Home | History | Annotate | Download | only in trees

Lines Matching defs:Gesture

608   // But gesture scrolls can still be handled.
610 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
624 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
659 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
677 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
698 InputHandler::Gesture));
700 InputHandler::Gesture));
707 InputHandler::Gesture));
710 InputHandler::Gesture));
713 InputHandler::Gesture));
716 InputHandler::Gesture));
718 InputHandler::Gesture));
722 InputHandler::Gesture));
759 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture);
772 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture);
785 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
938 host_impl_->ScrollBegin(gfx::Point(50, 50), InputHandler::Gesture);
941 // While the gesture is still active, the scroll layer should have a
961 // Scrolling after a pinch gesture should always be in local space. The
970 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture);
999 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
1020 // Basic pinch zoom in gesture
1028 host_impl_->ScrollBegin(gfx::Point(50, 50), InputHandler::Gesture);
1050 host_impl_->ScrollBegin(gfx::Point(50, 50), InputHandler::Gesture);
1070 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture);
1092 host_impl_->ScrollBegin(gfx::Point(10, 10), InputHandler::Gesture);
1114 host_impl_->ScrollBegin(gfx::Point(10, 10), InputHandler::Gesture);
1136 host_impl_->ScrollBegin(gfx::Point(0, 0), InputHandler::Gesture);
1459 // If no scroll happened during a scroll gesture, it should have no effect.
1519 // If no scroll happened during a scroll gesture, it should have no effect.
1685 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture);
2327 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
2351 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
2486 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
2499 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
2528 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
2746 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture);
2788 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture);
3115 // Scroll to the right in screen coordinates with a gesture.
3119 InputHandler::Gesture));
3178 // Scroll down in screen coordinates with a gesture.
3182 InputHandler::Gesture));
3206 InputHandler::Gesture));
3246 // Scroll down in screen coordinates with a gesture.
3249 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
3398 // The pinch gesture doesn't put the delegate into a state where the scroll
3401 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture);
3414 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
6262 InputHandler::Gesture));
6313 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
6497 // If we attempt to initiate a gesture scroll off of the visible scroll child
6745 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
6757 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
6805 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
6859 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
6927 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
7056 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
7070 host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));