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      1 // Copyright 2011 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 //
     28 // Flags: --allow-natives-syntax
     29 
     30 function store(a, x, y) {
     31   var f1 = 0.1 * y;
     32   var f2 = 0.2 * y;
     33   var f3 = 0.3 * y;
     34   var f4 = 0.4 * y;
     35   var f5 = 0.5 * y;
     36   var f6 = 0.6 * y;
     37   var f7 = 0.7 * y;
     38   var f8 = 0.8 * y;
     39   a[0] = x;
     40   var sum = (f1 + f2 + f3 + f4 + f5 + f6 + f7 + f8);
     41   assertEquals(1, y);
     42   var expected = 3.6;
     43   if (Math.abs(expected - sum) > 0.01) {
     44     assertEquals(expected, sum);
     45   }
     46 }
     47 
     48 // Generate TransitionElementsKindStub.
     49 store([1], 1, 1);
     50 store([1], 1.1, 1);
     51 store([1], 1.1, 1);
     52 %OptimizeFunctionOnNextCall(store);
     53 // This will trap on allocation site in TransitionElementsKindStub.
     54 store([1], 1, 1)
     55