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Lines Matching refs:FrameBuffer

1 #include "FrameBuffer.h"
3 FrameBuffer::FrameBuffer()
8 FrameBuffer::~FrameBuffer() {
11 void FrameBuffer::Reset() {
19 bool FrameBuffer::InitializeGLContext() {
24 bool FrameBuffer::Init(int width, int height, GLenum format) {
58 checkFramebufferStatus("FrameBuffer.cpp");
71 bool FrameBuffer::CreateBuffers() {
80 GLuint FrameBuffer::GetTextureName() const {
84 GLuint FrameBuffer::GetFrameBufferName() const {
88 GLenum FrameBuffer::GetFormat() const {
92 int FrameBuffer::GetWidth() const {
96 int FrameBuffer::GetHeight() const {