Lines Matching refs:screen_space_point
1116 const gfx::PointF& screen_space_point,
1132 inverse_local_space_to_screen_space, screen_space_point, &clipped);
1157 static bool PointHitsRegion(const gfx::PointF& screen_space_point,
1173 inverse_screen_space_transform, screen_space_point, &clipped);
1197 const gfx::PointF& screen_space_point,
1203 !PointHitsRect(screen_space_point,
1210 !PointHitsRect(screen_space_point,
1223 const gfx::PointF& screen_space_point,
1226 if (!PointHitsRect(screen_space_point,
1235 if (PointIsClippedBySurfaceOrClipRect(screen_space_point, layer))
1257 const gfx::PointF& screen_space_point,
1263 screen_space_point, layer->children()[i], func, data_for_recursion);
1268 PointHitsLayer(layer, screen_space_point, &distance_to_intersection) &&
1300 const gfx::PointF& screen_space_point) {
1302 FindClosestMatchingLayer(screen_space_point,
1319 const gfx::PointF& screen_space_point) {
1325 FindClosestMatchingLayer(screen_space_point,
1332 static bool LayerHasTouchEventHandlersAt(const gfx::PointF& screen_space_point,
1337 if (!PointHitsRegion(screen_space_point,
1348 if (PointIsClippedBySurfaceOrClipRect(screen_space_point, layer_impl))
1356 return LayerHasTouchEventHandlersAt(screen_space_point, layer);
1358 const gfx::PointF screen_space_point;
1362 const gfx::PointF& screen_space_point) {
1367 FindTouchEventLayerFunctor func = {screen_space_point};
1370 screen_space_point, root_layer(), func, &data_for_recursion);