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Lines Matching refs:HardLight

857                     HardLight(fsBuilder, outputColor, dstColor, inputColor);
884 HardLight(fsBuilder, outputColor, inputColor, dstColor);
981 static void HardLight(GrGLFragmentShaderBuilder* fsBuilder,
1399 "ColorBurn", "HardLight", "SoftLight", "Difference", "Exclusion",
1934 { NULL, NULL, NULL }, // hardlight