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Lines Matching defs:SharedRendererState

19   bool ShouldRequestOnNoneUiThread(SharedRendererState* state);
20 bool ShouldRequestOnUiThread(SharedRendererState* state);
22 void SetQueuedFunctorOnUi(SharedRendererState* state);
26 SharedRendererState* pending_ui_;
27 SharedRendererState* pending_non_ui_;
35 SharedRendererState* state) {
43 bool RequestDrawGLTracker::ShouldRequestOnUiThread(SharedRendererState* state) {
64 void RequestDrawGLTracker::SetQueuedFunctorOnUi(SharedRendererState* state) {
81 SharedRendererState::SharedRendererState(
96 SharedRendererState::~SharedRendererState() {
100 void SharedRendererState::ClientRequestDrawGL() {
117 void SharedRendererState::DidDrawGLProcess() {
121 void SharedRendererState::ResetRequestDrawGLCallback() {
125 base::Bind(&SharedRendererState::ClientRequestDrawGLOnUIThread,
130 void SharedRendererState::ClientRequestDrawGLOnUIThread() {
140 void SharedRendererState::UpdateParentDrawConstraintsOnUIThread() {
145 void SharedRendererState::SetScrollOffset(gfx::Vector2d scroll_offset) {
150 gfx::Vector2d SharedRendererState::GetScrollOffset() {
155 bool SharedRendererState::HasCompositorFrame() const {
160 void SharedRendererState::SetCompositorFrame(
168 scoped_ptr<cc::CompositorFrame> SharedRendererState::PassCompositorFrame() {
173 bool SharedRendererState::ForceCommit() const {
178 bool SharedRendererState::UpdateDrawConstraints(
190 void SharedRendererState::PostExternalDrawConstraintsToChildCompositor(
196 base::Bind(&SharedRendererState::UpdateParentDrawConstraintsOnUIThread,
201 void SharedRendererState::DidSkipCommitFrame() {
204 base::Bind(&SharedRendererState::DidSkipCommitFrameOnUIThread,
208 void SharedRendererState::DidSkipCommitFrameOnUIThread() {
214 SharedRendererState::ParentDrawConstraints() const {
219 void SharedRendererState::SetForceInvalidateOnNextDrawGL(
226 bool SharedRendererState::NeedsForceInvalidateOnNextDrawGL() const {
231 void SharedRendererState::SetInsideHardwareRelease(bool inside) {
236 bool SharedRendererState::IsInsideHardwareRelease() const {
241 void SharedRendererState::InsertReturnedResources(
248 void SharedRendererState::SwapReturnedResources(
255 bool SharedRendererState::ReturnedResourcesEmpty() const {
261 SharedRendererState* shared_renderer_state)