HomeSort by relevance Sort by last modified time
    Searched full:write_again (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/remoting/protocol/
buffered_socket_writer.cc 88 bool write_again = false; local
89 HandleWriteResult(result, &write_again);
90 if (!write_again)
96 bool* write_again) {
97 *write_again = false;
121 *write_again = true;
129 bool write_again; local
130 HandleWriteResult(result, &write_again);
131 if (write_again)
buffered_socket_writer.h 88 void HandleWriteResult(int result, bool* write_again);

Completed in 2181 milliseconds