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Lines Matching refs:UNSIGNED_INT8

58 		case TextureFormat::UNSIGNED_INT8:
101 case TextureFormat::UNSIGNED_INT8: type = GL_UNSIGNED_BYTE; break;
146 case FMT_CASE(S, UNSIGNED_INT8): return GL_STENCIL_INDEX8;
158 case FMT_CASE(RGBA, UNSIGNED_INT8): return GL_RGBA8UI;
176 case FMT_CASE(RGB, UNSIGNED_INT8): return GL_RGB8UI;
191 case FMT_CASE(RG, UNSIGNED_INT8): return GL_RG8UI;
204 case FMT_CASE(R, UNSIGNED_INT8): return GL_R8UI;
284 case GL_UNSIGNED_BYTE: return normalized ? TextureFormat::UNORM_INT8 : TextureFormat::UNSIGNED_INT8;
359 case GL_STENCIL_INDEX8: return TextureFormat(TextureFormat::S, TextureFormat::UNSIGNED_INT8);
371 case GL_RGBA8UI: return TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT8);
389 case GL_RGB8UI: return TextureFormat(TextureFormat::RGB, TextureFormat::UNSIGNED_INT8);
404 case GL_RG8UI: return TextureFormat(TextureFormat::RG, TextureFormat::UNSIGNED_INT8);
417 case GL_R8UI: return TextureFormat(TextureFormat::R, TextureFormat::UNSIGNED_INT8);