Lines Matching refs:lock_after
620 LockWord lock_after = obj->GetLockWord(false);621 LockWord::LockState new_state = lock_after.GetState();623 EXPECT_EQ(lock_after.ThinLockCount(), 0U); // Thin lock starts count at zero696 LockWord lock_after = obj->GetLockWord(false);697 LockWord::LockState new_state = lock_after.GetState();