint(object); 1136 struct vg_paint *paint = handle_to_paint(object); 1148 struct vg_paint *paint = handle_to_paint(object); [all...] |
vg_state.h | 102 struct vg_paint *stroke_paint; 103 struct vg_paint *fill_paint;
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api_paint.c | 103 struct vg_paint *p; 126 struct vg_paint *p;
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polygon.h | 34 struct vg_paint;
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shader.c | 49 struct vg_paint *paint; 94 void shader_set_paint(struct shader *shader, struct vg_paint *paint) 99 struct vg_paint * shader_paint(struct shader *shader)
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vg_context.h | 130 struct vg_paint *default_paint;
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/external/mesa3d/src/gallium/state_trackers/vega/ |
paint.h | 35 struct vg_paint; 40 struct vg_paint *paint_create(struct vg_context *ctx); 41 void paint_destroy(struct vg_paint *paint); 43 void paint_set_color(struct vg_paint *paint, 45 void paint_get_color(struct vg_paint *paint, 48 void paint_set_coloriv(struct vg_paint *paint, 50 void paint_get_coloriv(struct vg_paint *paint, 53 void paint_set_colori(struct vg_paint *paint, 56 VGuint paint_colori(struct vg_paint *paint); 58 void paint_set_type(struct vg_paint *paint, VGPaintType type) [all...] |
paint.c | 41 struct vg_paint { struct 143 static INLINE struct pipe_resource *create_gradient_texture(struct vg_paint *p) 175 static INLINE struct pipe_sampler_view *create_gradient_sampler_view(struct vg_paint *p) 195 struct vg_paint * paint_create(struct vg_context *ctx) 197 struct vg_paint *paint = CALLOC_STRUCT(vg_paint); 226 void paint_destroy(struct vg_paint *paint) 240 void paint_set_color(struct vg_paint *paint, 254 static INLINE void paint_color_buffer(struct vg_paint *paint, void *buffer) 264 static INLINE void paint_linear_gradient_buffer(struct vg_paint *paint [all...] |
shader.h | 33 struct vg_paint; 46 void shader_set_paint(struct shader *shader, struct vg_paint *paint); 47 struct vg_paint *shader_paint(struct shader *shader);
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handle.h | 51 struct vg_paint; 102 paint_to_handle(struct vg_paint *paint) 157 static INLINE struct vg_paint * 160 return (struct vg_paint *) handle_to_pointer(h);
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api_params.c | 998 struct vg_paint *p = handle_to_paint(object); 1043 struct vg_paint *paint = handle_to_paint(object); 1059 struct vg_paint *paint = handle_to_paint(object); 1064 struct vg_paint *p = handle_to_paint(object); 1073 struct vg_paint *paint = handle_to_paint(object); 1136 struct vg_paint *paint = handle_to_paint(object); 1148 struct vg_paint *paint = handle_to_paint(object); [all...] |
vg_state.h | 102 struct vg_paint *stroke_paint; 103 struct vg_paint *fill_paint;
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api_paint.c | 103 struct vg_paint *p; 126 struct vg_paint *p;
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polygon.h | 34 struct vg_paint;
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shader.c | 49 struct vg_paint *paint; 94 void shader_set_paint(struct shader *shader, struct vg_paint *paint) 99 struct vg_paint * shader_paint(struct shader *shader)
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vg_context.h | 130 struct vg_paint *default_paint;
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