1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 /** 6 * A TimelineGraphView displays a timeline graph on a canvas element. 7 */ 8 var TimelineGraphView = (function() { 9 'use strict'; 10 11 // Maximum number of labels placed vertically along the sides of the graph. 12 var MAX_VERTICAL_LABELS = 6; 13 14 // Vertical spacing between labels and between the graph and labels. 15 var LABEL_VERTICAL_SPACING = 4; 16 // Horizontal spacing between vertically placed labels and the edges of the 17 // graph. 18 var LABEL_HORIZONTAL_SPACING = 3; 19 // Horizintal spacing between two horitonally placed labels along the bottom 20 // of the graph. 21 var LABEL_LABEL_HORIZONTAL_SPACING = 25; 22 23 // Length of ticks, in pixels, next to y-axis labels. The x-axis only has 24 // one set of labels, so it can use lines instead. 25 var Y_AXIS_TICK_LENGTH = 10; 26 27 var GRID_COLOR = '#CCC'; 28 var TEXT_COLOR = '#000'; 29 var BACKGROUND_COLOR = '#FFF'; 30 31 var MAX_DECIMAL_PRECISION = 2; 32 /** 33 * @constructor 34 */ 35 function TimelineGraphView(divId, canvasId) { 36 this.scrollbar_ = {position_: 0, range_: 0}; 37 38 this.graphDiv_ = $(divId); 39 this.canvas_ = $(canvasId); 40 41 // Set the range and scale of the graph. Times are in milliseconds since 42 // the Unix epoch. 43 44 // All measurements we have must be after this time. 45 this.startTime_ = 0; 46 // The current rightmost position of the graph is always at most this. 47 this.endTime_ = 1; 48 49 this.graph_ = null; 50 51 // Horizontal scale factor, in terms of milliseconds per pixel. 52 this.scale_ = 1000; 53 54 // Initialize the scrollbar. 55 this.updateScrollbarRange_(true); 56 } 57 58 TimelineGraphView.prototype = { 59 setScale: function(scale) { 60 this.scale_ = scale; 61 }, 62 63 // Returns the total length of the graph, in pixels. 64 getLength_: function() { 65 var timeRange = this.endTime_ - this.startTime_; 66 // Math.floor is used to ignore the last partial area, of length less 67 // than this.scale_. 68 return Math.floor(timeRange / this.scale_); 69 }, 70 71 /** 72 * Returns true if the graph is scrolled all the way to the right. 73 */ 74 graphScrolledToRightEdge_: function() { 75 return this.scrollbar_.position_ == this.scrollbar_.range_; 76 }, 77 78 /** 79 * Update the range of the scrollbar. If |resetPosition| is true, also 80 * sets the slider to point at the rightmost position and triggers a 81 * repaint. 82 */ 83 updateScrollbarRange_: function(resetPosition) { 84 var scrollbarRange = this.getLength_() - this.canvas_.width; 85 if (scrollbarRange < 0) 86 scrollbarRange = 0; 87 88 // If we've decreased the range to less than the current scroll position, 89 // we need to move the scroll position. 90 if (this.scrollbar_.position_ > scrollbarRange) 91 resetPosition = true; 92 93 this.scrollbar_.range_ = scrollbarRange; 94 if (resetPosition) { 95 this.scrollbar_.position_ = scrollbarRange; 96 this.repaint(); 97 } 98 }, 99 100 /** 101 * Sets the date range displayed on the graph, switches to the default 102 * scale factor, and moves the scrollbar all the way to the right. 103 */ 104 setDateRange: function(startDate, endDate) { 105 this.startTime_ = startDate.getTime(); 106 this.endTime_ = endDate.getTime(); 107 108 // Safety check. 109 if (this.endTime_ <= this.startTime_) 110 this.startTime_ = this.endTime_ - 1; 111 112 this.updateScrollbarRange_(true); 113 }, 114 115 /** 116 * Updates the end time at the right of the graph to be the current time. 117 * Specifically, updates the scrollbar's range, and if the scrollbar is 118 * all the way to the right, keeps it all the way to the right. Otherwise, 119 * leaves the view as-is and doesn't redraw anything. 120 */ 121 updateEndDate: function(opt_date) { 122 this.endTime_ = opt_date || (new Date()).getTime(); 123 this.updateScrollbarRange_(this.graphScrolledToRightEdge_()); 124 }, 125 126 getStartDate: function() { 127 return new Date(this.startTime_); 128 }, 129 130 /** 131 * Replaces the current TimelineDataSeries with |dataSeries|. 132 */ 133 setDataSeries: function(dataSeries) { 134 // Simply recreates the Graph. 135 this.graph_ = new Graph(); 136 for (var i = 0; i < dataSeries.length; ++i) 137 this.graph_.addDataSeries(dataSeries[i]); 138 this.repaint(); 139 }, 140 141 /** 142 * Adds |dataSeries| to the current graph. 143 */ 144 addDataSeries: function(dataSeries) { 145 if (!this.graph_) 146 this.graph_ = new Graph(); 147 this.graph_.addDataSeries(dataSeries); 148 this.repaint(); 149 }, 150 151 /** 152 * Draws the graph on |canvas_|. 153 */ 154 repaint: function() { 155 this.repaintTimerRunning_ = false; 156 157 var width = this.canvas_.width; 158 var height = this.canvas_.height; 159 var context = this.canvas_.getContext('2d'); 160 161 // Clear the canvas. 162 context.fillStyle = BACKGROUND_COLOR; 163 context.fillRect(0, 0, width, height); 164 165 // Try to get font height in pixels. Needed for layout. 166 var fontHeightString = context.font.match(/([0-9]+)px/)[1]; 167 var fontHeight = parseInt(fontHeightString); 168 169 // Safety check, to avoid drawing anything too ugly. 170 if (fontHeightString.length == 0 || fontHeight <= 0 || 171 fontHeight * 4 > height || width < 50) { 172 return; 173 } 174 175 // Save current transformation matrix so we can restore it later. 176 context.save(); 177 178 // The center of an HTML canvas pixel is technically at (0.5, 0.5). This 179 // makes near straight lines look bad, due to anti-aliasing. This 180 // translation reduces the problem a little. 181 context.translate(0.5, 0.5); 182 183 // Figure out what time values to display. 184 var position = this.scrollbar_.position_; 185 // If the entire time range is being displayed, align the right edge of 186 // the graph to the end of the time range. 187 if (this.scrollbar_.range_ == 0) 188 position = this.getLength_() - this.canvas_.width; 189 var visibleStartTime = this.startTime_ + position * this.scale_; 190 191 // Make space at the bottom of the graph for the time labels, and then 192 // draw the labels. 193 var textHeight = height; 194 height -= fontHeight + LABEL_VERTICAL_SPACING; 195 this.drawTimeLabels(context, width, height, textHeight, visibleStartTime); 196 197 // Draw outline of the main graph area. 198 context.strokeStyle = GRID_COLOR; 199 context.strokeRect(0, 0, width - 1, height - 1); 200 201 if (this.graph_) { 202 // Layout graph and have them draw their tick marks. 203 this.graph_.layout( 204 width, height, fontHeight, visibleStartTime, this.scale_); 205 this.graph_.drawTicks(context); 206 207 // Draw the lines of all graphs, and then draw their labels. 208 this.graph_.drawLines(context); 209 this.graph_.drawLabels(context); 210 } 211 212 // Restore original transformation matrix. 213 context.restore(); 214 }, 215 216 /** 217 * Draw time labels below the graph. Takes in start time as an argument 218 * since it may not be |startTime_|, when we're displaying the entire 219 * time range. 220 */ 221 drawTimeLabels: function(context, width, height, textHeight, startTime) { 222 // Draw the labels 1 minute apart. 223 var timeStep = 1000 * 60; 224 225 // Find the time for the first label. This time is a perfect multiple of 226 // timeStep because of how UTC times work. 227 var time = Math.ceil(startTime / timeStep) * timeStep; 228 229 context.textBaseline = 'bottom'; 230 context.textAlign = 'center'; 231 context.fillStyle = TEXT_COLOR; 232 context.strokeStyle = GRID_COLOR; 233 234 // Draw labels and vertical grid lines. 235 while (true) { 236 var x = Math.round((time - startTime) / this.scale_); 237 if (x >= width) 238 break; 239 var text = (new Date(time)).toLocaleTimeString(); 240 context.fillText(text, x, textHeight); 241 context.beginPath(); 242 context.lineTo(x, 0); 243 context.lineTo(x, height); 244 context.stroke(); 245 time += timeStep; 246 } 247 }, 248 249 getDataSeriesCount: function() { 250 if (this.graph_) 251 return this.graph_.dataSeries_.length; 252 return 0; 253 }, 254 255 hasDataSeries: function(dataSeries) { 256 if (this.graph_) 257 return this.graph_.hasDataSeries(dataSeries); 258 return false; 259 }, 260 261 }; 262 263 /** 264 * A Graph is responsible for drawing all the TimelineDataSeries that have 265 * the same data type. Graphs are responsible for scaling the values, laying 266 * out labels, and drawing both labels and lines for its data series. 267 */ 268 var Graph = (function() { 269 /** 270 * @constructor 271 */ 272 function Graph() { 273 this.dataSeries_ = []; 274 275 // Cached properties of the graph, set in layout. 276 this.width_ = 0; 277 this.height_ = 0; 278 this.fontHeight_ = 0; 279 this.startTime_ = 0; 280 this.scale_ = 0; 281 282 // The lowest/highest values adjusted by the vertical label step size 283 // in the displayed range of the graph. Used for scaling and setting 284 // labels. Set in layoutLabels. 285 this.min_ = 0; 286 this.max_ = 0; 287 288 // Cached text of equally spaced labels. Set in layoutLabels. 289 this.labels_ = []; 290 } 291 292 /** 293 * A Label is the label at a particular position along the y-axis. 294 * @constructor 295 */ 296 function Label(height, text) { 297 this.height = height; 298 this.text = text; 299 } 300 301 Graph.prototype = { 302 addDataSeries: function(dataSeries) { 303 this.dataSeries_.push(dataSeries); 304 }, 305 306 hasDataSeries: function(dataSeries) { 307 for (var i = 0; i < this.dataSeries_.length; ++i) { 308 if (this.dataSeries_[i] == dataSeries) 309 return true; 310 } 311 return false; 312 }, 313 314 /** 315 * Returns a list of all the values that should be displayed for a given 316 * data series, using the current graph layout. 317 */ 318 getValues: function(dataSeries) { 319 if (!dataSeries.isVisible()) 320 return null; 321 return dataSeries.getValues(this.startTime_, this.scale_, this.width_); 322 }, 323 324 /** 325 * Updates the graph's layout. In particular, both the max value and 326 * label positions are updated. Must be called before calling any of the 327 * drawing functions. 328 */ 329 layout: function(width, height, fontHeight, startTime, scale) { 330 this.width_ = width; 331 this.height_ = height; 332 this.fontHeight_ = fontHeight; 333 this.startTime_ = startTime; 334 this.scale_ = scale; 335 336 // Find largest value. 337 var max = 0, min = 0; 338 for (var i = 0; i < this.dataSeries_.length; ++i) { 339 var values = this.getValues(this.dataSeries_[i]); 340 if (!values) 341 continue; 342 for (var j = 0; j < values.length; ++j) { 343 if (values[j] > max) 344 max = values[j]; 345 else if (values[j] < min) 346 min = values[j]; 347 } 348 } 349 350 this.layoutLabels_(min, max); 351 }, 352 353 /** 354 * Lays out labels and sets |max_|/|min_|, taking the time units into 355 * consideration. |maxValue| is the actual maximum value, and 356 * |max_| will be set to the value of the largest label, which 357 * will be at least |maxValue|. Similar for |min_|. 358 */ 359 layoutLabels_: function(minValue, maxValue) { 360 if (maxValue - minValue < 1024) { 361 this.layoutLabelsBasic_(minValue, maxValue, MAX_DECIMAL_PRECISION); 362 return; 363 } 364 365 // Find appropriate units to use. 366 var units = ['', 'k', 'M', 'G', 'T', 'P']; 367 // Units to use for labels. 0 is '1', 1 is K, etc. 368 // We start with 1, and work our way up. 369 var unit = 1; 370 minValue /= 1024; 371 maxValue /= 1024; 372 while (units[unit + 1] && maxValue - minValue >= 1024) { 373 minValue /= 1024; 374 maxValue /= 1024; 375 ++unit; 376 } 377 378 // Calculate labels. 379 this.layoutLabelsBasic_(minValue, maxValue, MAX_DECIMAL_PRECISION); 380 381 // Append units to labels. 382 for (var i = 0; i < this.labels_.length; ++i) 383 this.labels_[i] += ' ' + units[unit]; 384 385 // Convert |min_|/|max_| back to unit '1'. 386 this.min_ *= Math.pow(1024, unit); 387 this.max_ *= Math.pow(1024, unit); 388 }, 389 390 /** 391 * Same as layoutLabels_, but ignores units. |maxDecimalDigits| is the 392 * maximum number of decimal digits allowed. The minimum allowed 393 * difference between two adjacent labels is 10^-|maxDecimalDigits|. 394 */ 395 layoutLabelsBasic_: function(minValue, maxValue, maxDecimalDigits) { 396 this.labels_ = []; 397 var range = maxValue - minValue; 398 // No labels if the range is 0. 399 if (range == 0) { 400 this.min_ = this.max_ = maxValue; 401 return; 402 } 403 404 // The maximum number of equally spaced labels allowed. |fontHeight_| 405 // is doubled because the top two labels are both drawn in the same 406 // gap. 407 var minLabelSpacing = 2 * this.fontHeight_ + LABEL_VERTICAL_SPACING; 408 409 // The + 1 is for the top label. 410 var maxLabels = 1 + this.height_ / minLabelSpacing; 411 if (maxLabels < 2) { 412 maxLabels = 2; 413 } else if (maxLabels > MAX_VERTICAL_LABELS) { 414 maxLabels = MAX_VERTICAL_LABELS; 415 } 416 417 // Initial try for step size between conecutive labels. 418 var stepSize = Math.pow(10, -maxDecimalDigits); 419 // Number of digits to the right of the decimal of |stepSize|. 420 // Used for formating label strings. 421 var stepSizeDecimalDigits = maxDecimalDigits; 422 423 // Pick a reasonable step size. 424 while (true) { 425 // If we use a step size of |stepSize| between labels, we'll need: 426 // 427 // Math.ceil(range / stepSize) + 1 428 // 429 // labels. The + 1 is because we need labels at both at 0 and at 430 // the top of the graph. 431 432 // Check if we can use steps of size |stepSize|. 433 if (Math.ceil(range / stepSize) + 1 <= maxLabels) 434 break; 435 // Check |stepSize| * 2. 436 if (Math.ceil(range / (stepSize * 2)) + 1 <= maxLabels) { 437 stepSize *= 2; 438 break; 439 } 440 // Check |stepSize| * 5. 441 if (Math.ceil(range / (stepSize * 5)) + 1 <= maxLabels) { 442 stepSize *= 5; 443 break; 444 } 445 stepSize *= 10; 446 if (stepSizeDecimalDigits > 0) 447 --stepSizeDecimalDigits; 448 } 449 450 // Set the min/max so it's an exact multiple of the chosen step size. 451 this.max_ = Math.ceil(maxValue / stepSize) * stepSize; 452 this.min_ = Math.floor(minValue / stepSize) * stepSize; 453 454 // Create labels. 455 for (var label = this.max_; label >= this.min_; label -= stepSize) 456 this.labels_.push(label.toFixed(stepSizeDecimalDigits)); 457 }, 458 459 /** 460 * Draws tick marks for each of the labels in |labels_|. 461 */ 462 drawTicks: function(context) { 463 var x1; 464 var x2; 465 x1 = this.width_ - 1; 466 x2 = this.width_ - 1 - Y_AXIS_TICK_LENGTH; 467 468 context.fillStyle = GRID_COLOR; 469 context.beginPath(); 470 for (var i = 1; i < this.labels_.length - 1; ++i) { 471 // The rounding is needed to avoid ugly 2-pixel wide anti-aliased 472 // lines. 473 var y = Math.round(this.height_ * i / (this.labels_.length - 1)); 474 context.moveTo(x1, y); 475 context.lineTo(x2, y); 476 } 477 context.stroke(); 478 }, 479 480 /** 481 * Draws a graph line for each of the data series. 482 */ 483 drawLines: function(context) { 484 // Factor by which to scale all values to convert them to a number from 485 // 0 to height - 1. 486 var scale = 0; 487 var bottom = this.height_ - 1; 488 if (this.max_) 489 scale = bottom / (this.max_ - this.min_); 490 491 // Draw in reverse order, so earlier data series are drawn on top of 492 // subsequent ones. 493 for (var i = this.dataSeries_.length - 1; i >= 0; --i) { 494 var values = this.getValues(this.dataSeries_[i]); 495 if (!values) 496 continue; 497 context.strokeStyle = this.dataSeries_[i].getColor(); 498 context.beginPath(); 499 for (var x = 0; x < values.length; ++x) { 500 // The rounding is needed to avoid ugly 2-pixel wide anti-aliased 501 // horizontal lines. 502 context.lineTo( 503 x, bottom - Math.round((values[x] - this.min_) * scale)); 504 } 505 context.stroke(); 506 } 507 }, 508 509 /** 510 * Draw labels in |labels_|. 511 */ 512 drawLabels: function(context) { 513 if (this.labels_.length == 0) 514 return; 515 var x = this.width_ - LABEL_HORIZONTAL_SPACING; 516 517 // Set up the context. 518 context.fillStyle = TEXT_COLOR; 519 context.textAlign = 'right'; 520 521 // Draw top label, which is the only one that appears below its tick 522 // mark. 523 context.textBaseline = 'top'; 524 context.fillText(this.labels_[0], x, 0); 525 526 // Draw all the other labels. 527 context.textBaseline = 'bottom'; 528 var step = (this.height_ - 1) / (this.labels_.length - 1); 529 for (var i = 1; i < this.labels_.length; ++i) 530 context.fillText(this.labels_[i], x, step * i); 531 } 532 }; 533 534 return Graph; 535 })(); 536 537 return TimelineGraphView; 538 })(); 539