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400   // Returns the first ancestor, starting at this, whose class name is |name|.
401 // Returns null if no ancestor has the class name |name|.
1098 // Returns the offset from this view to the nearest ancestor with a layer. If
1099 // |layer_parent| is non-NULL it is set to the nearest ancestor with a layer.
1126 // Finds the layer that this view paints to (it may belong to an ancestor
1305 // with every ancestor between them and the root of the hierarchy.
1334 // Traverse up the View hierarchy to the first ancestor that is a paint root
1340 // Returns in |transform| the transform to get from coordinates of |ancestor|
1341 // to this. Returns true if |ancestor| is found. If |ancestor| is not found,
1343 bool GetTransformRelativeTo(const View* ancestor,
1348 // Convert a point in the view's coordinate to an ancestor view's coordinate
1350 // successfully converted to the ancestor's coordinate system.
1351 bool ConvertPointForAncestor(const View* ancestor, gfx::Point* point) const;
1353 // Convert a point in the ancestor's coordinate system to the view's
1355 // point was successfully converted from the ancestor's coordinate system
1357 bool ConvertPointFromAncestor(const View* ancestor, gfx::Point* point) const;
1359 // Convert a rect in the view's coordinate to an ancestor view's coordinate
1361 // successfully converted to the ancestor's coordinate system.
1362 bool ConvertRectForAncestor(const View* ancestor, gfx::RectF* rect) const;
1364 // Convert a rect in the ancestor's coordinate system to the view's
1366 // rect was successfully converted from the ancestor's coordinate system
1368 bool ConvertRectFromAncestor(const View* ancestor, gfx::RectF* rect) const;