1 // Copyright 2010 the V8 project authors. All rights reserved. 2 // Redistribution and use in source and binary forms, with or without 3 // modification, are permitted provided that the following conditions are 4 // met: 5 // 6 // * Redistributions of source code must retain the above copyright 7 // notice, this list of conditions and the following disclaimer. 8 // * Redistributions in binary form must reproduce the above 9 // copyright notice, this list of conditions and the following 10 // disclaimer in the documentation and/or other materials provided 11 // with the distribution. 12 // * Neither the name of Google Inc. nor the names of its 13 // contributors may be used to endorse or promote products derived 14 // from this software without specific prior written permission. 15 // 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 30 31 Debug = debug.Debug 32 33 var function_z_text = 34 " function Z() {\n" 35 + " return 'Z';\n" // Breakpoint line ( #6 ) 36 + " }\n"; 37 38 eval( 39 "function F25() {\n" 40 + " return 25;\n" // Breakpoint line ( #1 ) 41 + "}\n" 42 + "function F26 () {\n" 43 + " var x = 20;\n" 44 + function_z_text // function takes exactly 3 lines 45 // // Breakpoint line ( #6 ) 46 // 47 + " var y = 6;\n" 48 + " return x + y;\n" 49 + "}\n" 50 + "function Nested() {\n" 51 + " var a = 30;\n" 52 + " return function F27() {\n" 53 + " var b = 3;\n" // Breakpoint line ( #14 ) 54 + " return a - b;\n" 55 + " }\n" 56 + "}\n" 57 ); 58 59 60 assertEquals(25, F25()); 61 assertEquals(26, F26()); 62 63 var script = Debug.findScript(F25); 64 65 assertEquals(0, Debug.scriptBreakPoints().length); 66 67 Debug.setScriptBreakPoint(Debug.ScriptBreakPointType.ScriptId, script.id, 1, 1, "true || false || false"); 68 Debug.setScriptBreakPoint(Debug.ScriptBreakPointType.ScriptId, script.id, 6, 1, "true || false || false"); 69 Debug.setScriptBreakPoint(Debug.ScriptBreakPointType.ScriptId, script.id, 14, 1, "true || false || false"); 70 71 assertEquals(3, Debug.scriptBreakPoints().length); 72 73 var new_source = script.source.replace(function_z_text, ""); 74 print("new source: " + new_source); 75 76 var change_log = new Array(); 77 var result = Debug.LiveEdit.SetScriptSource(script, new_source, false, change_log); 78 print("Result: " + JSON.stringify(result) + "\n"); 79 print("Change log: " + JSON.stringify(change_log) + "\n"); 80 81 var breaks = Debug.scriptBreakPoints(); 82 83 // One breakpoint gets duplicated in a old version of script. 84 assertTrue(breaks.length > 3 + 1); 85 86 var breakpoints_in_script = 0; 87 var break_position_map = {}; 88 for (var i = 0; i < breaks.length; i++) { 89 if (breaks[i].script_id() == script.id) { 90 break_position_map[breaks[i].line()] = true; 91 breakpoints_in_script++; 92 } 93 } 94 95 assertEquals(3, breakpoints_in_script); 96 97 // Check 2 breakpoints. The one in deleted function should have been moved somewhere. 98 assertTrue(break_position_map[1]); 99 assertTrue(break_position_map[11]); 100 101 // Delete all breakpoints to make this test reentrant. 102 var breaks = Debug.scriptBreakPoints(); 103 var breaks_ids = []; 104 105 for (var i = 0; i < breaks.length; i++) { 106 breaks_ids.push(breaks[i].number()); 107 } 108 109 for (var i = 0; i < breaks_ids.length; i++) { 110 Debug.clearBreakPoint(breaks_ids[i]); 111 } 112 113 assertEquals(0, Debug.scriptBreakPoints().length); 114