Lines Matching refs:stencilWriteMask
895 ASSERT(depthStencilState.stencilWritemask == depthStencilState.stencilBackWritemask);903 depthStencilState.stencilWritemask);1836 (clearParams.stencilWriteMask & stencilUnmasked) != stencilUnmasked;1938 mDevice->SetRenderState(D3DRS_STENCILWRITEMASK, clearParams.stencilWriteMask);