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Lines Matching refs:SkDrawCommand

12 #include "SkDrawCommand.h"
57 void SkDebugCanvas::addDrawCommand(SkDrawCommand* command) {
216 SkDrawCommand::Action result = fCommandVector[i]->action();
217 if (SkDrawCommand::kPushLayer_Action == result) {
219 } else if (SkDrawCommand::kPopLayer_Action == result) {
221 } else if (SkDrawCommand::kPushCull_Action == result) {
223 } else if (SkDrawCommand::kPopCull_Action == result) {
365 SkDrawCommand* SkDebugCanvas::getDrawCommandAt(int index) {
370 void SkDebugCanvas::setDrawCommandAt(int index, SkDrawCommand* command) {
386 const SkTDArray <SkDrawCommand*>& SkDebugCanvas::getDrawCommands() const {
390 SkTDArray <SkDrawCommand*>& SkDebugCanvas::getDrawCommands() {