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Lines Matching refs:fText

1851     const UnicodeString *fText;
1858 fText = NULL;
1897 fText = &s;
1916 if (prevPos >= fText->length()) {
1920 c3 = fText->char32At(prevPos);
1933 p3 = fText->moveIndex32(p3, 1);
1934 c3 = fText->char32At(p3);
1940 if (p2 == fText->length()) {
2079 const UnicodeString *fText;
2170 fText = &s;
2188 if (prevPos >= fText->length()) {
2192 c3 = fText->char32At(prevPos);
2206 p3 = fText->moveIndex32(p3, 1);
2207 c3 = fText->char32At(p3);
2219 if (p2 == fText->length()) {
2407 const UnicodeString *fText;
2475 fText = &s;
2493 j = fText->moveIndex32(j, -1);
2494 c = fText->char32At(j);
2503 if (i>=fText->length()) {
2504 return fText->length();
2509 j = fText->moveIndex32(j, 1);
2517 if (pos<0 || pos>=fText->length()) {
2520 return fText->char32At(pos);
2539 if (prevPos >= fText->length()) {
2543 c3 = fText->char32At(prevPos);
2569 if (p2 >= fText->length()) {
2756 const UnicodeString *fText;
2882 fText = &s;
2912 *nextChar = fText->char32At(nPos);
2916 nPos = fText->moveIndex32(nPos, 1);
2933 *nextChar = fText->char32At(nPos);
2962 if (startPos >= fText->length()) {
2985 thisChar = fText->char32At(pos);
2987 nextCPPos = fText->moveIndex32(pos, 1);
2991 if (pos >= fText->length()) {
3000 nextCPPos = nextPos = fText->moveIndex32(pos, 1);
3001 c = fText->char32At(nextPos);
3094 // may differ from fText[prevPos]
3097 while (tPos > 0 && fSP->contains(fText->char32At(tPos))) {
3098 tPos=fText->moveIndex32(tPos, -1);
3101 while (tPos > 0 && fCM->contains(fText->char32At(tPos))) {
3102 tPos=fText->moveIndex32(tPos, -1);
3104 if (fOP->contains(fText->char32At(tPos))) {
3113 while (tPos>0 && fSP->contains(fText->char32At(tPos))) {
3114 tPos = fText->moveIndex32(tPos, -1);
3116 while (tPos>0 && fCM->contains(fText->char32At(tPos))) {
3117 tPos = fText->moveIndex32(tPos, -1);
3119 if (fQU->contains(fText->char32At(tPos))) {
3130 while (tPos>0 && fSP->contains(fText->char32At(tPos))) {
3131 tPos = fText->moveIndex32(tPos, -1);
3133 while (tPos>0 && fCM->contains(fText->char32At(tPos))) {
3134 tPos = fText->moveIndex32(tPos, -1);
3136 if (fCL->contains(fText->char32At(tPos)) || fCP->contains(fText->char32At(tPos))) {
3147 while (tPos > 0 && fSP->contains(fText->char32At(tPos))) {
3148 tPos=fText->moveIndex32(tPos, -1);
3151 while (tPos > 0 && fCM->contains(fText->char32At(tPos))) {
3152 tPos=fText->moveIndex32(tPos, -1);
3154 if (fB2->contains(fText->char32At(tPos))) {
3248 pos = fText->moveIndex32(pos, -1);
3249 thisChar = fText->char32At(pos);