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Lines Matching refs:SIGNED_INT32

57 		case TextureFormat::SIGNED_INT32:
100 case TextureFormat::SIGNED_INT32: type = GL_INT; break;
149 case FMT_CASE(RGBA, SIGNED_INT32): return GL_RGBA32I;
167 case FMT_CASE(RGB, SIGNED_INT32): return GL_RGB32I;
182 case FMT_CASE(RG, SIGNED_INT32): return GL_RG32I;
195 case FMT_CASE(R, SIGNED_INT32): return GL_R32I;
289 case GL_INT: return normalized ? TextureFormat::SNORM_INT32 : TextureFormat::SIGNED_INT32;
362 case GL_RGBA32I: return TextureFormat(TextureFormat::RGBA, TextureFormat::SIGNED_INT32);
380 case GL_RGB32I: return TextureFormat(TextureFormat::RGB, TextureFormat::SIGNED_INT32);
395 case GL_RG32I: return TextureFormat(TextureFormat::RG, TextureFormat::SIGNED_INT32);
408 case GL_R32I: return TextureFormat(TextureFormat::R, TextureFormat::SIGNED_INT32);