Lines Matching refs:pt1
38 void SkPathWriter::cubicTo(const SkPoint& pt1, const SkPoint& pt2, const SkPoint& pt3) {
40 if (fEmpty && AlmostEqualUlps(fDefer[0], pt1) && AlmostEqualUlps(pt1, pt2)
51 pt1.fX, pt1.fY, pt2.fX, pt2.fY, fDefer[1].fX, fDefer[1].fY);
53 fPathPtr->cubicTo(pt1.fX, pt1.fY, pt2.fX, pt2.fY, fDefer[1].fX, fDefer[1].fY);
122 void SkPathWriter::quadTo(const SkPoint& pt1, const SkPoint& pt2) {
124 if (fEmpty && AlmostEqualUlps(fDefer[0], pt1) && AlmostEqualUlps(pt1, pt2)) {
134 pt1.fX, pt1.fY, fDefer[1].fX, fDefer[1].fY);
136 fPathPtr->quadTo(pt1.fX, pt1.fY, fDefer[1].fX, fDefer[1].fY);