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Lines Matching refs:CUBEFACE_LAST

2316 // \note If both x and y in origCoords.coords are out of bounds, this returns with face CUBEFACE_LAST, signifying that there is no unique neighboring face.
2326 return CubeFaceIntCoords(CUBEFACE_LAST, -1, -1);
2366 return CubeFaceIntCoords(CUBEFACE_LAST, IVec2(-1));
2369 static void getCubeLinearSamples (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], CubeFace baseFace, float u, float v, int depth, Vec4 (&dst)[4])
2385 bool hasBothCoordsOutOfBounds[4]; //!< Whether correctCubeFace() returns CUBEFACE_LAST, i.e. both u and v are out of bounds.
2392 hasBothCoordsOutOfBounds[i] = coords.face == CUBEFACE_LAST;
2428 static Vec4 sampleCubeSeamlessLinear (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], CubeFace baseFace, const Sampler& sampler, float s, float t, int depth)
2459 static Vec4 sampleLevelArrayCubeSeamless (const ConstPixelBufferAccess* const (&faces)[CUBEFACE_LAST], int numLevels, CubeFace face, const Sampler& sampler, float s, float t, int depth, float lod)
2471 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST];
2472 for (int i = 0; i < (int)CUBEFACE_LAST; i++)
2491 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST];
2492 for (int i = 0; i < (int)CUBEFACE_LAST; i++)
2519 ConstPixelBufferAccess faceAccesses0[CUBEFACE_LAST];
2520 ConstPixelBufferAccess faceAccesses1[CUBEFACE_LAST];
2521 for (int i = 0; i < (int)CUBEFACE_LAST; i++)
2548 static float sampleCubeSeamlessLinearCompare (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], CubeFace baseFace, const Sampler& sampler, float ref, float s, float t)
2575 bool hasBothCoordsOutOfBounds[4]; //!< Whether correctCubeFace() returns CUBEFACE_LAST, i.e. both u and v are out of bounds.
2582 hasBothCoordsOutOfBounds[i] = coords.face == CUBEFACE_LAST;
2629 static float sampleLevelArrayCubeSeamlessCompare (const ConstPixelBufferAccess* const (&faces)[CUBEFACE_LAST], int numLevels, CubeFace face, const Sampler& sampler, float ref, float s, float t, float lod)
2641 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST];
2642 for (int i = 0; i < (int)CUBEFACE_LAST; i++)
2661 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST];
2662 for (int i = 0; i < (int)CUBEFACE_LAST; i++)
2689 ConstPixelBufferAccess faceAccesses0[CUBEFACE_LAST];
2690 ConstPixelBufferAccess faceAccesses1[CUBEFACE_LAST];
2691 for (int i = 0; i < (int)CUBEFACE_LAST; i++)
2733 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST];
2734 for (int i = 0; i < (int)CUBEFACE_LAST; i++)
2753 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST];
2754 for (int i = 0; i < (int)CUBEFACE_LAST; i++)
2781 ConstPixelBufferAccess faceAccesses0[CUBEFACE_LAST];
2782 ConstPixelBufferAccess faceAccesses1[CUBEFACE_LAST];
2783 for (int i = 0; i < (int)CUBEFACE_LAST; i++)
2815 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST];
2816 for (int i = 0; i < (int)CUBEFACE_LAST; i++)
2835 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST];
2836 for (int i = 0; i < (int)CUBEFACE_LAST; i++)
2863 ConstPixelBufferAccess faceAccesses0[CUBEFACE_LAST];
2864 ConstPixelBufferAccess faceAccesses1[CUBEFACE_LAST];
2865 for (int i = 0; i < (int)CUBEFACE_LAST; i++)
3070 for (int ndx = 0; ndx < CUBEFACE_LAST; ndx++)
3074 TextureCubeView::TextureCubeView (int numLevels, const ConstPixelBufferAccess* const (&levels) [CUBEFACE_LAST])
3077 for (int ndx = 0; ndx < CUBEFACE_LAST; ndx++)
3109 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST];
3110 for (int i = 0; i < (int)CUBEFACE_LAST; i++)
3161 const ConstPixelBufferAccess* levels[CUBEFACE_LAST];
3163 for (int face = 0; face < CUBEFACE_LAST; face++)
3178 const ConstPixelBufferAccess* levels[CUBEFACE_LAST];
3180 for (int face = 0; face < CUBEFACE_LAST; face++)
3191 for (int face = 0; face < CUBEFACE_LAST; face++)
3209 const ConstPixelBufferAccess* levels[CUBEFACE_LAST];
3211 for (int face = 0; face < CUBEFACE_LAST; face++)
3224 for (int face = 0; face < CUBEFACE_LAST; face++)
3641 case CUBEFACE_LAST: return str << "CUBEFACE_LAST";