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Lines Matching refs:logicalLeftOffset

2231     LayoutUnit logicalLeftOffset = logicalLeftOffsetForContent(); // Constant part of left offset.
2235 LayoutUnit floatLogicalWidth = std::min(logicalWidthForFloat(floatingObject), logicalRightOffset - logicalLeftOffset); // The width we look for.
2244 floatLogicalLeft = logicalLeftOffsetForPositioningFloat(logicalTopOffset, logicalLeftOffset, false, &heightRemainingLeft);
2247 floatLogicalLeft = logicalLeftOffsetForPositioningFloat(logicalTopOffset, logicalLeftOffset, false, &heightRemainingLeft);
2251 logicalLeftOffset = logicalLeftOffsetForContent(); // Constant part of left offset.
2252 floatLogicalWidth = std::min(logicalWidthForFloat(floatingObject), logicalRightOffset - logicalLeftOffset);
2255 floatLogicalLeft = std::max(logicalLeftOffset - borderAndPaddingLogicalLeft(), floatLogicalLeft);
2260 while (floatLogicalLeft - logicalLeftOffsetForPositioningFloat(logicalTopOffset, logicalLeftOffset, false, &heightRemainingLeft) < floatLogicalWidth) {
2266 logicalLeftOffset = logicalLeftOffsetForContent(); // Constant part of left offset.
2267 floatLogicalWidth = std::min(logicalWidthForFloat(floatingObject), logicalRightOffset - logicalLeftOffset);
2492 void RenderBlockFlow::addIntrudingFloats(RenderBlockFlow* prev, LayoutUnit logicalLeftOffset, LayoutUnit logicalTopOffset)
2504 logicalLeftOffset += marginLogicalLeft();
2517 // since this margin was added already through the modification of the |logicalLeftOffset| variable
2518 // above. |logicalLeftOffset| will equal the margin in this case, so it's already been taken
2522 ? LayoutSize(logicalLeftOffset - (prev != parent() ? prev->marginLeft() : LayoutUnit()), logicalTopOffset)
2523 : LayoutSize(logicalTopOffset, logicalLeftOffset - (prev != parent() ? prev->marginTop() : LayoutUnit()));
2722 return m_floatingObjects->logicalLeftOffset(fixedOffset, logicalTop, logicalHeight);