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Lines Matching refs:frames

22 // in the source content. Unit is frames.
174 // Overlapping buffers marked as splice frames are handled by AudioSplicer,
301 // may not actually have a splice. Here we check if any frames exist before
377 // Determine crossfade frame count based on available frames in each splicer
386 // There must always be frames to crossfade, otherwise the splice should not
412 // Adjust the number of frames remaining before the splice. NOTE: This is
423 output_bus->frames() - frames_read);
445 DCHECK_EQ(output_bus->frames(), frames_read);
467 frames_read < output_bus->frames()) {
471 std::min(postroll->frame_count(), output_bus->frames() - frames_read);
484 DCHECK_EQ(output_bus->frames(), frames_read);
489 pre_splice_bus->frames(),
494 DCHECK_EQ(crossfade_buffer->frame_count(), output_bus->frames());
497 // Trim off consumed frames.