Lines Matching refs:fLastY
140 rec->fStartY = rec->fPrevY = rec->fLastY = y;
222 if (close_enough_for_jitter(rec.fLastX, rec.fLastY, x, y)) {
223 // GrPrintf("--- drop touchMove, withing jitter tolerance %g %g\n", rec.fLastX - x, rec.fLastY - y);
229 rec.fPrevY = rec.fLastY; rec.fLastY = y;
235 float dy = rec.fLastY - rec.fStartY;
252 center(rec0.fLastY, rec1.fLastY));
269 if (this->handleDblTap(rec.fLastX, rec.fLastY)) {
278 float dy = rec.fLastY - rec.fPrevY;
304 dy = rec0.fLastY - rec1.fLastY;